588 lines
9.1 KiB
Plaintext
588 lines
9.1 KiB
Plaintext
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$94-06-04-07-4-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001600 1 Mash]
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[charaSet B 1098215400 1 "Da Vinci"]
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[charaSet C 5048000 1 Corday]
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[charaSet D 1098220500 1 Caenis]
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[charaSet E 1098215500 1 Goredolf]
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[charaSet F 1098217700 1 "Mass-Produced Columbus"]
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[charaSet G 1098217700 1 "Mass-Produced Columbus 2"]
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[charaSet H 1098217700 1 "Mass-Produced Columbus 3"]
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[imageSet N back10000 1 1]
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[charaScale N 1.32]
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[charaDepth N 1]
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[charaDepth B 2]
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[scene 34901]
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[pictureFrame cut063_cinema]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_62 0.1]
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@Charlotte Corday
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(The current's stronger than I thought. I've got to be careful, but I've also got to hurry!)
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[k]
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@Charlotte Corday
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(You can do this, Charlotte. You're a great stage magician now. You know all about being bold and cautious and in love all at once!)
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[k]
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@Charlotte Corday
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(Hey, it's the lever! Now I just have to pull this, and[line 2])
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_62 1.0 0.5]
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[wait fade]
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[wt 0.5]
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[scene 130400]
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[pictureFrame]
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[wt 1.0]
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[bgm BGM_EVENT_62 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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[wt 0.3]
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[se ad85]
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[fowardEffect bit_talk_h_slash01_fs]
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[wt 0.3]
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[cueSe Servants_102800 bac658]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[charaFace F 13]
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[charaShake F 0.05 2 2 0.6]
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[wt 0.5]
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[charaMove F 0,-50 0.5]
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[charaFadeout F 0.4]
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[wt 0.3]
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[se ad144]
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[wt 0.6]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Caenis
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Dammit, there's no end to these chumps[line 2]Oh?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[scene 134000 1.5]
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[shake 0.05 1 1 2.0]
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[se ad293]
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[wt 2.5]
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[seStop ad293 0.5]
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[wt 0.5]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Mash
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There! The hidden door opened!
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[k]
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?1:Charlotte did it!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Da Vinci
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Get ready! As soon as Corday gets back, we'll head in!
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[k]
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@Da Vinci
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It should be a lot easier to fight in there, since we can use our Noble Phantasms without worrying about the cave!
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[k]
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[charaPut N 0,0]
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[charaFadeTime N 0.2 0.5]
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[charaFace B 4]
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@Da Vinci
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(She's taking longer than expected, though... Are you okay, Corday?)
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_62 1.0]
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[wait fade]
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[charaFadeout N 0.1]
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[charaFadeout B 0.1]
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[wt 0.5]
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[scene 34901]
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[pictureFrame cut063_cinema]
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[wt 1.0]
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[se ade54]
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[seVolume ade54 0 0]
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[seVolume ade54 1.0 0.4]
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[fadein black 2.0]
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[wait fade]
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[seStop ade54 2.0]
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[bgm BGM_EVENT_81 0.1]
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@Charlotte Corday
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(Huff, huff...[sr]It's getting...a little hard to breathe...)
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[k]
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@Charlotte Corday
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(The water's so heavy.[sr]The currents keep tossing me around.)
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[k]
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@Charlotte Corday
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(But it doesn't matter. I'm getting back to Master...no matter what!)
