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fgo-game-data/ScriptActionEncrypt/94/9408/9408501311.txt
2025-06-10 08:05:56 +00:00

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94-08-50-13-1-1
[enableFullScreen]
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1098267100 1 Medusa]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 1098273800 1 "Miss Boot Line"]
[charaSet E 5034000 1 "Queen of Sheba"]
[charaSet F 7013000 1 Kiyohime]
[charaSet G 4009100 1 Mary]
[charaSet H 4009200 1 Anne]
[charaSet I 6027000 1 "Wu Zetian"]
[charaSet J 25006000 1 "Van Gogh"]
[imageSet K cut464_4cut_khm01 1]
[imageSet L cut464_4cut_khm02 1]
[imageSet M cut464_4cut_mean01 1]
[imageSet N cut464_4cut_bst02 1]
[imageSet O cut464_4cut_gho02 1]
[imageSet P cut464_4cut_gho03 1]
[imageSet R cut463_portrait_khm 1]
[imageSet S cut463_portrait_bst 1]
[imageSet T cut463_portrait_mme 1]
[imageSet U cut463_portrait_man 1]
[imageSet V cut463_portrait_gho 1]
[sceneSet X 188400 1]
[sceneSet Y 10000 1]
[charaScale Y 1.05]
[charaSet Z 98115000 1 Effect]
[charaPut Z 2000,2000]
[charaEffect Z bit_talk_10_LowLevel]
[scene 188700]
[fadein black 1.0]
[wait fade]
[cueSe SE_23 23_ad1325]
[flashin once 0.1 0.7 FFFFFFCF FFFFFF00]
[wt 1.2]
[bgm BGM_GALATEA_1 0.1]
[cueSe SE_23 23_ad1326]
[wt 0.2]
[charaScale R 0.6]
[charaScale S 0.6]
[charaScale T 0.6]
[charaScale U 0.6]
[charaDepth R 5]
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[charaRoll R 6]
[charaRoll S -3]
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[charaFadein S 0.7 -120,-210]
[wt 0.2]
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[wt 0.2]
[charaFadein U 0.7 130,-40]
[wt 0.2]
[charaFadein T 0.7 370,-190]
[wt 3.0]
[charaFadeout R 0.4]
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[charaFadeout U 0.4]
[wt 0.7]
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[charaScale V 0.8]
[charaRoll R 0]
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[charaRoll T 0]
[charaRoll U 0]
[charaTalk depthOff]
[charaDepth V 4]
[charaDepth S 3]
[charaDepth T 2]
[charaDepth U 1]
[charaDepth D 0]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.4 340,-50]
[charaFadeinFSL R 0.4 -180,-120]
[wt 0.4]
Miss Boot Line
That's it! The simple, straightforward cuteness[sr]of Kiyohime's,[wt 0.9][charaFadeinFSL S 0.1 -180,-120][wt 0.1][charaFadeout R 0.4] Wu Zetian's,[wt 1.1][charaFadeinFSL T 0.1 -180,-120][wt 0.1][charaFadeout S 0.4] and Mary's footwear!
[k]
[charaFadeinFSL U 0.1 -180,-120]
[wt 0.1]
[charaFadeout T 0.4]
Miss Boot Line
The unbelievable coolness of Anne's metal heels![wt 0.4]
[k]
Miss Boot Line
These are the sorts of things you just won't notice without a close examination!
[k]
[charaFadeout U 0.4]
Miss Boot Line
And then there's...
[k]
[messageOff]
[charaFadeinFSL V 0.4 -180,-120]
[wt 1.2]
[charaFace D 14]
Miss Boot Line
Bwaaa!? I don't even know what I'm looking at,[messageShake 0.05 4 4 0.2] but[sr]it's literally maddeningly cute! Hang in there, me! Don't lose hold of your sanity stat!
[k]
[messageOff]
[fadeout black 0.7]
[bgmStop BGM_GALATEA_1 1.0]
[wait fade]
[charaFadeout D 0.1]
[charaFadeout V 0.1]
[charaTalk depthOn]
[charaSet D 1098268100 1 "Miss Boot Line"]
[wt 0.5]
[fadein black 0.7]
[wait fade]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
All right, aside from Miss Boot Line losing her own cool over there...
