fgo-game-data/ScriptActionEncrypt/94/9406/9406040741.txt
2023-08-31 08:05:45 +00:00

588 lines
9.1 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-06-04-07-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098215400 1 "Da Vinci"]
[charaSet C 5048000 1 Corday]
[charaSet D 1098220500 1 Caenis]
[charaSet E 1098215500 1 Goredolf]
[charaSet F 1098217700 1 "Mass-Produced Columbus"]
[charaSet G 1098217700 1 "Mass-Produced Columbus 2"]
[charaSet H 1098217700 1 "Mass-Produced Columbus 3"]
[imageSet N back10000 1 1]
[charaScale N 1.32]
[charaDepth N 1]
[charaDepth B 2]
[scene 34901]
[pictureFrame cut063_cinema]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
Charlotte Corday
(The current's stronger than I thought. I've got to be careful, but I've also got to hurry!)
[k]
Charlotte Corday
(You can do this, Charlotte. You're a great stage magician now. You know all about being bold and cautious and in love all at once!)
[k]
Charlotte Corday
(Hey, it's the lever! Now I just have to pull this, and[line 2])
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_62 1.0 0.5]
[wait fade]
[wt 0.5]
[scene 130400]
[pictureFrame]
[wt 1.0]
[bgm BGM_EVENT_62 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[wt 0.3]
[se ad85]
[fowardEffect bit_talk_h_slash01_fs]
[wt 0.3]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[wt 0.1]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.5]
[charaMove F 0,-50 0.5]
[charaFadeout F 0.4]
[wt 0.3]
[se ad144]
[wt 0.6]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit, there's no end to these chumps[line 2]Oh?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[scene 134000 1.5]
[shake 0.05 1 1 2.0]
[se ad293]
[wt 2.5]
[seStop ad293 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
There! The hidden door opened!
[k]
1Charlotte did it!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Get ready! As soon as Corday gets back, we'll head in!
[k]
Da Vinci
It should be a lot easier to fight in there, since we can use our Noble Phantasms without worrying about the cave!
[k]
[charaPut N 0,0]
[charaFadeTime N 0.2 0.5]
[charaFace B 4]
Da Vinci
(She's taking longer than expected, though... Are you okay, Corday?)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaFadeout N 0.1]
[charaFadeout B 0.1]
[wt 0.5]
[scene 34901]
[pictureFrame cut063_cinema]
[wt 1.0]
[se ade54]
[seVolume ade54 0 0]
[seVolume ade54 1.0 0.4]
[fadein black 2.0]
[wait fade]
[seStop ade54 2.0]
[bgm BGM_EVENT_81 0.1]
Charlotte Corday
(Huff, huff...[sr]It's getting...a little hard to breathe...)
[k]
Charlotte Corday
(The water's so heavy.[sr]The currents keep tossing me around.)
[k]
Charlotte Corday
(But it doesn't matter. I'm getting back to Master...no matter what!)
[k]
[messageOff]
[bgm BGM_EVENT_81 1.0 0.5]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[scene 134000]
[pictureFrame]
[wt 1.5]
[bgm BGM_EVENT_81 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaDepth H 3]
[charaDepth F 4]
[charaDepth G 5]
[charaTalk off]
[charaTalk depthOff]
[charaFace F 11]
[charaFadein F 0.1 1]
[charaFace G 11]
[charaFadeinFSR G 0.1 350,0]
[charaFace H 11]
[charaFadeinFSL H 0.1 -350,0]
[wt 0.3]
[fowardEffect bit_talk_x_slash_bl_02 150,0]
[wt 0.1]
[se bac210]
[effect bit_talk_14 350,0]
[charaFace G 13]
[charaShake G 0.05 2 2 0.6]
[wt 0.2]
[fowardEffect bit_talk_x_slash_bl_01 -150,0]
[wt 0.1]
[se bac211]
[effect bit_talk_14 -350,0]
[charaFace H 13]
[charaShake H 0.05 2 2 0.6]
[wt 0.1]
[se bac211]
[fowardEffect bit_talk_x_slash_bl_03]
[wt 0.1]
[cueSe Servants_102800 bac658]
[fowardEffect bit_talk_14]
[charaFace F 13]
[charaShake F 0.05 2 2 0.6]
[wt 0.7]
[charaMove F 0,-50 0.3]
[charaFadeout F 0.4]
[wt 0.2]
[se ad144]
[charaMoveFSR G 350,-50 0.3]
[charaFadeout G 0.4]
[wt 0.3]
[se ad144]
[charaMoveFSL H -350,-50 0.3]
[charaFadeout H 0.4]
[wt 0.2]
[se ad144]
[wt 0.7]
[se ad60]
[charaFace F 7]
[charaFadein F 0.4 1]
[wt 0.2]
[se ad173]
[charaFace G 7]
[charaFadeinFSR G 0.4 350,0]
[wt 0.2]
[se ad452]
[charaFace H 7]
[charaFadeinFSL H 0.4 -350,0]
[wt 0.5]
[seStop ad60 0.5]
[seStop ad173 0.5]
[seStop ad452 0.5]
[wt 0.8]
[charaFadeout H 0.1]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Caenis
Where the hell is she!? We can't hold out any longer!
