1694 lines
29 KiB
Plaintext
1694 lines
29 KiB
Plaintext
|
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$94-08-69-16-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 2051001 1 "Sugitani Zenjubou"]
|
||
[charaSet B 2050000 1 Ptolemaîos]
|
||
[charaSet C 1098273400 1 Asterios?]
|
||
[charaSet D 1098257310 1 "Da Vinci"]
|
||
[charaSet E 1098257810 1 Mash]
|
||
[charaSet F 1098255110 1 Goredolf]
|
||
[charaSet G 1098273120 1 "Dark Girl"]
|
||
[charaSet H 1098272500 1 "Shadow Knight_Saber"]
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||
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[imageSet I black_fade_re 1]
|
||
[imageSet J black_fade_re 1]
|
||
[charaScale I 2.0]
|
||
[charaScale J 2.0]
|
||
|
||
[charaSet K 98107400 1 "Ushiwakamaru (Corroded) Third"]
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||
|
||
[sceneSet L 200502 1]
|
||
[sceneSet M 200502 1]
|
||
[sceneSet N 200502 1]
|
||
[sceneSet O 200502 1]
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||
|
||
[sceneSet P 10000 1]
|
||
[charaScale P 1.01]
|
||
|
||
[charaSet Q 2051001 1 "Sugitani Zenjubou_Effects"]
|
||
[charaSet R 2050000 1 Ptolemaîos_Effects]
|
||
[charaSet S 1098273120 1 "Dark Girl_Silhouette"]
|
||
[charaFilter S silhouette 00000080]
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||
|
||
[charaSet T 98115000 1 "Transmission Effect"]
|
||
[charaSet U 98115000 1 "Sepia Effect"]
|
||
[charaSet V 98115000 1 Effect]
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||
|
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[subCameraOn 3]
|
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[subCameraFilter #A maskEdge cut359_mask13 2 255,255,255,255]
|
||
[subCameraFilter #B maskEdge cut359_mask02 2 255,255,255,255]
|
||
[subCameraFilter #C maskEdge cut359_mask05 2 255,255,255,255]
|
||
[subRenderScale #A 1.0]
|
||
[subRenderScale #B 1.0]
|
||
[subRenderScale #C 1.0]
|
||
[charaLayer Q sub #A]
|
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[charaLayer L sub #A]
|
||
[charaLayer R sub #B]
|
||
[charaLayer M sub #B]
|
||
[charaLayer E sub #C]
|
||
[charaLayer D sub #C]
|
||
[charaLayer T sub #C]
|
||
[charaLayer N sub #C]
|
||
[charaDepth Q 2]
|
||
[charaDepth L 1]
|
||
[charaScale Q 1.3]
|
||
[charaScale L 1.2]
|
||
[charaFace Q 6]
|
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[charaFadein Q 0.1 -100,270]
|
||
[charaFadein L 0.1 100,-80]
|
||
[charaDepth R 2]
|
||
[charaDepth M 1]
|
||
[charaScale R 1.3]
|
||
[charaScale M 1.2]
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||
[charaFace R 15]
|
||
[charaFadein R 0.1 100,230]
|
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[charaFadein M 0.1 -100,-80]
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[charaDepth T 3]
|
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[charaDepth D 2]
|
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[charaDepth E 2]
|
||
[charaDepth N 1]
|
||
[charaScale T 1.1]
|
||
[charaScale D 1.1]
|
||
[charaScale E 1.1]
|
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[charaScale N 1.1]
|
||
[charaPut T 0,250]
|
||
[charaEffect T bit_talk_10_LowLevel_depth]
|
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[charaFace D 25]
|
||
[charaFadein D 0.1 0,250]
|
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[charaFadein N 0.1 0,80]
|
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[scene 200502]
|
||
|
||
[charaDepth B 4]
|
||
[charaDepth A 4]
|
||
[charaDepth O 3]
|
||
[charaDepth V 2]
|
||
[charaDepth C 1]
|
||
|
||
[charaScale C 1.1]
|
||
[charaTalk C]
|
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[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[charaScale V 1.3]
|
||
[charaPut V 100,-200]
|
||
[charaEffect V bit_talk_miasma_aura]
|
||
|
||
[charaTalk depthOff]
|
||
|
||
[cameraMove 0.1 0,-10 1.1]
|
||
[wait camera]
|
||
|
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[cueSe SE_23 23_ade908]
|
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[cueSeVolume 23_ade908 0 0]
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|
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[fadein black 1.0]
|
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[cueSeVolume 23_ade908 1.0 1.0]
|
||
[bgm BGM_BATTLE_135 0.1]
|
||
[cameraMove 2.5 0,0 1.01]
|
||
[wait fade]
|
||
[wt 2.0]
|
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[cueSeVolume 23_ade908 0.8 0]
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|
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[charaTalk Q]
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[subRenderFadein #A 0.3 -100,-210]
|
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[subRenderMove #A 0,-210 0.3]
|
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[subRenderFadein #B 0.3 100,-430]
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[subRenderMove #B 0,-430 0.3]
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[wt 0.3]
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@Q:Sugitani Zenjubou
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Raaahhh!
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[k]
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@R:Ptolemaîos
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Take this!!!
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[k]
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[messageOff]
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[charaTalk Q]
|
||
[charaEffect Q bit_talk_smoke -800,0]
|
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[wt 0.2]
|
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[cueSe SE_23 23_ade910]
|
||
[charaMoveReturn Q -100,265 0.3]
|
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[charaShake Q 0.02 2 2 0.3]
|
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[wt 0.3]
|
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[charaEffectStop Q bit_talk_smoke]
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[wt 0.8]
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[charaTalk R]
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[se ad865]
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[fowardEffect bit_talk_gram_slash_03_fs]
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[wt 0.4]
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[subRenderFadeout #A 0.1]
|
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[subRenderFadeout #B 0.1]
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[wt 0.4]
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[charaTalk C]
|
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[se ad32]
|
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[charaShake C 0.02 3 3 0.4]
|
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[effect bit_talk_14 300,50]
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[wt 0.3]
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[se ad467]
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[charaShake C 0.02 3 3 0.4]
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[effect bit_talk_14 -200,-50]
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[wt 0.4]
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[cueSe Battle bac6]
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[fowardEffect bit_talk_gram_slash_04]
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[wt 0.1]
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[cueSe Servants_2300500 m49947]
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[effect bit_talk_blow02]
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[wt 0.2]
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[charaShake C 0.02 1 1 0.3]
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[charaMoveScale C 1.0 0.3]
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[charaMove C 0,-5 0.3]
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[charaMoveScale V 1.2 0.3]
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[charaMove V 100,-210 0.3]
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[cueSeVolume 23_ade908 0.8 0.4]
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[wt 0.8]
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@Asterios?
