fgo-game-data/ScriptActionEncrypt/03/0300120421.txt
2024-05-13 08:05:49 +00:00

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03-00-12-04-2-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242600 1 "Zhang Jue"]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1052000 1 ???]
[charaSet D 1098234210 1 Saber-Class]
[charaSet E 1098234410 1 Lancer-Class]
[charaSet F 1098234610 1 Rider-Class]
[sceneSet G 151400 1]
[sceneSet H 151400 1]
[charaSet I 1098124510 1 "Transmission Dummy"]
[charaSet J 1098118900 1 "Background Servant 1"]
[charaSet K 98022000 1 "Background Servant 2"]
[charaSet L 98018100 1 "Background Servant 3"]
[charaSet M 98014000 1 "Background Servant 4"]
[sceneSet N 151700 1]
[charaScale G 1.5]
[charaScale H 1.5]
[charaScale N 1.5]
[charaDepth G 1]
[charaDepth H 3]
[charaDepth E 2]
[charaDepth F 2]
[charaDepth A 4]
[charaDepth N 5]
[scene 107600]
[fadein black 1.0]
[wait fade]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Saber-Class
We got them, Lord Zhang Jue. The battle is over.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Casualties on our side... Oh, we lost that Archer.
[k]
[charaFace F 0]
Rider-Class
Guess his name wasn't worth remembering, huh? Poor guy!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Saber-Class
Then let's resume our march.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
Indeed. We'll soon be back in our realm...
[k]
Zhang Jue
Kriemhild's realm: the Revenge Realm.
[k]
1Revenge Realm.
Zhang Jue
Take a look at the sky, Chaldean.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[cameraMove 1.0 0,-60 1.1]
[wipeout rectangleStripUpToDown 1.0 1]
[wait wipe]
[cameraMove 0.1 0,0 1.2]
[scene 156300]
[wt 0.7]
[wipein rectangleStripDownToUp 1.0 1]
[wait wipe]
[cameraMove 3.0 0,0 1.0]
[wt 4.0]
1(It's all red, even though it's still the middle of the day!)
[wipeout rectangleStripDownToUp 1.0 1]
[wait wipe]
[cameraHome 0.1]
[scene 151700]
[wt 0.7]
[wipein rectangleStripUpToDown 1.0 1]
[wait wipe]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
That's our realm's primary characteristic.
[k]
Zhang Jue
When the Revenge Realm takes over territory, its sky turns red just like this.
[k]
Zhang Jue
Makes it easy to tell when you're in our realm, no?
[k]
[messageOff]
[bgmStop BGM_EVENT_5 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout A 0.1]
[scene 151400]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[cueSe SE_21 21_ad1079 0]
[seVolume 21_ad1079 1.0 0.5]
[wt 1.0]
[bgm BGM_MAP_35 0.1]
[cameraMove 1.5 100,0 1.2]
[wt 2.0]
[cameraMove 2.5 -100,0 1.2]
[wt 3.0]
[cameraMove 1.5 0,0 1.01]
[seStop 21_ad1079 2.0]
[wt 2.0]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Rider-Class of Scouting Patrol One, reporting back.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,0]
Lancer-Class
Let's take a look... All right, you're all clear.[sr]By the way, that a prisoner you've got with you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaScale E 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
That's right. This is our enemy's Master.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer-Class
You're the Master...!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
So we'll be heading straight to the castle from here. I trust that's all right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Lancer-Class
Yes, sir!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
You can stay here, Saber. Rider, you lead the Master to the castle.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Saber-Class
Yes, sir.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Make way! Make way! Go on, move!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[se ad994]
[cameraMove 7.0 0,10 1.1]
[charaScale J 0.9]
[charaScale K 0.9]
[charaScale L 0.9]
[charaScale M 0.9]
[charaTalk off]
[charaFace J 0]
[charaFadeinFSL J 0.7 -470,-10]
[charaMoveFSL J -490,-10 5.0]
[wt 1.5]
[charaFadeinFSR K 0.7 470,-10]
[charaMoveFSR K 490,-10 5.0]
[charaFadeout J 0.7]
[wt 1.5]
[charaFadeinFSL L 0.7 -470,-10]
[charaMoveFSL L -490,-10 5.0]
[charaFadeout K 0.7]
[wt 1.5]
[charaFadeinFSR M 0.7 470,-10]
[charaMoveFSR M 490,-10 5.0]
[charaFadeout L 0.7]
[wt 1.5]
[charaFadeout M 0.7]
[wt 1.0]
[seStop ad994 1.5]
1So all these people are really Servants...?
