82 lines
1.5 KiB
Plaintext
82 lines
1.5 KiB
Plaintext
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$94-08-70-08-1-1
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[enableFullScreen]
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[warBoardTalkScreen]
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[charaSet A 2050000 1 Ptolemaîos]
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[charaSet B 2050002 1 Ptolemaîos]
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[charaSet C 1098257810 1 Mash]
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[charaSet D 98115000 1 Effect]
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[charaPut D 1200,1200]
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[charaEffect D bit_talk_10_LowLevel]
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[charaTalk depthOff]
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[charaDepth C 2]
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[charaDepth D 3]
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[warEffectPiece B flash 0,0,6]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 250,0]
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@B:Ptolemaîos
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That's right. Things may be different here in this twilight Singularity, but the shadow knights still spawn from a tainted leyline.
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[k]
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@B:Ptolemaîos
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What's more, once the leyline is cleansed, the Dreadnoughts will end up going somewhere else.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[warEffectOff B]
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[charaPut D 1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Mash
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I'll help with your Mystic Code spell adjustments from here, just like last time!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut D 2000,2000]
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[wt 0.1]
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[warMoveCameraPiece 0 0.7 0.8 easeInOutSine 0,0,5]
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[wt 0.85]
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[warEffectPiece A flash 0,0,5]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 -250,0]
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@A:Ptolemaîos
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Heh, that's reassuring. Let me offer a bit of advice as well.
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[k]
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[charaFace A 0]
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@A:Ptolemaîos
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As much as this place may look like a castle, it's still dysfunctional in many ways.
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[k]
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@A:Ptolemaîos
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It may be made of tough materials, but there are still bound to be weaknesses. Those walls over there, for example.
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[k]
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[messageOff]
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[warEffectOff A]
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[charaFadeout A 0.1]
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[wt 0.1]
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[end]
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