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I see... If this keeps up, I have no chance of escaping unscathed. It seems Chaldea's fearsome reputation is well deserved.
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[k]
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@Asterios?
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Your orders are timely and clever. Your time spent working with your Servants has paid off in spades.
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[k]
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@Asterios?
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Each Heroic Spirit is their own person, and spectacularly unsuited to working together as a coordinated unit.
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[k]
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@Asterios?
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And yet, you're able to command your motley crew with aplomb. Though this skill seems less to rise from innate talent than it does from broad experience.
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[k]
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[messageOff]
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[charaTalk R]
|
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[charaFace R 8]
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[subRenderFadein #B 0.4 30,-300]
|
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[subRenderMove #B 0,-300 0.4]
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[wt 0.4]
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||
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@R:Ptolemaîos
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Ha. You still refuse to reveal who you are, yet you claim to have us all figured out?
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[k]
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[messageOff]
|
||
[charaTalk C,R]
|
||
[subRenderMove #B -30,-300 0.3]
|
||
[subRenderFadeout #B 0.4]
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[wt 0.4]
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@Asterios?
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If I were to stay in this form, I expect you and I would have a very good match indeed after a few back-and-forths.
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[k]
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@Asterios?
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But, now that I have better adjusted to this vessel, I no longer need to remain in this form.
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[k]
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[messageOff]
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[charaEffectStop V bit_talk_miasma_aura]
|
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[cueSeStop 23_ade908 0.8]
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|
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[cueSe SE_23 23_ade916]
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[cueSeVolume 23_ade916 0 0]
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[cueSeVolume 23_ade916 1.0 0.6]
|
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[cueSe SE_23 23_ad1288]
|
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[cueSeVolume 23_ad1288 0 0]
|
||
[cueSeVolume 23_ad1288 1.0 0.4]
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[wt 1.4]
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||
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[bgmStop BGM_BATTLE_135 2.0]
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[charaSpecialEffect C enemyErasure 1 2.0]
|
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[wt 0.4]
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[effect bit_talk_tokeru03 0,-5]
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[wt 2.0]
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[se ade66]
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[wt 1.2]
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?1:Huh!?
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?!
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[cueSeVolume 23_ade916 1.0 0.3]
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[cueSeVolume 23_ad1288 1.0 0.2]
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[bgm BGM_BATTLE_33 0.1]
|
||
[charaTalk D]
|
||
[subRenderFadeinFSR #C 0.4 280,-240]
|
||
[subRenderMoveFSR #C 280,-270 0.4]
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[wt 0.4]
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@Da Vinci
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No way. Was that[line 2]
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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||
[charaFace E 5]
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[charaFadein E 0.1 0,250]
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@Mash
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Chaos Tide!?
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[k]
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[messageOff]
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||
[wt 0.2]
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||
[se ad592]
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||
[wipeout circleIn 0.7 1.0]
|
||
[bgm BGM_BATTLE_33 0.7 0.6]
|
||
[cueSeStop 23_ade916 0.7]
|
||
[cueSeStop 23_ad1288 0.7]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
[subRenderFadeout #C 0.1]
|
||
|
||
[charaScale V 1.0]
|
||
[charaPut V 2000,2000]
|
||
[charaEffectDestroy V bit_talk_krm_aura]
|
||
|
||
[charaDepth U 9]
|
||
[charaPut U 1]
|
||
[charaEffect U bit_sepia01_depth_fs]
|
||
[charaTalk K]
|
||
[charaFace K 5]
|
||
[charaFadein K 0.1 1]
|
||
|
||
[scene 35000]
|
||
[wt 0.5]
|
||
|
||
[wipein circleIn 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaSpecialEffect K enemyErasure 1 1.8]
