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fgo-game-data/ScriptActionEncrypt/94/9408/9408807610.txt
2025-07-18 08:05:57 +00:00

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94-08-80-76-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 1098274400 1 "Altria Caster"]
[charaSet C 3034001 1 Ibaraki-Douji]
[charaSet D 6043000 1 Ortlinde]
[charaSet E 6043300 1 Irs]
[charaSet F 6021001 1 Shuten-Douji]
[charaSet G 1047000 1 Watanabe-no-Tsuna]
[charaSet H 7022002 1 Ibaraki-Douji]
[sceneSet I 142500 1]
[sceneSet V 142500 1 1]
[charaSet W 5009000 1 "Effect Dummy 1"]
[charaSet X 5009000 1 "Effect Dummy 2"]
[sceneSet Y 10000 1]
[sceneSet Z 10001 1]
[charaDepth H 4]
[charaDepth C 4]
[charaDepth W 2]
[charaDepth X 6]
[charaDepth Z 9]
[scene 142500]
[pictureFrame cut063_cinema]
[charaTalk depthOff]
[charaFadein V 0.1 -60,-270]
[charaMove V 60,-270 20.0]
[wt 0.1]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_76 0.1]
[se ade146]
[seVolume ade146 0.0 0.5]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
So I can draw anything I want this time?
[k]
Ibaraki-Douji
Works for me. I always do whatever I want, anyway. This won't be any different.
[k]
Ibaraki-Douji
Hmm...
[k]
[messageOff]
[seStop ade146 1.0]
[charaFadeout C 1.0]
[charaFadeout V 1.0]
[wt 1.2]
[se ade422]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.5 0,-50]
[wt 0.5]
[seStop ade422 0.1]
Ortlinde
Ibaraki-Douji.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
Hm?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Ortlinde
Maybe there's a difference in degree, but I can tell you're lost as to what to draw.
[k]
[charaFace D 1]
Ortlinde
It's because we're in the same boat you are. Right, Irs?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ade422]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.5 0,-50]
[wt 0.5]
[seStop ade422 0.1]
Irs
...I guess so. We weren't made for art and culture.
[k]
[charaFace E 0]
Irs
We're just Einherjar retrieval units the Allfather made, with combat abilities thrown in as well.
[k]
Irs
Even the apparent differences in our tastes can be chalked up to the margin of error.
[k]
Irs
If we made our synchronization even purer, we would all stop playing games by tomorrow.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
What?
[k]
Ibaraki-Douji
Hang on. You guys are some kind of dolls from a foreign land, right?
[k]
Ibaraki-Douji
So...what? You all looking different is a lie? Not that I can tell either way, since humans and dolls all look the same to me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Ortlinde
...In a sense, yes.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Ortlinde
At our core, we're all the same.
[k]
Ortlinde
Any surface-level differences you see are minor, unimportant things.
[k]
[charaFace D 4]
Ortlinde
So I can't help but wonder...
[k]
Ortlinde
...if it's worth focusing on those inconsequential blips...
[k]
[charaFace D 0]
Ortlinde
...just so we can take part in ServantFes.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
...That so?
[k]
Ibaraki-Douji
Honestly, I don't really get what it is you're talking about, but I can tell something's bothering you.
[k]
[charaFace C 5]
Ibaraki-Douji
...Hmm. Nnnn, I don't like this.
[k]
[charaFace C 2]
Ibaraki-Douji
I don't like knowing where things stand one damn bit!
[k]
[charaFace C 5]
Ibaraki-Douji
This feels like...like when I first met him...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Ortlinde
Met who?
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 1.0]
[charaFace E 6]
Irs
Oh, I see. You mean “him,” don't you?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
You know who I'm talking about, Irs?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_76 1.5]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Irs
Well, he is right over there. Along with...Alcas, it looks like.
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth I 2]
[charaDepth B 3]
[charaDepth G 4]
[charaScale I 1.4]
[charaFadein I 0.8 -150,-260]
[charaMove I -200,-260 0.8]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.2]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 0,-50]
[wt 0.6]
[charaScale B 0.85]
[charaFace B 0]
[charaFadeinFSSideR B 0.4 390,-100]
[wt 1.6]
[charaFadeout G 0.8]
[charaFadeout B 0.8]
[charaFadeout I 0.8]
[wt 1.0]
[bgm BGM_EVENT_122 0.1]
[charaTalk on]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 0,-50]
Ibaraki-Douji
Huh!?[messageShake 0.05 4 3 0.3]!!
[k]
Ibaraki-Douji
Tsuna!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Watanabe-no-Tsuna
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Irs
And if Alcas is here, I'm guessing Master and Mash aren't far, either.
[k]
[messageOff]
[wipeout rectangleStripRightToLeft 0.6 1.0]
[bgm BGM_EVENT_122 0.6 0.5]
[wait wipe]
[pictureFrame]
[charaFadeout E 0.1]
[wt 0.5]
[wipein rectangleStripLeftToRight 0.6 1.0]
[bgm BGM_EVENT_122 0.6 1.0]
[wait wipe]
[wt 0.1]
[charaTalk A]
[charaFace A 14]
[charaFadeinFSSideR A 0.4 480,0]
[charaMoveFSSideR A 400,0 0.4]
[wt 0.4]
Mash
They're on to us, Senpai! It's Ibaraki-Douji, Ortlinde, and Irs!