[charaFadein G 0.4 -150,-300]
[charaTalk on]
[charaScale F 1.2]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 128,0]
[charaMove G -170,-300 10.0]
[charaMove F 108,0 10.0]
Rider-Class
Damn straight they are!
[k]
Rider-Class
Every last one of our citizens is a properly summoned Servant!
[k]
1So...this is a city then?
Rider-Class
Pretty much!
[k]
Rider-Class
It's got commerce, residents, people coming and going... Everything you'd expect to see in a city.
[k]
Rider-Class
We've even got kids here. I mean, they're Servants too, but still.
[k]
[messageOff]
[charaFadeout G 0.4]
[charaFadeout F 0.4]
[wt 0.5]
[charaMove G 0,0 0.01]
[charaMove F 0,0 0.01]
[charaScale F 1.0]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Zhang Jue
You like to ramble on, don't you? Reminds me of...me.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Oops. Sorry, sir.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
Ah, no matter. We're here now.
[k]
[messageOff]
[bgmStop BGM_MAP_35 1.0]
[fadeout black 1.0]
[wait fade]
[charaMove G 0,0 0.01]
[charaMove F 0,0 0.01]
[charaMove H 0,0 0.01]
[charaMove A 0,0 0.01]
[charaFadeout G 0.1]
[charaFadeout F 0.1]
[charaFadeout H 0.1]
[charaFadeout A 0.1]
[cameraMove 0.1 0,0 1.01]
[scene 150900]
[wt 0.7]
[se ad578]
[wt 1.5]
[seStop ad578 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
I'd keep quiet if I were you. I'd rather not have to hurt you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_BATTLE_179 1.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
My queen, we've captured the Master of Chaldea.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.7]
Kriemhild
Have you, now?
[k]
Kriemhild
...[sr]...
[k]
1...
Kriemhild
[&He's:She's] our enemy, right?
[k]
Kriemhild
I'm fairly certain the only thing to do with our enemies is execute them.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
Well, yes, that's true. But we should at least see what information we can get out of [&him:her] first.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Kriemhild
Suit yourself.
[k]
[input selectBranch]
[messageOff]
[bgmStop BGM_EVENT_5 1.0]
[bgmStop BGM_MAP_35 1.0]
[seStop 21_ad1079 1.0]
[seStop ad994 1.0]
[seStop ad578 1.0]
[charaSet A 1098242600 1 "Zhang Jue"]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1052000 1 ???]
[charaSet D 1098234210 1 Saber-Class]
[charaSet E 1098234410 1 Lancer-Class]
[charaSet F 1098234610 1 Rider-Class]
[sceneSet G 151400 1]
[sceneSet H 151400 1]
[charaSet I 1098124510 1 "Transmission Dummy"]
[charaSet J 1098118900 1 "Background Servant 1"]
[charaSet K 98022000 1 "Background Servant 2"]
[charaSet L 98018100 1 "Background Servant 3"]
[charaSet M 98014000 1 "Background Servant 4"]
[sceneSet N 151700 1]
[charaScale G 1.5]
[charaScale H 1.5]
[charaScale N 1.5]
[charaDepth G 1]
[charaDepth H 3]
[charaDepth E 2]
[charaDepth F 2]
[charaDepth A 4]
[charaDepth N 5]
[cameraMove 0.1 0,0 1.01]
[scene 150900]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
[wt 1.0]
[bgm BGM_BATTLE_179 1.0]
[maskin black 1.0]
[wait mask]
[label selectBranch]
1,1000(Maybe I should ask her something...)