|
||
[wt 0.9]
|
||
[effect bit_talk_tokeru01]
|
||
[wait effect bit_talk_tokeru01]
|
||
|
||
[wipeout circleIn 0.7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut U 2000,2000]
|
||
[charaEffectDestroy U bit_sepia01_depth_fs]
|
||
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[wipein circleIn 0.1 1.0]
|
||
[wait wipe]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[scene 200502]
|
||
|
||
[charaTalk off]
|
||
[charaDepth J 9]
|
||
[charaDepth I 8]
|
||
[charaDepth S 7]
|
||
[charaDepth G 6]
|
||
|
||
[charaScale G 1.2]
|
||
[charaScale S 1.2]
|
||
[charaFace G 28]
|
||
[charaFadein G 0.1 80,250]
|
||
[charaFace S 0]
|
||
[charaFadein S 0.1 80,250]
|
||
[charaFadein I 0.1 0,-1070]
|
||
[charaFadein J 0.1 0,140]
|
||
[cueSe SE_23 23_ade916]
|
||
[cueSeVolume 23_ade916 0 0]
|
||
[cueSe SE_23 23_ad1288]
|
||
[cueSeVolume 23_ad1288 0 0]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.5]
|
||
[cueSeVolume 23_ade916 1.0 0.6]
|
||
[cueSeVolume 23_ad1288 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[charaFadeout S 1.0]
|
||
[wt 2.0]
|
||
[cueSeVolume 23_ade916 1.0 0.3]
|
||
[cueSeVolume 23_ad1288 1.0 0.2]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[charaScale G 1.4]
|
||
[charaScale S 1.4]
|
||
[charaFace G 28]
|
||
[charaFadein G 0.1 -80,135]
|
||
[charaFace S 0]
|
||
[charaFadein S 0.1 -80,135]
|
||
[charaFadein I 0.1 0,-950]
|
||
[charaFadein J 0.1 0,290]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.5]
|
||
[cueSeVolume 23_ade916 1.0 0.6]
|
||
[cueSeVolume 23_ad1288 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[charaFadeout S 1.0]
|
||
[wt 2.0]
|
||
[cueSeVolume 23_ade916 1.0 0.3]
|
||
[cueSeVolume 23_ad1288 1.0 0.2]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaScale G 1.0]
|
||
[charaScale S 1.0]
|
||
|
||
[charaDepth V 7]
|
||
[charaDepth P 6]
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||
[charaDepth Q 5]
|
||
[charaDepth M 4]
|
||
[charaDepth S 2]
|
||
[charaDepth G 1]
|
||
|
||
[cameraMove 0.1 0,-10 1.1]
|
||
[wait camera]
|
||
|
||
[charaTalk S,G]
|
||
[charaFace S 0]
|
||
[charaFadein S 0.1 1]
|
||
[charaFace G 28]
|
||
[charaFadein G 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.7]
|
||
[bgm BGM_BATTLE_33 0.7 1.0]
|
||
[cueSeVolume 23_ade916 0.7 0.6]
|
||
[cueSeVolume 23_ad1288 0.7 0.4]
|
||
[cameraMove 3.0 0,0 1.01]
|
||
[wait fade]
|
||
[wt 2.0]
|
||
|
||
[cueSeStop 23_ade916 2.0]
|
||
[cueSeStop 23_ad1288 2.0]
|
||
[charaFadeout S 1.0]
|
||
[wt 2.2]
|
||
|
||
|
||
|
||
[charaScale A 1.2]
|
||
[charaScale O 1.2]
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.4 -100,0]
|
||
[charaFadein O 0.4 -90,-200]
|
||
|
||
[charaMove A -60,0 0.4]
|
||
[charaMove O -50,-200 0.4]
|
||
[wt 0.4]
|
||
|
||
@Sugitani Zenjubou
|
||
Now it's a woman!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk G,A]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout O 0.4]
|
||
[wt 0.4]
|
||
|
||
@Dark Girl
|
||
Chaos Tide. So that is what you call the primordial soup of dynamic life-forms.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFaceFade G 5 0.2]
|
||
[wt 1.2]
|
||
|
||
[charaFaceFade G 28 0.2]
|
||
@Dark Girl
|
||
I cannot say I appreciate being named for, of all things, chaos.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk Q]
|
||
[subRenderFadein #A 0.3 -50,-320]
|
||
[subRenderMove #A 0,-320 0.3]
|
||
|
||
@Q:Sugitani Zenjubou
|
||
I hate to shoot a woman, or something that looks like one, but I guess I got no choice!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk Q,G]
|
||
[subRenderMove #A 50,-320 0.3]
|
||
[subRenderFadeout #A 0.3]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFace D 26]
|
||
[charaFadein D 0.1 0,250]
|
||
|
||
[cueSe SE_23 23_ade910]
|
||
[wt 0.3]
|
||
[se ade185]
|
||
[effect bit_talk_mud_damage 30,30]
|
||
[wt 0.7]
|
||
[cueSe SE_23 23_ade910]
|
||
[wt 0.3]
|
||
[se ade185]
|
||
[effect bit_talk_mud_damage -20,-80]
|
||
[wt 0.8]
|
||
[cueSe SE_22 22_ade807]
|
||
[wt 1.0]
|
||
[seStop 22_ade807 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk D]
|
||
[subRenderFadeinFSR #C 0.4 280,-240]
|
||
[subRenderMoveFSR #C 280,-270 0.4]
|
||
[wt 0.4]
|
||
|
||
[bgmStop BGM_BATTLE_33 2.0]
|
||
|
||
@Da Vinci
|
||
It's no use! Projectile attacks won't work on her in that form! In fact, it looks like her real body isn't even here!
|
||
[k]
|
||
|
||
[charaTalk G,D]
|
||
[subRenderMoveFSR #C 280,-300 0.4]
|
||
[subRenderFadeout #C 0.4]
|
||
[wt 0.4]
|
||
[charaFace G 15]
|
||
|
||
@G:Dark Girl
|
||
An excellent analysis. But analysis alone will not help you.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_24 0.1]
|
||
[blur motion 0.3 4 10 0.5 0.6 0.05 100]
|
||
[charaMove G 0,5 0.3]
|
||
[charaMoveScale G 1.05 0.3]
|
||
[charaFadein P 0.3 0,-200]
|
||
[wt 0.3]
|
||
[blurOff]
|
||
|
||
[se ad1051]
|
||
[fowardEffect bit_talk_claw_red02]
|
||
[wt 1.0]
|
||
[charaFadeout G 0.1]
|
||
|
||
[se ad161]
|
||
[charaPut V 1]
|
||
[charaEffect V bit_talk_35]
|
||
[wt 1.2]
|
||
|
||
[charaScale A 1.0]
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[charaFadeout P 0.4]
|
||
[charaShake A 0.02 3 3 0.4]
|
||
[wt 0.4]
|
||
|
||
[se ad775]
|
||
[charaMove A 0,-15 0.3]
|
||
|
||
@Sugitani Zenjubou
|
||
Ghh!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[bgm BGM_EVENT_24 0.5 0.4]
|
||
[wait wipe]
|
||
|
||
[charaPut V 2000,2000]
|
||
[charaEffectDestroy V bit_talk_35]
|
||
|
||
[charaTalk depthOn]
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaSet I 1098272510 1 "Shadow Knight_Archer"]
|
||
[charaSet J 1098272520 1 "Shadow Knight_Lancer"]
|
||
[charaScale H 1.0]
|
||
[charaScale I 1.0]
|
||
[charaScale J 1.0]
|
||
|
||
[charaLayer A normal]
|
||
[charaLayer L normal]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaLayer B normal]
|
||
[charaLayer M normal]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaEffectDestroy T bit_talk_10_LowLevel_depth]
|
||
[charaLayer E normal]
|
||