[k]
Mash
...has everyone calmed down now?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 6]
[charaDepth G 4]
[charaDepth I 3]
[charaDepth H 2]
[charaDepth J 1]
[charaTalk off]
[charaFace I 4]
[charaFadeinFSSideR I 0.1 390,0]
[charaFace G 4]
[charaFadein G 0.1 210,0]
[charaFace H 4]
[charaFadein H 0.1 20,0]
[charaFace F 4]
[charaFadeinFSL F 0.1 -220,0]
[charaFace J 4]
[charaFadeinFSSideL J 0.1 -390,0]
All Five
Yes. We're sorry...
[k]
[charaTalk on]
Kiyohime
When I saw Master's room was empty, I just got so excited to play the traditional “devoted wife waiting patiently for her beloved's return” role...
[k]
Mary
As a pirate, I can't see treasure and not try to claim it for myself, so...
[k]
[messageOff]
[charaTalk H,G]
[wt 0.1]
[charaMoveReturn H 20,-4 0.4]
[wt 0.5]
[charaMoveReturn H 20,-4 0.4]
[wt 0.7]
[charaFace J 3]
Van Gogh
E-ehehe. I just wanted to burrow into Master's bed like usual...
[k]
Van Gogh
I wasn't really thinking about it any deeper than that...
[k]
[charaFace J 16]
Van Gogh
Eep. I guess you could say I never think about things too deeply, huh? It's true. I'm so sorry!
[k]
[charaFace I 2]
Wu Zetian
And as I said before, I was merely devoting myself to practicing proper governance!
[k]
[charaFace I 3]
Wu Zetian
...R-really, that's all.
[k]
[charaFadeout F 0.1]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Medusa
So, what do we do now?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut Z 1]
[charaTalk C]
[charaFace C 17]
[charaFadein C 0.1 1]
Da Vinci
You know, I'm gonna ask the opinion of someone we usually never ask from. What do YOU think we should do?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Z 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Medusa
Let's see...
[k]
Medusa
I don't really understand what this was all about, but it's basically kids fighting over who gets to play with a toy, right?
[k]
Medusa
Since all their fighting has nearly broken that toy, I think what I'd do is show them the results of their actions.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Take a look around you, everyone! Do you see what a mess you've made of Senpai's room!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mary
...Tch. Sorry. It won't happen again.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Medusa
If that doesn't work, you could threaten to confiscate the toy until they learn how to share.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
That's a drastic solution, but it does sound much better than Senpai's room being completely destroyed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth F 6]
[charaDepth G 4]
[charaDepth I 3]
[charaDepth H 2]
[charaDepth J 1]
[charaTalk off]
[charaFace I 4]
[charaFadeinFSSideR I 0.1 390,0]
[charaFace G 4]
[charaFadein G 0.1 210,0]
[charaFace H 4]
[charaFadein H 0.1 20,0]
[charaFace F 4]
[charaFadeinFSL F 0.1 -220,0]
[charaFace J 4]
[charaFadeinFSSideL J 0.1 -390,0]
All Five
Nooo! Anything but thaaat![messageShake 0.05 4 4 0.2]
[k]
[charaFadeout F 0.1]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout J 0.1]
[wt 0.1]
[charaDepth C 5]
[charaDepth Y 1]
[charaPut Y 1]
[charaFadeTime Y 0.2 0.5]
[charaPut Z 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Da Vinci
(Hmm. This Medusa's got a surprisingly good head on her shoulders.)
[k]
Da Vinci
(Maybe her maternal instincts are kicking in with the way she's been holding that golden sword like it was a child.)
[k]
[messageOff]
[charaFadeout Y 0.2]
[wt 0.5]
1Now, now. We don't have to go that far.
[charaFace C 8]
Da Vinci
So what do you think we should do, [%1]?
[k]
1If we've got a room where Servants can rest, we should use it.