[k]
1Charlotte!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Da Vinci
This is bad... It's been almost thirty minutes.
[k]
Da Vinci
Her breathing device will only last for ten minutes down there, and the longest any human has ever managed to hold their breath is twenty-four minutes.
[k]
Da Vinci
And like I said before, even Servants can drown in this Singularity!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[se ade191]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
[seStop ade191 1.0]
Mass-Produced Columbus
Hah hah haaa!
[k]
[bgmStop BGM_EVENT_81 0.5]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
[wt 0.4]
[se ad563]
[effect bit_shot_01 100,170]
[se ad7]
[charaMove D -200,0 0.3]
[charaFadeout D 0.2]
[wt 0.5]
[effectDestroy bit_shot_01]
[se ad728]
[seVolume ad728 0 0.3]
[shake 0.05 2 2 2.5]
[se ad891]
[seStop ad891 1.5]
[wt 0.5]
[se ad228]
[wt 0.5]
[fowardEffect bit_talk_rubble]
[se ad913]
[seStop ad913 2.5]
[seStop ad228 0.7]
[wt 0.8]
[charaTalk D]
[charaFace D 19]
[charaFadein D 0.1 1]
Caenis
Tch, that boulder's coming down! Move!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad914]
[wt 0.8]
[shake 0.05 1 1 1.3]
[backEffect bit_talk_impactlanding]
[se ad238]
[shake 0.05 2 2 2.5]
[wt 0.7]
[fowardEffectStop bit_talk_rubble]
[se ad745]
[seVolume ad745 0 0.7]
[effect bit_talk_water]
[effect bit_talk_water_splash 0,-150]
[wt 1.0]
[effectStop bit_talk_water]
[effectDestroy bit_talk_water]
[wt 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_80 0.1]
Mash
Master, that boulder's blocking the passageway now!
[k]
1Oh crap! It's completely cut off!
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Caenis
Dammit. Talk about bad luck!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Goredolf
Oh no. This is terrible!
[k]
[charaFace E 18]
Goredolf
That boulder is much too big to lift...[sr]S-so I'll just have to shatter it!
[k]
[charaFace E 16]
Goredolf
Dammit, this is not what I signed up for![sr]Everlasting Summer Gof Punch![wt 0.5][se bac9][charaMoveReturn E -10,0 0.2] Beguiling Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2][sr]Passionate Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2]
[k]
[charaFace E 5]
Goredolf
Khh... It's starting to crack, but there's still a long way to go.
[k]
Goredolf
Dammit! We were already cutting it close! We don't have time for[line 2]
[k]
[bgmStop BGM_EVENT_80 1.0]
[charaFace E 7]
Goredolf
...Hm?
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[se ad886]
[seVolume ad886 0 0.5]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03]
[wt 1.0]
[cueSe SE_21 21_ade581]
[fowardEffect bit_talk_spotlight03 0,0 H]
[wt 1.2]
[se ad728]
[seVolume ad728 0 0.6]
[wt 1.2]
[se ad745]
[seVolume ad745 0 0.5]
[charaEffect C bit_talk_spotlight02]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 0,-10]
[charaMove C 0,0 0.2]
[seStop ad886 2.5]
[wt 0.5]
Charlotte Corday
Ta-daaa![cueSe SE_21 21_ade620][seVolume 21_ade620 0 0.6] I'm okay![sr][wt 0.5][charaFace C 15]...(Cough)[wt 0.4][seStop 21_ade620 0.4]
[k]
[fowardEffectDestroy bit_talk_spotlight03]
[charaEffectDestroy C bit_talk_spotlight02]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_62 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
Da Vinci
Corday! Thank goodness!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Did you just come out from between the cracks in the boulder!?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
1Are you okay, Charlotte!?
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
Phew... It was a little close for comfort, but as you can see, I'm fine!
[k]
[charaFace C 1]
Charlotte Corday
You know I'm a stage magician now, right? So of course I know how to make daring underwater escapes!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Caenis
I got no idea what you're talking about, but at least you're back!
[k]
[charaFace D 2]
Caenis
Now c'mon, let's get the rest of these clowns somewhere we can fight 'em properly!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 1]
Goredolf
Hold on. How did you pull that off? How in the world did you make it out from behind that boulder!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Charlotte Corday
A magician never reveals her secrets♡
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]