[charaLayer D normal]
|
||
[charaLayer T normal]
|
||
[charaLayer R normal]
|
||
[charaLayer N normal]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout T 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraFilter #A maskEdge cut359_mask16 5 255,255,255,255]
|
||
[subRenderScale #A 1.0]
|
||
[charaLayer Q sub #A]
|
||
[charaLayer L sub #A]
|
||
[charaDepth Q 2]
|
||
[charaDepth L 1]
|
||
[charaScale Q 1.1]
|
||
[charaScale L 1.1]
|
||
[charaFace Q 6]
|
||
[charaFadein Q 0.1 -30,170]
|
||
[charaFadein L 0.1 -100,0]
|
||
|
||
[charaPut T 2000,2000]
|
||
[charaEffect T bit_talk_10_LowLevel_depth]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth R 8]
|
||
[charaDepth M 7]
|
||
[charaDepth T 6]
|
||
[charaDepth B 5]
|
||
[charaDepth D 5]
|
||
[charaDepth H 3]
|
||
[charaDepth I 2]
|
||
[charaDepth J 1]
|
||
[wt 0.4]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[bgm BGM_EVENT_24 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[se ad219]
|
||
[cueSe SE_21 21_ad1082]
|
||
[cueSeVolume 21_ad1082 0 0.5]
|
||
[charaPut H 1]
|
||
[charaPutFSL I 0]
|
||
[charaPutFSR J 2]
|
||
[charaFace H 0]
|
||
[charaFace I 0]
|
||
[charaFace J 0]
|
||
[charaSpecialEffect H appearance 0,0 1.2]
|
||
[charaSpecialEffect I appearance 0,0 1.2]
|
||
[charaSpecialEffect J appearance 0,0 1.2]
|
||
[wt 0.6]
|
||
[charaEffect H bit_talk_11 0,-100]
|
||
[charaEffect I bit_talk_11 0,-100]
|
||
[charaEffect J bit_talk_11 0,-100]
|
||
[wt 0.2]
|
||
[cueSeStop 21_ad1082 1.3]
|
||
[wt 1.2]
|
||
|
||
[cueSe SE_21 21_ade546]
|
||
[charaMove H 0,5 0.3]
|
||
[charaMoveScale H 1.05 0.3]
|
||
[cueSe Servants_9942370 bac1572]
|
||
[wt 0.1]
|
||
|
||
[se ad171]
|
||
[fowardEffect bit_talk_h_slash01_fs 0,0 H]
|
||
[wt 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout J 0.1]
|
||
[charaEffectStop I bit_talk_11]
|
||
[charaEffectStop J bit_talk_11]
|
||
[wt 0.3]
|
||
|
||
[se ad1013]
|
||
[fowardEffect bit_talk_14 0,0]
|
||
[wt 0.1]
|
||
[fadeout white 0.1]
|
||
[wait fade]
|
||
|
||
[charaTalk on]
|
||
[charaTalk B,H]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 200,0]
|
||
[charaMove B 100,0 0.1]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 -200,0]
|
||
[charaMove H -100,0 0.1]
|
||
[wt 0.6]
|
||
|
||
[se ad468]
|
||
[charaShake B 0.02 3 3 1.8]
|
||
[charaShake H 0.02 3 3 1.8]
|
||
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.8]
|
||
|
||
[se ad471]
|
||
[se ade139]
|
||
[wt 0.1]
|
||
[effect bit_talk_blow -140,0]
|
||
[wt 0.1]
|
||
[charaMove B 0,0 0.2]
|
||
[charaMoveEase H -500,0 0.4 easeInOutSine]
|
||
[charaFadeout H 0.3]
|
||
[charaEffectStop H bit_talk_11]
|
||
[wt 0.1]
|
||
[flashin once 0.1 0.1 FFFFFFF0 FFFFFF00]
|
||
[wt 0.4]
|
||
|
||
[charaFace B 15]
|
||
|
||
@Ptolemaîos
|
||
Damn! She's still got shadow knights working for her! Stay close to me, Master!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad467]
|
||
[charaShake B 0.02 3 3 0.4]
|
||
[effect bit_talk_14 -300,0]
|
||
[wt 0.6]
|
||
|
||
[se ad170]
|
||
[charaShake B 0.02 3 3 0.4]
|
||
[effect bit_talk_14 300,50]
|
||
[wt 0.4]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.8]
|
||
|
||
[se ad984]
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.4 0,-10]
|
||
[charaShake A 0.02 3 3 0.4]
|
||
[charaMove A 0,0 0.6]
|
||
[wt 0.4]
|
||
|
||
@Sugitani Zenjubou
|
||
Hey! We're in some shit here! We need a plan, or we are thoroughly screwed!
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Sugitani Zenjubou
|
||
We can't even hurt the enemy general, so if we stick around, it's just a matter of time before the shadow knights cut us off!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk F]
|
||
[charaFace F 15]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Goredolf
|
||
G-good point! What are you going to do!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 17]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
...Its real body isn't here. Then, where could it be?
|
||
[k]
|
||
|
||
@Ptolemaîos
|
||
Is there anywhere left in this Singularity it could hide?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk Q]
|
||
[subRenderFadeinFSSideR #A 0.4 450,-200]
|
||
[subRenderMoveFSSideR #A 350,-200 0.4]
|
||
[wt 0.4]
|
||
|
||
@Q:Sugitani Zenjubou
|
||
Hey, Ptoley, look out! They're headed your way!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaEffect J bit_talk_11 0,-100]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B,J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 -580,0]
|
||
[charaMove J -380,0 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFace B 15]
|
||
[charaMove B -20,0 0.2]
|
||
|
||
[cueSe Servants_2800200 m47804]
|
||
[effect bit_talk_x_slash_bl_02 -400,-50]
|
||
[wt 0.2]
|
||
|
||
[se ad42]
|
||
[charaEffect J bit_talk_atomization]
|
||
[charaSpecialEffect J erasure]
|
||
[wt 0.5]
|
||
[charaEffectStop J bit_talk_11]
|
||
[wt 0.7]
|
||
|
||
[charaFace B 16]
|
||
|
||
@Ptolemaîos
|
||
It's here, yet not here...[sr]Not here, yet, here...
|
||
[k]
|
||
|
||
[charaFace Q 4]
|
||
|
||
@Q:Sugitani Zenjubou
|
||
Damn, talk about nimble! Even when he's lost in thought, his spearwork doesn't miss a beat!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk Q,R,B]
|
||
[subRenderMoveFSSideR #A 450,-200 0.4]
|
||
[subRenderFadeout #A 0.4]
|
||
|
||
[charaScale R 1.25]
|
||
[charaScale M 1.25]
|
||
[charaFace R 16]
|
||
[charaFadein R 1.0 1]
|
||
[charaFadein M 1.0 0,-300]
|
||
|
||
[charaMove R 0,5 1.5]
|
||
[charaMoveScale R 1.3 1.5]
|
||
[charaMove M 0,-320 1.5]
|
||
[charaMoveScale M 1.3 1.5]
|
||
[wt 1.8]
|
||
|
||
[charaFadeout B 0.1]
|
||
|
||
@R:Ptolemaîos
|
||
This Singularity's unique properties... A land of only day and night... Three castles... Tears of the Holy Grail... Two versions of me...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFaceFade R 0 0.3]
|
||
[wt 1.0]
|
||
[charaFaceFade R 11 0.3]
|
||
[wt 2.0]
|
||
|
||
[charaFace R 0]
|
||
|
||
@R:Ptolemaîos
|
||
...Two versions of me?