[flag SEL01 0]
2,2000(I'd better keep my mouth shut...)
[flag SEL01 1]
[branch sel01b SEL01 1]
[label sel01a]
[charaFace B 0]
Kriemhild
...Is something the matter?
[k]
1Um, I was just wondering what you're fighting for.
[charaFace B 5]
Kriemhild
...[sr]...
[k]
Kriemhild
...I've changed my mind. Prepare to execute [&him:her].
[k]
Kriemhild
We'll make a spectacle of it, much like they did in other countries.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
What about an executioner?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kriemhild
You know how many Servants we have. There must be at least one who can fill the role.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Zhang Jue
Well, I suppose I could look for someone from the Sanson family, or one with a connection to guillotines...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kriemhild
Then do that.
[k]
[charaFace B 7]
Kriemhild
As for your question...
[k]
Kriemhild
We're angry.
[k]
Kriemhild
And we know that our anger is morally justified.
[k]
Kriemhild
Each of us has chosen to rebel against Proper Human History.
[k]
1...!
[charaFace B 5]
Kriemhild
I will have my revenge.
[k]
Kriemhild
Revenge upon this entire putrid, abhorrently arrogant excuse for history.
[k]
Kriemhild
Revenge upon the story that plunged me into the bottomless depths of despair.
[k]
1...That's why you want to destroy it?
[charaFace B 6]
Kriemhild
You think revenge is ultimately pointless? Empty? Not at all. In fact, it's anything but.
[k]
Kriemhild
That empty tranquility is exactly what I wanted.
[k]
[charaFace B 5]
Kriemhild
So I will tear Proper Human History apart until not a shred of it remains.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Please, Your Majesty, calm yourself.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Kriemhild
...Throw [&him:her] in the dungeon. I don't want to see [&his:her][sr]face until the execution.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Yes, my queen.[sr]All right, let's go.
[k]
Rider-Class
I'm sorry to have to put you in the dungeon, but the queen's word is final.
[k]
[charaFace F 0]
Rider-Class
But hey, don't worry!
[k]
Rider-Class
We've got another prisoner down there too, so I'm sure you'll make friends in no time!
[k]
1You really think so!?
[messageOff]
[branch sel01conf]
[label sel01b]
[charaFace B 11]
Kriemhild
...What a dull [&man:woman]. I'm going now. I'm far too[sr]busy to waste any more time here.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Zhang Jue
Oho. Anything I can help you with?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kriemhild
Not unless you're a logistics expert.
[k]
Kriemhild
I very much doubt you are, given your failure to manage your Yellow Turban bandits.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Zhang Jue
Hmph. I'm afraid you've got me there.
[k]
[charaFace A 0]
Zhang Jue
Though I still believe my Yellow Turbans would have succeeded at dyeing China yellow instead of being tarnished as bandits...
[k]
Zhang Jue
...if the illness I contracted hadn't ended my life prematurely.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 12]
[charaFadein B 0.1 1]
Kriemhild
Put [&him:her] in the dungeon.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Rider-Class
Yes, my queen.
[k]
Rider-Class
Come on, let's go. Can you stand?
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.2]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.7]
[label sel01conf]
[bgmStop BGM_BATTLE_179 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout F 0.1]
[sceneSet G 151000 1]
[imageSet B cut368_prizon 1]
[charaScale B 2.7]
[charaScale F 0.8]
[charaScale G 2.0]
[charaTalk depthOff]
[charaDepth G 1]
[charaDepth C 2]
[charaDepth F 3]
[charaDepth B 5]
[charaFadein G 0.1 -300,-600]
[charaFadein B 0.1 -300,-960]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 300,-110]
[scene 151000]
[wt 1.5]
[fadein black 1.0]
[wait fade]
Rider-Class
All right, you just stay put and don't make any trouble, got it?
