fgo-game-data/ScriptActionEncrypt/03/0300121751.txt

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2024-05-13 08:05:49 +00:00
03-00-12-17-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 1098242700 1 Moriarty]
[charaSet B 1098235000 1 Kadoc]
[charaSet C 99502600 1 Mash]
[charaSet D 1098118000 1 "Senji Muramasa"]
[charaSet E 1098123410 1 Rasputin]
[charaSet F 1098118400 1 Limbo]
[charaSet G 1008001 1 Siegfried]
[charaSet H 1098124510 1 "Transmission Dummy"]
[sceneSet I 141400 1]
[charaSet J 1008001 1 Siegfried_Closeup]
[imageSet K back10000 1]
[charaScale K 1.01]
[imageSet L back10000 1]
[charaScale L 1.01]
[imageSet M back10000 1]
[charaScale M 1.1]
[charaSet O 1098124510 1 "Effect Dummy"]
[charaPut O 2000,2000]
[charaEffect O bit_talk_restriction01]
[charaSet N 1098242700 1 Moriarty]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[scene 141400]
[fadein black 1.0]
[wait fade]
[cueSe Battle bac234]
[shake 0.05 1 4 1.0]
[effect bit_talk_impactlanding]
[wt 3.0]
[charaTalk off]
[charaDepth A 1]
[charaDepth N 2]
[se ad949]
[seVolume ad949 0 0.4]
[charaFace A 0]
[charaFadein A 0.2 300,0]
[charaFace N 0]
[charaFadein N 0.2 -300,0]
[wt 0.4]
[se ad489]
[seVolume ad489 0 0.6]
[charaMove A 0,0 3.5]
[charaMove N 0,0 3.5]
[wt 0.5]
[fadeout white 1.0]
[wait fade]
[wt 1.0]
[charaFadeout N 0.1]
[charaMove A 0,0 0.1]
[charaFace A 0]
[charaFadein A 0.1 1]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[wt 1.0]
[charaFadeout A 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Kadoc
Geez, couldn't you have given me a heads-up before you cloned yourself? That was freaky.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
Hahaha! What better way to show you there's nothing a Foreign Disciple can't do!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Kadoc
And now you're back together like nothing happened. What, do you have to be a freaking weirdo to be a Foreign Disciple or something?
[k]
[messageOff]
[charaTalk off]
[charaDepth B 5]
[charaDepth D 4]
[charaDepth E 3]
[charaDepth F 2]
[charaPut D 200,0]
[charaFadeTime D 0.7 0.5]
[wt 0.7]
[charaPut F -240,0]
[charaFadeTime F 0.7 0.5]
[wt 0.7]
[charaPut E 400,0]
[charaFadeTime E 0.7 0.5]
[wt 1.5]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
Of course not.[wt 1.0][sr]...At least, I don't think so.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Kadoc
Where'd all that confidence go?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.5]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
Well, never mind that now. It looks like we're here.
[k]
[charaFace A 4]
Moriarty
So, hero or gold. Which will it be...?
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.5]
[se ad91]
[fadeout white 1.5]
[wait fade]
[wt 2.0]
[fadein white 1.5]
[wait fade]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Kadoc
...!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Moriarty
Aha. I knew it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That's...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Y-yes, it is, all right. We already have his Spirit Origin information on file.
[k]
[charaFace C 6]
Mash
That's...!
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1200,1200]
[messageOff]
[bgm BGM_MAP_41 1.0]
[charaTalk off]
[charaDepth I 1]
[charaDepth M 2]
[charaDepth J 3]
[charaScale I 1.5]
[charaScale J 1.4]
[charaFadein I 0.7 0,-250]
[charaPut M 0,-200]
[charaFadeTime M 0.1 0.7]
[charaFace J 0]
[charaFadein J 0.7 0,180]
[charaMove I 0,-400 6.0]
[charaMove J 0,30 6.0]
[charaScale O 1.5]
[charaPut O -50,310]
[charaMove O -50,150 6.0]
[wt 7.4]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 0.1]
[se ade160]
[wt 0.5]
[charaEffectStop O bit_talk_restriction01]
[fadeout white 0.2]
[wait fade]
[se ad251]
[seVolume ad251 0 0.5]
[fadein white 0.5]
[wt 1.0]
[charaFadeout I 1.0]
[charaFadeout M 1.0]
[charaFadeout J 1.0]
[wt 1.0]
[charaTalk on]
[charaTalk G]
G???
I thought I would be trapped in here forever.
[k]
[charaFace G 4]
G???
I was almost expecting to be put in an eternal slumber...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
Siegfried the Dragon Slayer. I figured it was either him or the Rheingold.
[k]
Moriarty
I see. So this was what Zhang Jue was after.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Siegfried
Zhang Jue... I see. He's the Revenge Realm's second-in-command, isn't he?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
Uh... Siegfried? Do you want to rebel against Proper Human History?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Siegfried
No.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kadoc
I see. Better get away from this guy, then.
[k]
Kadoc
He can mess with your head, flip you to the other side.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Moriarty
I most certainly can, yes. But I won't be doing that here. It would ruin all my calculations[line 2]or destiny, if you like.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Destiny?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Moriarty
Destiny and calculations are one and the same.
[k]
Moriarty
Quantum mechanics may have refuted Laplace's demon, but calculations still determine how destiny plays out.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That's one hell of an old-fashioned concept you're working with.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Moriarty
More old-fashioned than the mage world?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Kadoc
Ouch. You've got me there.[sr]So wait, hang on.
[k]
Kadoc
Are you saying that everything that's happened so far's played out as you calculated?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Moriarty
I am, indeed.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
Look. I know how good it feels to wield real power in the palm of your hand, too, but let me give you a word of warning.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Moriarty
Hm?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Kadoc
That shit? It can be your undoing.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
[wt 0.8]
[charaFaceFade A 1 0.3]
[wt 0.8]
[charaTalk B]
[lr]In response to the youth's advice, the man who would eventually become one of the world's most notorious criminals merely shrugged.
[k]
[messageOff]
[wt 0.7]
[fadeout black 2.0]
[bgmStop BGM_MAP_41 2.0]
[wait fade]
[soundStopAll]
[end]