|
||
[k]
|
||
|
||
[charaFace R 15]
|
||
|
||
@R:Ptolemaîos
|
||
Da Vinci! You once communicated directly with the Library of Alexandria, yes!?
|
||
[k]
|
||
|
||
[charaScale T 1.0]
|
||
[charaScale D 1.0]
|
||
[charaPut T 1]
|
||
[charaFace D 33]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@R:Ptolemaîos
|
||
Can you check it now and see if there's a signal for my older self!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk R,D]
|
||
[charaFadeout R 0.6]
|
||
[charaFadeout M 0.6]
|
||
[wt 0.6]
|
||
|
||
@Da Vinci
|
||
Huh? I mean, we do have the data from that call here, but wouldn't it still be your sig[line 2]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
If you can do it, do it! Now!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk D]
|
||
[charaFace D 14]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Da Vinci
|
||
...Okay!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace D 9]
|
||
[se ade357]
|
||
[wt 0.6]
|
||
[seStop ade357 0.2]
|
||
[wt 0.2]
|
||
[se adm55]
|
||
[seStop adm55 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaFace D 25]
|
||
|
||
@Da Vinci
|
||
Hey, there IS a signal for him! That's weird. It's coming from the same coordinates as you, only not the same.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
It's almost like there are two of you, each straddling separate space-times!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
I knew it!
|
||
[k]
|
||
|
||
?1:So, what does this mean?
|
||
?2:So, there's another version of you in another space-time?
|
||
|
||
?!
|
||
|
||
[charaFace B 0]
|
||
|
||
@Ptolemaîos
|
||
Sorry, I'll explain later. Right now, we have to figure out how we can use this to our advantage.
|
||
[k]
|
||
|
||
|
||
@Ptolemaîos
|
||
I may have figured out the trick, but it doesn't change the fact that we're separated. We still need a way to break through the Bounded Field.
|
||
[k]
|
||
|
||
[charaFace B 17]
|
||
|
||
@Ptolemaîos
|
||
If only I could use magecraft like Taigong Wang's...
|
||
[k]
|
||
|
||
?1:A way to break through a Bounded Field?
|
||
?2:You mean like what he used in the labyrinth?
|
||
|
||
?!
|
||
|
||
[charaFace B 16]
|
||
|
||
@Ptolemaîos
|
||
Right, I told you about this back in the labyrinth. If we only had a method of teleporting, then...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace B 1]
|
||
[wt 1.0]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Ptolemaîos
|
||
...[%1]!
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_24 1.5]
|
||
|
||
@Ptolemaîos
|
||
Use a Command Spell to call me!
|
||
[k]
|
||
|
||
?1:Huh? But, you're already here.
|
||
?2:Uh... Even though you're standing right here?
|
||
|
||
?!
|
||
|
||
[bgm BGM_BATTLE_123 0.1]
|
||
[charaFace B 15]
|
||
|
||
@Ptolemaîos
|
||
Not ME, me! The other me!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Goredolf
|
||
You want to use a Command Spell to teleport? But Chaldea's Command Spells aren't capable of that!
|
||
[k]
|
||
|
||
@Goredolf
|
||
For that matter, I don't even know what you're talking about! What do you mean, call your other self!?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
Just do it!
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Ptolemaîos
|
||
It might be impossible in other Singularities, but right here, right now, I'm sure it'll work!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[masterBranch _Male1 _Female1]
|
||
|
||
[label _Male1]
|
||
|
||
[wt 0.4]
|
||
[se bac41]
|
||
[charaScale V 0.7]
|
||
[charaPut V 0,-40]
|
||
[charaEffect V bit_talk_CommandMantra_11]
|
||
[wt 2.0]
|
||
[branch _branchEnd1]
|
||
|
||
[label _Female1]
|
||
|
||
[wt 0.4]
|
||
[se bac41]
|
||
[charaScale V 0.7]
|
||
[charaPut V 0,-40]
|
||
[charaEffect V bit_talk_CommandMantra_12]
|
||
[wt 2.0]
|
||
[branch _branchEnd1]
|
||
|
||
[label _branchEnd1]
|
||
|
||
[wipeout rectangleStripLeftToRight 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
[charaEffectDestroy V bit_talk_CommandMantra_11]
|
||
[charaEffectDestroy V bit_talk_CommandMantra_12]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaLayer Q normal]
|
||
[charaLayer L normal]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout L 0.1]
|
||
[subCameraOff]
|
||
[wt 0.1]
|
||
|
||
[charaSet K 1098273120 1 "Dark Girl"]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 3]
|
||
[subCameraFilter #A maskEdge cut359_mask05 2 0,0,0,0]
|
||
[subCameraFilter #B maskEdge cut359_mask02 3 0,0,0,0]
|
||
[subCameraFilter #C maskEdge cut359_mask13 3 0,0,0,0]
|
||
[subRenderScale #A 1.0]
|
||
[subRenderScale #B 1.0]
|
||
[subRenderScale #C 1.0]
|
||
[subRenderDepth #A 1]
|
||
[subRenderDepth #B 2]
|
||
[subRenderDepth #C 3]
|
||
[charaLayer Q sub #A]
|
||
[charaLayer L sub #A]
|
||
[charaLayer R sub #B]
|
||
[charaLayer M sub #B]
|
||
[charaLayer K sub #C]
|
||
[charaLayer N sub #C]
|
||
[charaDepth Q 2]
|
||
[charaDepth L 1]
|
||
[charaScale Q 1.1]
|
||
[charaScale L 1.1]
|
||
[charaFace Q 6]
|
||
[charaFadein Q 0.1 0,150]
|
||
[charaFadein L 0.1 450,0]
|
||
[charaDepth R 2]
|
||
[charaDepth M 1]
|
||
[charaScale R 1.4]
|
||
[charaScale M 1.3]
|
||
[charaFace R 1]
|
||
[charaFadein R 0.1 250,250]
|
||
[charaFadein M 0.1 200,50]
|
||
[charaDepth K 2]
|
||
[charaDepth N 1]
|
||
[charaScale K 1.4]
|
||
[charaScale N 1.3]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 -250,270]
|
||
[charaFadein N 0.1 -200,-140]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 7]
|
||
[charaFadein G 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[wipein rectangleStripRightToLeft 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
@Dark Girl
|
||
...What are you up to?