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[k]
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[messageOff]
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[bgm BGM_EVENT_81 1.0 0.5]
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[fadeout black 1.0]
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[wait fade]
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[wt 0.5]
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[scene 134000]
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[pictureFrame]
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[wt 1.5]
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[bgm BGM_EVENT_81 1.0 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaDepth H 3]
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[charaDepth F 4]
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[charaDepth G 5]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace F 11]
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[charaFadein F 0.1 1]
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[charaFace G 11]
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[charaFadeinFSR G 0.1 350,0]
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[charaFace H 11]
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[charaFadeinFSL H 0.1 -350,0]
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[wt 0.3]
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[fowardEffect bit_talk_x_slash_bl_02 150,0]
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[wt 0.1]
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[se bac210]
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[effect bit_talk_14 350,0]
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[charaFace G 13]
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[charaShake G 0.05 2 2 0.6]
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[wt 0.2]
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[fowardEffect bit_talk_x_slash_bl_01 -150,0]
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[wt 0.1]
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[se bac211]
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[effect bit_talk_14 -350,0]
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[charaFace H 13]
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[charaShake H 0.05 2 2 0.6]
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[wt 0.1]
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[se bac211]
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[fowardEffect bit_talk_x_slash_bl_03]
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[wt 0.1]
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[cueSe Servants_102800 bac658]
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[fowardEffect bit_talk_14]
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[charaFace F 13]
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[charaShake F 0.05 2 2 0.6]
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[wt 0.7]
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[charaMove F 0,-50 0.3]
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[charaFadeout F 0.4]
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[wt 0.2]
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[se ad144]
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[charaMoveFSR G 350,-50 0.3]
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[charaFadeout G 0.4]
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[wt 0.3]
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[se ad144]
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[charaMoveFSL H -350,-50 0.3]
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[charaFadeout H 0.4]
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[wt 0.2]
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[se ad144]
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[wt 0.7]
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[se ad60]
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[charaFace F 7]
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[charaFadein F 0.4 1]
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[wt 0.2]
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[se ad173]
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[charaFace G 7]
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[charaFadeinFSR G 0.4 350,0]
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[wt 0.2]
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[se ad452]
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[charaFace H 7]
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[charaFadeinFSL H 0.4 -350,0]
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[wt 0.5]
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[seStop ad60 0.5]
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[seStop ad173 0.5]
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[seStop ad452 0.5]
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[wt 0.8]
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[charaFadeout H 0.1]
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[charaFadeout G 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Caenis
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Where the hell is she!? We can't hold out any longer!
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[k]
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?1:Charlotte!
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?!
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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@Da Vinci
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This is bad... It's been almost thirty minutes.
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[k]
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@Da Vinci
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Her breathing device will only last for ten minutes down there, and the longest any human has ever managed to hold their breath is twenty-four minutes.
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[k]
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@Da Vinci
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And like I said before, even Servants can drown in this Singularity!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[se ade191]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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[seStop ade191 1.0]
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@Mass-Produced Columbus
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Hah hah haaa!
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[k]
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[bgmStop BGM_EVENT_81 0.5]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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[wt 0.4]
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[se ad563]
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[effect bit_shot_01 100,170]
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[se ad7]
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[charaMove D -200,0 0.3]
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[charaFadeout D 0.2]
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[wt 0.5]
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[effectDestroy bit_shot_01]
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[se ad728]
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[seVolume ad728 0 0.3]
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[shake 0.05 2 2 2.5]
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[se ad891]
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[seStop ad891 1.5]
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[wt 0.5]
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[se ad228]
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[wt 0.5]
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[fowardEffect bit_talk_rubble]
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[se ad913]
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[seStop ad913 2.5]
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[seStop ad228 0.7]
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[wt 0.8]
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[charaTalk D]
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[charaFace D 19]
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[charaFadein D 0.1 1]
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@Caenis
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Tch, that boulder's coming down! Move!
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[se ad914]
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[wt 0.8]
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[shake 0.05 1 1 1.3]
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[backEffect bit_talk_impactlanding]
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[se ad238]
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[shake 0.05 2 2 2.5]
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[wt 0.7]
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[fowardEffectStop bit_talk_rubble]
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[se ad745]
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[seVolume ad745 0 0.7]
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[effect bit_talk_water]
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[effect bit_talk_water_splash 0,-150]
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[wt 1.0]
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[effectStop bit_talk_water]
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[effectDestroy bit_talk_water]
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[wt 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[bgm BGM_EVENT_80 0.1]
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@Mash
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Master, that boulder's blocking the passageway now!
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[k]
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?1:Oh crap! It's completely cut off!
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Caenis
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Dammit. Talk about bad luck!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 1]
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@Goredolf
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Oh no. This is terrible!
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[k]
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[charaFace E 18]
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@Goredolf
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That boulder is much too big to lift...[sr]S-so I'll just have to shatter it!
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[k]
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[charaFace E 16]
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@Goredolf
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Dammit, this is not what I signed up for![sr]Everlasting Summer Gof Punch![wt 0.5][se bac9][charaMoveReturn E -10,0 0.2] Beguiling Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2][sr]Passionate Gof Punch![wt 0.3][se bac9][charaMoveReturn E -10,0 0.2]
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[k]
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[charaFace E 5]
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@Goredolf
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Khh... It's starting to crack, but there's still a long way to go.