[k]
[messageOff]
[charaDepth A 5]
[charaDepth F 4]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
Shuten-Douji
Aww, so the jig's up already?
[k]
Shuten-Douji
You're so mean, Ibaraki. I'm disappointed.
[k]
[charaFace F 1]
Shuten-Douji
Since I took all that trouble to hide, I wanted to pop out when it would surprise you most.
[k]
[charaFadeout F 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Ibaraki-Douji
Shuten! It's you! This is great! Now that you're here, let's go raid something!
[k]
Ibaraki-Douji
We can pillage and rampage all we[line 2]
[k]
[charaFace C 5]
Ibaraki-Douji
...Hm?
[k]
Ibaraki-Douji
Hey, Shuten.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Shuten-Douji
Yes?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Ibaraki-Douji
Why'd you come here with Tsuna?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Shuten-Douji
You have to ask?
[k]
[messageOff]
[bgmStop BGM_EVENT_122 1.5]
[charaFaceFade F 1 0.3]
[wt 1.4]
Shuten-Douji
He's a man, I'm a woman. Sometimes we just have to give in to our urges, right?
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[wt 1.4]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Watanabe-no-Tsuna
Enough, Shuten-Douji. Even as a joke, that is[line 2]
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[wt 0.5]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect C erasureReverse 1 0.3]
[wt 0.5]
[wipeout rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[charaTalk off]
[charaTalk depthOff]
[charaDepth G 5]
[charaDepth C 3]
[charaFace G 5]
[charaFadein G 0.1 1]
[wt 0.2]
[wipein rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaFace C 2]
[charaPut C 200,0]
[se ad73]
[charaEffect C bit_talk_quickmove]
[wt 0.1]
[charaSpecialEffect C appearanceReverse 1 0.3]
[wt 0.3]
[se ad85]
[wt 0.1]
[fowardEffect bit_talk_gold_slash_01]
[wt 0.4]
[seStop ad85 0.3]
[se ad170]
[se ad1013]
[flashin once 0.1 0.3 FFFFFFCF FFFFFF00]
[wt 0.1]
[fowardEffectDestroy bit_talk_gold_slash_01]
[charaFadeout C 0]
[se ad671]
[charaTalk G]
[charaFace G 5]
[charaShake G 0.02 3 3 0.8]
[seStop ad671 0.7]
[wt 1.4]
[bgm BGM_BATTLE_166 0.1]
Watanabe-no-Tsuna
!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Ibaraki-Douji
[f large]Tsunaaa!
[k]
[messageOff]
[charaDepth W 1]
[charaDepth H 7]
[charaDepth C 7]
[charaDepth X 8]
[cueSe SE_22 22_ad1181]
[cueSeVolume 22_ad1181 0 0]
[cueSe SE_22 22_adm89]
[cueSeVolume 22_adm89 0 0]
[cueSeVolume 22_ad1181 0.2 0.8]
[cueSeVolume 22_adm89 0.2 0.3]
[charaPut W 1]
[charaPut X 0,-300]
[charaEffect W bit_talk_charge_red 0,0]
[charaEffect X bit_talk_charge_red 0,0]
[wt 1.0]
[se ad900]
[seVolume ad900 0.0 0.0]
[seVolume ad900 0.4 1.0]
[wt 1.5]
[se ad29]
[wt 0.1]
[fadeout white 0.5]
[seStop ad900 1.1]
[cueSeStop 22_ad1181 1.1]
[cueSeStop 22_adm89 1.1]
[wait fade]
[charaFadeout C 0.1]
[wt 1.4]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[wt 0.4]
[seVolume ade446 1.0 0.4]
[seVolume ad556 1.0 0.2]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[seStop ade446 1.5]
[seStop ad556 1.5]
[charaFace H 5]
HIbaraki-Douji
[f large]You're dead!!!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut W 2000,2000]
[charaPut X -2000,-2000]
[charaTalk on]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Watanabe-no-Tsuna
...You see, Master? I told you bringing Shuten-Douji along would make things unpredictable at best.
[k]
1Sorry! Can you roll with it?
2Okay, I know this isn't quite what we had in mind,[csr]but do you think you can handle it anyway?
[charaFace G 0]
Watanabe-no-Tsuna
I will do my best.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut W 1]
[charaPut X 0,-300]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
HIbaraki-Douji
[f large]Tsunaaa!
[k]
[messageOff]
[se ad678]
[blur motion 0.25 4 10 0.5 0.6 0.05 100]
[charaMoveScale H 1.1 0.25]
[charaMove H 0,15 0.25]
[charaFadeout H 0.25]
[wt 0.25]
[charaPut W 2000,2000]
[charaPut X -2000,-2000]
[blurOff motion 0.1]
[wt 0.4]
[charaDepth E 4]
[charaDepth D 3]
[charaTalk E]
[charaFace E 5]
[charaFace D 7]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR D 0.1 2]
Irs
I think we have a chance to capture some very interesting combat data here! Let's help her out, Ortlinde!
[k]
[charaFace D 9]
Ortlinde
Dammit, Irs!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_166 0.4]
[wait fade]
[soundStopAllEnd]
[end]