|
||
[k]
|
||
|
||
[charaTalk Q]
|
||
[subRenderFadeinFSSideR #A 0.3 340,-150]
|
||
[subRenderMoveFSSideR #A 340,-180 0.3]
|
||
[wt 0.4]
|
||
|
||
@Q:Sugitani Zenjubou
|
||
Hey! You wanna talk to them? You go through me!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk Q,G]
|
||
[charaEffect Q bit_talk_smoke -200,-600]
|
||
[wt 0.2]
|
||
[cueSe SE_23 23_ade910]
|
||
[charaMoveReturn Q 0,145 0.3]
|
||
[charaShake Q 0.02 2 2 0.3]
|
||
[wt 0.3]
|
||
[se ade185]
|
||
[effect bit_talk_mud_damage 30,30]
|
||
[wt 0.7]
|
||
[charaEffectStop Q bit_talk_smoke]
|
||
[wt 1.0]
|
||
|
||
[subRenderMoveFSSideR #A 340,-210 0.3]
|
||
[subRenderFadeout #A 0.3]
|
||
[wt 0.4]
|
||
|
||
[messageOff]
|
||
[se ad1006]
|
||
[charaFace G 12]
|
||
[blur motion 0.3 4 10 0.5 0.6 0.05 100]
|
||
[charaMoveScale G 1.1 0.3]
|
||
[charaMove G 0,10 0.3]
|
||
[charaFadeout G 0.3]
|
||
[wt 0.2]
|
||
|
||
|
||
[se ad1051]
|
||
[fowardEffect bit_talk_v_slash02]
|
||
[wt 0.2]
|
||
[blurOff]
|
||
[wt 0.4]
|
||
|
||
[se ad686]
|
||
[fowardEffect bit_talk_14]
|
||
[shake 0.05 3 3 1.0]
|
||
[wt 0.4]
|
||
|
||
[charaTalk R,K]
|
||
[se ad468]
|
||
[seVolume ad468 0 0.4]
|
||
[se ad632]
|
||
[seVolume ad632 0 0.2]
|
||
[cueSe SE_22 22_ade701]
|
||
[cueSeVolume 22_ade701 0 0.4]
|
||
[subRenderFadein #B 0.4 1500,-435]
|
||
[subRenderMove #B 0,-435 0.4]
|
||
[charaShake R 0.05 3 3 1.2]
|
||
|
||
[subRenderFadein #C 0.4 -1500,-210]
|
||
[subRenderMove #C 0,-210 0.4]
|
||
[charaShake K 0.05 3 3 1.2]
|
||
[wt 1.2]
|
||
[seStop ad468 0.3]
|
||
[cueSeStop 22_ade701 0.3]
|
||
[wt 0.4]
|
||
[seStop ad632 0.3]
|
||
|
||
[charaFace R 15]
|
||
|
||
@R:Ptolemaîos
|
||
Hraaah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad865]
|
||
[fowardEffect bit_talk_gram_slash_03_fs]
|
||
[wt 0.4]
|
||
[subRenderFadeout #B 0.1]
|
||
[subRenderFadeout #C 0.1]
|
||
[wt 0.4]
|
||
|
||
[charaDepth P 9]
|
||
[charaDepth B 3]
|
||
[charaDepth O 2]
|
||
[charaDepth G 1]
|
||
[charaScale G 1.0]
|
||
[charaTalk G]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 1]
|
||
[wt 0.3]
|
||
[se ad983]
|
||
[effect bit_talk_mud_damage -30,10]
|
||
[effect bit_talk_mud_damage 0,-30]
|
||
[effect bit_talk_mud_damage 40,-60]
|
||
[wt 0.8]
|
||
[se ade185]
|
||
[wt 1.2]
|
||
|
||
@Dark Girl
|
||
It's pointless. Step aside.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad1006]
|
||
[charaFace G 12]
|
||
[blur motion 0.3 4 10 0.5 0.6 0.05 100]
|
||
[charaMoveScale G 1.1 0.3]
|
||
[charaMove G 0,10 0.3]
|
||
[charaFadeout G 0.3]
|
||
[wt 0.2]
|
||
|
||
[se ad1051]
|
||
[fowardEffect bit_talk_v_slash02]
|
||
[wt 0.4]
|
||
[charaFadein P 0.2 0,-200]
|
||
[blurOff]
|
||
[wt 0.2]
|
||
|
||
[charaScale B 1.1]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 0,5]
|
||
[charaScale O 1.2]
|
||
[charaFadein O 0.1 -50,-240]
|
||
|
||
[se ad161]
|
||
[fowardEffect bit_talk_35]
|
||
[wt 1.2]
|
||
|
||
[charaTalk B]
|
||
[charaMoveScale B 1.0 0.6]
|
||
[charaShake B 0.02 2 2 0.6]
|
||
[charaMove B 0,0 0.6]
|
||
[cueSe SE_21 21_ade607]
|
||
[cueSeStop 21_ade607 1.0]
|
||
[charaFadeout P 0.4]
|
||
[wt 0.7]
|
||
|
||
[se ad775]
|
||
[charaMove B 0,-5 0.3]
|
||
[wt 0.6]
|
||
|
||
[charaTalk Q]
|
||
[subRenderFadeinFSSideR #A 0.3 340,-180]
|
||
[wt 0.3]
|
||
|
||
[charaScale G 1.0]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Q:Sugitani Zenjubou
|
||
Ptoley!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk Q,G]
|
||
[subRenderFadeout #A 0.6]
|
||
[charaFadeout B 0.6]
|
||
[charaFadeout O 0.6]
|
||
[wt 1.0]
|
||
|
||
@Dark Girl
|
||
You're not going anywhere.
|
||
[k]
|
||
|
||
[charaFace G 12]
|
||
|
||
@Dark Girl
|
||
You Heroic Spirits and your Master are all going to die here.
|
||
[k]
|
||
|
||
@Dark Girl
|
||
We can do this the easy way, or the hard[line 2]
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Ptolemaîos
|
||
Hurry, [%1]! Call the other me!
|
||
[k]
|
||
|
||
|
||
|
||
?1:To me, Ptolemaîos!
|
||
?2:To me, Archer!
|
||
|
||
?!