2I want to open my room up to everyone to use as a rest spot.
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Z 1200,1200]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Mash
Senpai, no! That's very kind of you, but it's too dangerous!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut Z 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Da Vinci
Hmm. I gotta say, another rest spot would be a big help here.
[k]
[charaFace C 29]
Da Vinci
As long as everyone follows the rules, like taking turns resting and whatnot, there shouldn't be a problem...
[k]
Da Vinci
So maybe we just need to officially make it the law of the land. Or room, as it were.
[k]
1Then we can ask her for help, since we just ran into her earlier.
[messageOff]
[wipeout rollRight 1.0 0.5]
[bgmStop BGM_EVENT_147 1.5]
[wait wipe]
[charaFadeout C 0.1]
[charaPut Z 2000,2000]
[scene 188400]
[wt 1.0]
[wipein rollLeft 1.0 0.5]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_94 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[se ade394 0]
[seVolume ade394 0.2 0.8]
[wt 0.4]
Queen of Sheba
There you go. One contract spell, signed and sealed.[wt 0.4][seStop ade394 0.5]
[k]
[se ad39]
[seStop ad39 1.4]
Queen of Sheba
Now we just embed this in your door, aaand...
[k]
[messageOff]
[charaFadeout E 0.2]
[wt 0.2]
[effect bit_talk_barrier_iyo]
[cueSe SE_21 21_ade588]
[se ad814]
[se ad732]
[fadeout white 1.0]
[wait fade]
[seStop ad732 1.5]
[seStop 21_ade588 1.5]
[wt 0.5]
[fadein white 1.5]
[wait fade]
[wt 0.5]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Queen of Sheba
Voilà. Now nobody can enter this room unless they agree to the contract!
[k]
[charaFace E 9]
Queen of Sheba
Since my Eye of the Spirits is always watching, I can make sure the terms of service are enforced with absolute authority.
[k]
Queen of Sheba
So I can also guarantee that any dealings involving this contract will be completely on the up and up.
[k]
[charaFace E 1]
Queen of Sheba
If someone stays past their designated time, tries to cast a curse, place a trap, or violates the terms in any other way, they'll be automatically kicked out, just like that.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
This is great. We'll hammer out the details later, but it sounds like this should stop any trouble before it starts.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
[wt 0.5]
1Thanks for your help!
[charaFace E 3]
Queen of Sheba
Not at all. You already paid me what I asked for, so this is just another service. Systems engineering, I think it's called?
[k]
[charaFace E 12]
Queen of Sheba
Anyway, my profit margins are already accounted for in the fee, so I'm always happy to do more business. All right then, don't be a stranger☆
[k]
[messageOff]
[charaFadeout E 0.4]
[se ade422]
[seStop ade422 1.5]
[wt 1.0]
[scene 188700 1.0]
[charaTalk depthOff]
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[charaTalk off]
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[charaFace J 1]
[charaFadeinFSSideL J 1.0 -390,0]
[wt 2.5]
[bgmStop BGM_EVENT_94 0.6]
[fadeout white 0.3]
[wait fade]
[charaFadeout F 0.1]
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[charaDepth P 5]
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[charaFadein K 0.1 -160,-200]
[charaFadein L 0.1 -160,-200]
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[charaFadein P 0.1 -160,-200]
[charaFadein N 0.1 160,-200]
[effect bit_talk_thunder_04]
[wt 0.1]
[se ad842]
[seVolume ad842 0 0.4]
[fadein white 0.5]
[wait fade]
[seStop ad842 1.8]
[wt 0.5]
[cameraMove 0.5 20,110 1.4]
[wt 0.5]
[bgm BGM_BATTLE_113 0.1]
Kiyohime
Now that things have come to this, all that's left is to follow the rules.
[k]
Kiyohime
If those rules include a time limit, then I'll just[sr]monopolize the Master elements in [&his:her] room until my[sr]time is up.
[k]
[charaFadeout L 0.2]
Kiyohime
However, I refuse to give up the honor of being the[sr]first to make use of this room![sr]For me, as [&his:her] devoted wife, it's first or nothing!