[k]
[messageOff]
[se ad755]
[se ade279]
[wt 1.0]
[cueSe SE_21 21_ad1119]
[seVolume 21_ad1119 0 0.5]
[seStop 21_ad1119 1.2]
[charaMove F 330,-110 0.4]
[charaFadeout F 0.4]
[wt 1.0]
[charaFadeout G 1.0]
[charaFadeout B 1.0]
[wt 2.5]
[bgm BGM_EVENT_70 0.1]
1...Now what do I do?
[wt 0.2]
[se ad13]
[charaEffect I bit_talk_10_LowLevel]
[wt 0.7]
[wt 1.2]
1Figures...
[messageOff]
[cueSe SE_22 22_ad1178]
[seVolume 22_ad1178 0 0.7]
[bgm BGM_EVENT_70 1.0 0.4]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[effect bit_sepia01_depth_fs]
[charaPut I 1200,1200]
[charaSet B 7042000 1 Kriemhild]
[branch sel02b SEL01 1]
[label sel02a]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
[scene 150900]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 0.7]
[fadein white 1.0]
[wait fade]
Kriemhild
We'll make a spectacle of it, much like they did in other countries.
[k]
[messageOff]
[bgm BGM_EVENT_70 1.0 0.4]
[fadeout white 1.0]
[wait fade]
[charaFadeout B 0.1]
[effectDestroy bit_sepia01_depth_fs]
[scene 151000]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[fadein white 1.0]
[wait fade]
[branch sel02conf]
[label sel02b]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[scene 107600]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 0.7]
[fadein white 1.0]
[wait fade]
Zhang Jue
...Oh, right. How are you with torture, [&son:girl]?
[k]
[messageOff]
[bgm BGM_EVENT_70 1.0 0.4]
[fadeout white 1.0]
[wait fade]
[charaFadeout A 0.1]
[effectDestroy bit_sepia01_depth_fs]
[scene 151000]
[wt 1.0]
[bgm BGM_EVENT_70 1.0 1.0]
[fadein white 1.0]
[wait fade]
[label sel02conf]
[wt 0.7]
[bgmStop BGM_EVENT_70 1.5]
???
...ey.[sr]Heeey.
[k]
1Huh?
[messageOff]
[charaFadein G 0.6 -400,-400]
[charaMove G -450,-400 10.0]
[wt 0.8]
???
Heeey. Heeeeeey. Can you hear me?
[k]
1Who are you?
[bgm BGM_HALLOWEEN_2021_1 0.1 0.8]
???
Oho, so you can hear me. Great!
[k]
???
Man, I haven't had a newcomer join me here in forever. How's it going? You okay?
[k]
1Not really...
???
Well, that's too bad.[sr]Hm? Hmm? Hang on.
[k]
???
You're not a Servant, are you?
[k]
1I'm a Master.
???
Aha, so that's it! A Master, huh. Well damn, that's not good...
[k]
2...
???
Don't wanna answer, huh? Well sorry, but that's not gonna stop me from guessing.
[k]
???
You're a Master, aren't you?
[k]
???
Me, I'm a pretty minor Servant.
[k]
???
For one thing, I'm super weak! 'Cause of reasons!
[k]
1You're weak?
???
Yeah, if I'm being completely honest, right now I'm even physically weaker than your average Caster!
[k]
1That bad!? Are you okay!?
???
Nope. Why do you think they've got me locked up in here? Wahahaha.
[k]
???
But hey, what're you gonna do? Especially when you're on humanity's side, like I am.
[k]
[bgmStop BGM_HALLOWEEN_2021_1 1.5]
1Huh!?
[messageOff]
[charaFadeout G 0.4]
[wt 0.4]
???
Yup, that's right.
[k]
???
I wasn't summoned here to rebel against humanity.
[k]
???
I'm one of the few Servants in this whole Singularity who's here to protect humanity, instead.
[k]
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]