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[masterBranch _Male2 _Female2]
|
||
|
||
[label _Male2]
|
||
|
||
[wt 0.4]
|
||
[se bas16]
|
||
[effect bit_talk_CommandMantra_05 0,64]
|
||
[wt 2.5]
|
||
[branch _branchEnd2]
|
||
|
||
[label _Female2]
|
||
|
||
[wt 0.4]
|
||
[se bas16]
|
||
[effect bit_talk_CommandMantra_08 0,64]
|
||
[wt 2.5]
|
||
[branch _branchEnd2]
|
||
|
||
[label _branchEnd2]
|
||
|
||
[bgmStop BGM_BATTLE_123 1.0]
|
||
[wt 1.0]
|
||
|
||
|
||
|
||
[capture]
|
||
[effect bit_talk_mirror_break02]
|
||
[wt 0.4]
|
||
|
||
[se ad149]
|
||
[cueSe Servants_104900 m43009]
|
||
[wt 0.1]
|
||
[scene 10000]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 0.3]
|
||
[wait fade]
|
||
|
||
[charaShakeStop G]
|
||
[charaShakeStop R]
|
||
|
||
[captureRelease]
|
||
[effectDestroy bit_talk_mirror_break02]
|
||
|
||
[charaLayer Q normal]
|
||
[charaLayer L normal]
|
||
[charaLayer R normal]
|
||
[charaLayer M normal]
|
||
[charaLayer K normal]
|
||
[charaLayer N normal]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout N 0.1]
|
||
[subCameraOff]
|
||
[wt 0.1]
|
||
|
||
[charaSet H 98115000 1 Effect]
|
||
[charaSet I 98115000 1 Effect]
|
||
[charaSet J 98115000 1 Effect]
|
||
[charaSet Q 1098273120 1 "Dark Girl"]
|
||
[charaSet R 4043001 1 ???]
|
||
[charaFilter R silhouette 00000080]
|
||
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[subCameraOn 2]
|
||
[subCameraFilter #A through]
|
||
[subCameraFilter #B maskEdge cut359_mask06 2 0,0,0,0]
|
||
[subRenderScale #A 1.3]
|
||
[subRenderScale #B 1.05]
|
||
[charaLayer Q sub #A]
|
||
[charaLayer I sub #A]
|
||
[charaDepth Q 2]
|
||
[charaDepth I 1]
|
||
[charaScale Q 1.0]
|
||
[charaScale I 1.0]
|
||
[charaFace Q 3]
|
||
[charaFadein Q 0.1 1]
|
||
[charaPut I 0,30]
|
||
[charaEffect I bit_talk_ems_ttc]
|
||
[charaLayer K sub #B]
|
||
[charaLayer J sub #B]
|
||
[charaDepth K 2]
|
||
[charaDepth J 1]
|
||
[charaScale K 1.3]
|
||
[charaScale J 1.1]
|
||
[charaFace K 3]
|
||
[charaFadein K 0.1 -50,260]
|
||
[charaPut J 0,240]
|
||
[charaEffect J bit_talk_ems_ttc]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth V 4]
|
||
[charaDepth R 3]
|
||
[charaDepth G 2]
|
||
[charaDepth H 1]
|
||
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wait camera]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[backEffect bit_talk_07_red]
|
||
[cueSe SE_22 22_ad1184]
|
||
[cueSeVolume 22_ad1184 0 0.5]
|
||
[se ad434]
|
||
[seVolume ad434 0 0.5]
|
||
[wt 3.5]
|
||
[cueSeStop 22_ad1184 0.2]
|
||
[seStop ad434 0.2]
|
||
|
||
|
||
[cueSe SE_22 22_ade701]
|
||
[se ad1029]
|
||
[charaPut H 1]
|
||
[charaEffect H bit_talk_ems_ttc]
|
||
[wt 2.4]
|
||
|
||
[charaScale G 1.0]
|
||
[charaTalk G]
|
||
[charaFace G 12]
|
||
[charaFadein G 0.7 1]
|
||
[bgm BGM_BATTLE_137 0.1]
|
||
[wt 0.7]
|
||
|
||
|
||
@Dark Girl
|
||
I told you, you're not going anywhere.
|
||
[k]
|
||
|
||
?1:No way! She stopped the Rayshift!
|
||
?2:I can't believe it! She stopped the Rayshift!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaTalk G,Q]
|
||
[subRenderFadein #A 0.6 -100,-110]
|
||
[subRenderMove #A -50,-110 8.0]
|
||
[wt 0.6]
|
||
[charaFadeout G 0.1]
|
||
|
||
@Q:Dark Girl
|
||
None of you are getting away. Neither you Heroic Spirits nor your Master.
|
||
[k]
|
||
|
||
[charaFace Q 14]
|
||
|
||
@Q:Dark Girl
|
||
You will all repeat this day-night cycle for eternity, fighting an unending battle.
|
||
[k]
|
||
|
||
[charaFace Q 10]
|
||
@Q:Dark Girl
|
||
You're going to keep fighting until your very souls are twisted apart by all the sins staining them...
|
||
[k]
|
||
|
||
[bgmStop BGM_BATTLE_137 1.0]
|
||
|
||
@???
|
||
No, I don't think we will.
|
||
[k]
|
||
|
||
[charaFace Q 21]
|
||
|
||
@Q:Dark Girl
|
||
You!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.4]
|
||
[wt 0.4]
|
||
|
||
|
||
[charaTalk R]
|
||
[charaFace R 0]
|
||
[charaFadein R 0.7 1]
|
||
[wt 1.0]
|
||
|
||
@???
|
||
Yes, I figured you'd come here eventually. So I've been biding my time, waiting for this very moment.