[k]
[cameraMove 0.5 -170,75 1.4]
Mary
Well, we're not giving up the first spot either. So how about we settle this with a nice, clean round of rock-paper-scissors!?
[k]
[cameraMove 0.5 -20,-110 1.4]
Wu Zetian
Agreed!
[k]
[cameraMove 0.5 170,0 1.4]
[charaFadeout O 0.2]
Van Gogh
Given how I died and all, I don't suppose I could be the only one who gets to use a pistol? N-no dice? Right, of course. I'm sorry...
[k]
[messageOff]
[cameraMove 0.5 -15,45 1.08]
[wt 1.0]
All Five
Rock! Paper! Scissors! Shoot!
[k]
[messageOff]
[subCameraOn 1]
[charaLayer X sub #A]
[subCameraFilter #A through]
[charaScale X 1.01]
[subRenderFadein #A 0 0,0]
[charaFadein X 1.0 0,-200]
[wt 1.0]
[charaFadeout K 0.1]
[charaFadeout N 0.1]
[charaFadeout M 0.1]
[charaFadeout P 0.1]
[cameraHome 0.1]
All Five
Tie! Go again![sr]Tie! Go again!
[k]
All Five
...![sr]...!
[k]
[se ad267]
All Five
(Sound of fire blazing)[sr][wt 1.0][se ad558](Sound of a gunshot)
[k]
1Um... You do know it's a lottery-based reservation system, right?
[messageOff]
[wt 0.5]
[fadeout black 2.0]
[seStop ad558 2.0]
[bgmStop BGM_BATTLE_113 2.0]
[wait fade]
[subRenderFadeout #A 0.1]
[charaFadeout X 0.1]
[wt 0.1]
[subCameraOff]
[charaLayer X normal]
[charaSet A 3027001 1 Lancer]
[charaSet B 4001002 1 Rider]
[charaSet C 11004002 1 Gorgon]
[scene 10000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_90 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Lancer
Is it working?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider
I think so.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Gorgon
Hmph. Don't you two think this is getting ridiculous? It's pissing me off.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Lancer
No. I think she realizes, and she's going along with it anyway.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider
Either way, our job is the same. We have to make sure this succeeds.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Lancer
Yes. We each have our own jobs to do.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Gorgon
What are you talking about? Our work is done already.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Rider
If all goes according to plan, yes. But there's no telling what could happen.
[k]
[charaFace B 0]
Rider
Depending on how things go, we may have to pitch in.
[k]
Rider
At this point, it's better to be obvious about it than to have the plan fail.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Lancer
...Yes, I suppose it is.
[k]
Lancer
Personally, I've been curious about it for a long time. If this is what we have to do[line 2]
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Gorgon
Well, I'm done getting involved. They can struggle as much as they like, for all I care. Hahaha!
[k]
[messageOff]
[charaFadeout C 0.7]
[se ad671]
[seVolume ad671 0 0.3]
[seStop ad671 0.9]
[se ad460]
[seVolume ad460 0 0.6]
[seStop ad460 0.8]
[se ad200]
[seStop ad200 1.0]
[se adm76]
[seVolume adm76 0 0.2]
[seStop adm76 1.0]
[wt 1.4]
[se ad671]
[seVolume ad671 0 0.3]
[seStop ad671 1.3]
[se ad460]
[seVolume ad460 0 0.15]
[seStop ad460 1.0]
[se ad200]
[seVolume ad200 0 0.5]
[seStop ad200 1.2]
[wt 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Lancer
You heard her. What do we do now?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Rider
Oh, I'm sure she'll still come by to at least check in. She's me, too, after all.
[k]
Rider
She knows just as well as we do that this concerns her, too.
[k]
Rider
If we need her help, we can make sure she gets involved whether she likes it or not.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.5]
[charaMoveReturn A 0,-5 0.7]
[wt 1.7]
[fadeout black 2.0]
[bgmStopEnd BGM_EVENT_90 2.0]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]