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[k]
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@Goredolf
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Dammit! We were already cutting it close! We don't have time for[line 2]
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[k]
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[bgmStop BGM_EVENT_80 1.0]
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[charaFace E 7]
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@Goredolf
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...Hm?
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.4 1.0]
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[wait wipe]
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|||
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|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
[wipein rectangleStripRightToLeft 0.4 1.0]
|
|||
|
[wait wipe]
|
|||
|
[wt 0.4]
|
|||
|
|
|||
|
[se ad886]
|
|||
|
[seVolume ad886 0 0.5]
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[cueSe SE_21 21_ade581]
|
|||
|
[fowardEffect bit_talk_spotlight03]
|
|||
|
|
|||
|
[wt 1.0]
|
|||
|
|
|||
|
[cueSe SE_21 21_ade581]
|
|||
|
[fowardEffect bit_talk_spotlight03 0,0 H]
|
|||
|
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[se ad728]
|
|||
|
[seVolume ad728 0 0.6]
|
|||
|
[wt 1.2]
|
|||
|
|
|||
|
[se ad745]
|
|||
|
[seVolume ad745 0 0.5]
|
|||
|
|
|||
|
[charaEffect C bit_talk_spotlight02]
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 7]
|
|||
|
[charaFadein C 0.4 0,-10]
|
|||
|
[charaMove C 0,0 0.2]
|
|||
|
[seStop ad886 2.5]
|
|||
|
[wt 0.5]
|
|||
|
|
|||
|
@Charlotte Corday
|
|||
|
Ta-daaa![cueSe SE_21 21_ade620][seVolume 21_ade620 0 0.6] I'm okay![sr][wt 0.5][charaFace C 15]...(Cough)[wt 0.4][seStop 21_ade620 0.4]
|
|||
|
[k]
|
|||
|
|
|||
|
[fowardEffectDestroy bit_talk_spotlight03]
|
|||
|
[charaEffectDestroy C bit_talk_spotlight02]
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[bgm BGM_EVENT_62 0.1]
|
|||
|
|
|||
|
[charaTalk B]
|
|||
|
[charaFace B 7]
|
|||
|
[charaFadein B 0.1 1]
|
|||
|
@Da Vinci
|
|||
|
Corday! Thank goodness!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout B 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk A]
|
|||
|
[charaFace A 6]
|
|||
|
[charaFadein A 0.1 1]
|
|||
|
@Mash
|
|||
|
Did you just come out from between the cracks in the boulder!?
|
|||
|
[k]
|
|||
|
|
|||
|
[messageOff]
|
|||
|
|
|||
|
[charaFadeout A 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
?1:Are you okay, Charlotte!?
|
|||
|
?!
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 0]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
@Charlotte Corday
|
|||
|
Phew... It was a little close for comfort, but as you can see, I'm fine!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace C 1]
|
|||
|
@Charlotte Corday
|
|||
|
You know I'm a stage magician now, right? So of course I know how to make daring underwater escapes!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout C 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk D]
|
|||
|
[charaFace D 1]
|
|||
|
[charaFadein D 0.1 1]
|
|||
|
@Caenis
|
|||
|
I got no idea what you're talking about, but at least you're back!
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFace D 2]
|
|||
|
@Caenis
|
|||
|
Now c'mon, let's get the rest of these clowns somewhere we can fight 'em properly!
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[charaFadeout D 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk E]
|
|||
|
[charaFace E 13]
|
|||
|
[charaFadein E 0.1 1]
|
|||
|
|
|||
|
@Goredolf
|
|||
|
Hold on. How did you pull that off? How in the world did you make it out from behind that boulder!?
|
|||
|
[k]
|
|||
|
|
|||
|
[charaFadeout E 0.1]
|
|||
|
[wt 0.1]
|
|||
|
|
|||
|
[charaTalk C]
|
|||
|
[charaFace C 7]
|
|||
|
[charaFadein C 0.1 1]
|
|||
|
|
|||
|
@Charlotte Corday
|
|||
|
A magician never reveals her secrets♡
|
|||
|
[k]
|
|||
|
|
|||
|
|
|||
|
[messageOff]
|
|||
|
[fadeout black 2.0]
|
|||
|
[bgmStop BGM_EVENT_62 2.0]
|
|||
|
[wait fade]
|
|||
|
[wt 0.5]
|
|||
|
[soundStopAll]
|
|||
|
[end]
|