|
||
[k]
|
||
|
||
?1:Is that[line 2]
|
||
?2:No way...
|
||
?!
|
||
|
||
@???
|
||
Now, I think it's time you gave me back my Master!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
[messageOff]
|
||
[cueSe SE_23 23_ade905]
|
||
[charaScale V 1.0]
|
||
[charaPut V 1]
|
||
[charaEffect V bit_talk_sorcery_tik_01_purple]
|
||
[wt 3.0]
|
||
|
||
[charaTalk K]
|
||
[subRenderFadein #B 0.2 -30,-360]
|
||
[subRenderMove #B 0,-360 0.2]
|
||
|
||
[cueSeStop 23_ade905 1.0]
|
||
|
||
@K:Dark Girl
|
||
You're Tai[line 2]
|
||
[k]
|
||
|
||
[charaTalk R,K]
|
||
[subRenderMove #B 30,-360 0.2]
|
||
[subRenderFadeout #B 0.2]
|
||
|
||
@???
|
||
By divine decree, let a hundred evils be cut down, and a thousand spirits driven forth!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.4]
|
||
[cueSe SE_23 23_ade906]
|
||
[charaEffectStop V bit_talk_sorcery_tik_01_purple]
|
||
[wt 1.0]
|
||
|
||
[flashin once 0.4 0.3 FFFFFFFF FFFFFF00]
|
||
[wt 0.4]
|
||
[charaEffectDestroy V bit_talk_sorcery_tik_01_purple]
|
||
|
||
[charaFace Q 20]
|
||
[subRenderScale #A 1.15]
|
||
[subRenderFadein #A 0.1 0,-40]
|
||
[subRenderMove #A 0,-60 0.4]
|
||
[subRenderMoveScale #A 1.2 0.4]
|
||
[wt 0.4]
|
||
|
||
[se ade347]
|
||
[wt 0.1]
|
||
[fowardEffect bit_talk_thunder_04 0,100]
|
||
[flashin once 0.2 0.2 FFFFFFFF FFFFFF00]
|
||
[cueSe SE_22 22_ade701]
|
||
[cueSeVolume 22_ade701 0 0.8]
|
||
[wt 0.2]
|
||
[shake 0.05 3 3 1.2]
|
||
[charaShake I 0.02 3 3 1.2]
|
||
[wt 0.8]
|
||
[cueSeStop 22_ade701 1.0]
|
||
[wt 0.6]
|
||
|
||
@Dark Girl
|
||
It can't be!
|
||
[k]
|
||
|
||
[fowardEffectDestroy bit_talk_thunder_04]
|
||
[charaFace Q 12]
|
||
|
||
@Dark Girl
|
||
How!? How did you get here!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #A 0.4]
|
||
[wt 0.4]
|
||
|
||
[charaTalk on]
|
||
[charaTalk R]
|
||
|
||
@???
|
||
Haha! I wasn't just tooting my own horn when I said I qualified as a Grand Servant! A little time was all I needed!
|
||
[k]
|
||
|
||
@???
|
||
Now, let's go again!
|
||
[k]
|
||
|
||
@???
|
||
By divine decree!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.1]
|
||
|
||
[shake 0.05 3 3 1.0]
|
||
[se ade347]
|
||
[cueSe SE_22 22_ade701]
|
||
[cueSeStop 22_ade701 0.6]
|
||
[charaPut V 1]
|
||
[charaEffect V bit_talk_thunder_03_fs]
|
||
[shake 0.05 3 3 0.9]
|
||
[wt 0.1]
|
||
[flashin once 0.2 0.3 FFFFFFFF FFFFFF00]
|
||
[wt 0.2]
|
||
[cueSe SE_22 22_ad1165]
|
||
[cueSeStop 22_ad1165 0.6]
|
||
[charaFadeout R 0.1]
|
||
[wt 0.6]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[subRenderFadein #B 0.4 0,-360]
|
||
[wt 0.4]
|
||
|
||
@K:Dark Girl
|
||
Ghh...!
|
||
[k]
|
||
|
||
[charaFace K 6]
|
||
|
||
@K:Dark Girl
|
||
No... My dimensional locks...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderFadeout #B 0.4]
|
||
[wt 0.4]
|
||
|
||
|
||
?1:You did it!
|
||
?2:Now we can[line 2]
|
||
?!
|
||
|
||
[backEffect bit_talk_07_red]
|
||
[cueSe SE_22 22_ad1184]
|
||
[cueSeVolume 22_ad1184 0 0]
|
||
[wt 0.3]
|
||
|
||
[cueSe SE_22 22_ade701]
|
||
[cueSeStop 22_ade701 0.6]
|
||
[wt 0.1]
|
||
[se ade347]
|
||
[charaPut V 1]
|
||
[charaEffect V bit_talk_thunder_03_fs]
|
||
[shake 0.05 3 3 0.4]
|
||
[wt 0.1]
|
||
[flashin once 0.2 0.2 FFFFFFFF FFFFFF00]
|
||
[wt 0.6]
|
||
|
||
[shake 0.05 3 3 1.0]
|
||
|
||
[cueSe SE_22 22_ad1165]
|
||
[charaPut V 1]
|
||
[charaEffect V bit_talk_thunder_03_fs]
|
||
[shake 0.05 3 3 0.4]
|
||
[wt 0.1]
|
||
[flashin once 0.2 0.3 FFFFFFFF FFFFFF00]
|
||
[wt 0.2]
|
||
[charaEffectStop H bit_talk_ems_ttc]
|
||
[wt 0.4]
|
||
[charaEffectDestroy H bit_talk_ems_ttc]
|
||
|
||
[bgmStop BGM_EVENT_82 1.0]
|
||
|
||
[cueSeVolume 22_ad1184 0.5 0.5]
|
||
[seVolume ad434 0.6 0.5]
|
||
[wt 2.7]
|
||
[cueSeStop 22_ad1184 0.2]
|
||
|
||
|
||
|
||
[fowardEffect bit_talk_switch_off_red]
|
||
[se ad920]
|
||
[wt 0.5]
|
||
|
||
[effectDestroy bit_talk_07_red]
|
||
[wt 2.0]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaLayer Q normal]
|
||
[charaLayer I normal]
|
||
[charaLayer K normal]
|
||
[charaLayer J normal]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout J 0.1]
|
||
[subCameraOff]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|