223 lines
3.7 KiB
Plaintext
223 lines
3.7 KiB
Plaintext
|
||
$03-00-05-27-2-0
|
||
|
||
[soundStopAll]
|
||
|
||
[imageSet A cut137_paris7 1]
|
||
[charaSet B 1038000 1 Jason]
|
||
[charaSet C 4039002 1 Mandricardo]
|
||
[charaSet D 8001410 1 Mash]
|
||
[charaSet E 4034000 1 Bartholomew]
|
||
[charaSet F 1098181800 1 Odysseus]
|
||
[charaSet H 1098182700 1 "Atlantis Border Guard"]
|
||
[imageSet I cut137_paris6 1]
|
||
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[scene 85901]
|
||
|
||
[se ad507]
|
||
[seVolume ad507 0 0.1]
|
||
[se ad746]
|
||
[seVolume ad746 0 0.1]
|
||
[wt 0.5]
|
||
[seVolume ad507 1.0 0.4]
|
||
[seVolume ad746 1.0 0.4]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Bartholomew
|
||
We still need to evade the enemy at least twice...[sr]But I don't see how we can pull it off!
|
||
[k]
|
||
|
||
?1:...Paris!
|
||
?!
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_80 1.0 0.6]
|
||
[wipeout rectangleStripUpToDown 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaPut J 1]
|
||
[charaEffect J bit_talk_rain01]
|
||
[scene 35010]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 5]
|
||
[charaDepth I 6]
|
||
[charaFadein A 0.1 150,-200]
|
||
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripDownToUp 0.4 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
|
||
@Paris
|
||
Y-yes! I'm here!
|
||
[k]
|
||
|
||
[charaFadein I 0.1 150,-200]
|
||
|
||
@Paris
|
||
...Oh, I see. You want me to come down.[sr]Got it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[se ad839]
|
||
[seVolume ad839 0 0.5]
|
||
[charaMove I 150,-500 0.2]
|
||
[charaFadeout I 0.2]
|
||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||
[wait wipe]
|
||
[charaPut J 2000,2000]
|
||
[charaEffectStop J bit_talk_rain01]
|
||
[charaSet A 1098182800 1 Paris]
|
||
[charaSet I 1098182900 1 Apollo]
|
||
|
||
[scene 85901]
|
||
[wt 0.5]
|
||
|
||
[seStop ade123 0.8]
|
||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[seStop ad507 3.0]
|
||
[seStop ad746 3.0]
|
||
|
||
[bgm BGM_EVENT_80 1.0 1.0]
|
||
|
||
[charaTalk off]
|
||
[charaDepth A 10]
|
||
[charaFace A 0]
|
||
[charaFace I 0]
|
||
[charaFadein A 0.4 0,30]
|
||
[charaMove A 1 0.5]
|
||
[charaFadein I 0.4 0,30]
|
||
[charaMove I 1 0.5]
|
||
[se ad786]
|
||
[se bac457]
|
||
[wt 0.3]
|
||
[seStop ad786 0.5]
|
||
[wt 0.3]
|
||
[charaTalk on]
|
||
[seStop bac457 0.2]
|
||
|
||
@Paris
|
||
Don't worry, Bartholomew, I know what I have to do.
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@Paris
|
||
Protect our trump card[line 2]Master, that is,[sr]no matter what, even at the expense of my own life!
|
||
[k]
|
||
|
||
@Paris
|
||
That's fine. I can do that. Big brother always said I was the kind of person who gets stronger under pressure!
|
||
[k]
|
||
|
||
@Paris
|
||
And this is the most pressure I've been under[sr]since the last days of the Trojan War!
|
||
[k]
|
||
|
||
@Apollo
|
||
True, you do shine brighter whenever[sr]you're backed into a corner.
|
||
[k]
|
||
|
||
@Apollo
|
||
A little pall now and then would[sr]only add to your appeal.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Paris
|
||
?
|
||
[k]
|
||
|
||
?1:You sure that sheep isn't evil?
|
||
|
||
[charaFace A 2]
|
||
|
||
@Paris
|
||
Of course he isn't![sr]Just look at how cute he is!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
(I don't know if that's the word I'd use...)
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Sounds like what one of the Twelve Olympians[csr]would say. No conscience whatsoever...
|
||
|
||
[charaFace A 1]
|
||
|
||
@Paris
|
||
Of course! Lord Apollo is a great and wonderful god!
|
||
[k]
|
||
|
||
@Apollo
|
||
Yeah![sr]Besides, what would a sheep need with a conscience?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Bartholomew
|
||
All right, here comes the second enemy formation!
|
||
[k]
|
||
|
||
@Bartholomew
|
||
Some are fighting Demonic Beasts, so if we play our cards right, we might be able to wait until they take each other out!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Got it. Then let's come up with a plan that takes all that into account!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[seStop ad507 0.5]
|
||
[seStop ad746 0.5]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|