fgo-game-data/ScriptActionEncrypt/94/9406/9406881821.txt

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2024-03-29 09:05:40 +00:00
94-06-88-18-2-1
[soundStopAll]
[enableFullScreen]
[ifClear 60068801]
[charaSet A 1098237900 1 Con1]
[charaSet B 1098237900 1 Con2]
[flag Seisaku_B 1]
[ifClear 60068802]
[charaSet A 1098237910 1 Con1]
[charaSet B 1098237910 1 Con2]
[flag Seisaku_B 1]
[ifClear 60068803]
[charaSet A 1098237920 1 Con1]
[charaSet B 1098237920 1 Con2]
[flag Seisaku_B 1]
[ifClear 60068804]
[charaSet A 1098238000 1 Con1]
[charaSet B 1098238000 1 Con2]
[flag Seisaku_B 2]
[ifClear 60068805]
[charaSet A 1098238010 1 Con1]
[charaSet B 1098238010 1 Con2]
[flag Seisaku_B 2]
[ifClear 60068806]
[charaSet A 1098238020 1 Con1]
[charaSet B 1098238020 1 Con2]
[flag Seisaku_B 2]
[ifClear 60068807]
[charaSet A 1098238100 1 Con1]
[charaSet B 1098238100 1 Con2]
[flag Seisaku_B 3]
[ifClear 60068808]
[charaSet A 1098238110 1 Con1]
[charaSet B 1098238110 1 Con2]
[flag Seisaku_B 3]
[ifClear 60068809]
[charaSet A 1098238120 1 Con1]
[charaSet B 1098238120 1 Con2]
[flag Seisaku_B 3]
[else]
[charaSet A 1098237900 1 Con1]
[charaSet B 1098237900 1 Con2]
[flag Seisaku_B 1]
[endIf]
[ifClear 60068801]
[charaSet C 1098238200 1 Con3]
[ifClear 60068802]
[charaSet C 1098238210 1 Con3]
[ifClear 60068803]
[charaSet C 1098238220 1 Con3]
[ifClear 60068804]
[charaSet C 1098238300 1 Con3]
[ifClear 60068805]
[charaSet C 1098238310 1 Con3]
[ifClear 60068806]
[charaSet C 1098238320 1 Con3]
[ifClear 60068807]
[charaSet C 1098238400 1 Con3]
[ifClear 60068808]
[charaSet C 1098238410 1 Con3]
[ifClear 60068809]
[charaSet C 1098238420 1 Con3]
[else]
[charaSet C 1098238230 1 Con3]
[endIf]
[wt 0.1]
[ifClear 60068810]
[charaSet D 1098238610 1 "Supercar 1 Bottom"]
[charaSet E 1098238610 1 "Supercar 2 Bottom"]
[charaSet U 1098238600 1 "Supercar 1 Top"]
[charaSet V 1098238600 1 "Supercar 2 Top"]
[charaDepth U 6]
[charaDepth V 7]
[ifClear 60068811]
[charaSet D 1098238710 1 "Mechanical Bull 1 Bottom"]
[charaSet E 1098238710 1 "Mechanical Bull 2 Bottom"]
[charaSet U 1098238700 1 "Mechanical Bull 1 Top"]
[charaSet V 1098238700 1 "Mechanical Bull 2 Top"]
[charaDepth U 6]
[charaDepth V 7]
[ifClear 60068812]
[charaSet D 1098238810 1 "Vimana 1 Bottom"]
[charaSet E 1098238810 1 "Vimana 2 Bottom"]
[charaSet U 1098238800 1 "Vimana 1 Top"]
[charaSet V 1098238800 1 "Vimana 2 Top"]
[charaDepth U 1]
[charaDepth V 2]
[else]
[charaSet D 1098238610 1 "Supercar 1 Bottom"]
[charaSet E 1098238610 1 "Supercar 2 Bottom"]
[charaSet U 1098238600 1 "Supercar 1 Top"]
[charaSet V 1098238600 1 "Supercar 2 Top"]
[charaDepth U 6]
[charaDepth V 7]
[endIf]
[ifClear 60068813]
[charaSet C 1098238230 1 Con3]
[ifClear 60068814]
[charaSet C 1098238260 1 Con3]
[ifClear 60068815]
[charaSet C 1098238240 1 Con3]
[ifClear 60068816]
[charaSet C 1098238270 1 Con3]
[ifClear 60068817]
[charaSet C 1098238250 1 Con3]
[ifClear 60068818]
[charaSet C 1098238280 1 Con3]
[ifClear 60068819]
[charaSet C 1098238330 1 Con3]
[ifClear 60068820]
[charaSet C 1098238360 1 Con3]
[ifClear 60068821]
[charaSet C 1098238340 1 Con3]
[ifClear 60068822]
[charaSet C 1098238370 1 Con3]
[ifClear 60068823]
[charaSet C 1098238350 1 Con3]
[ifClear 60068824]
[charaSet C 1098238380 1 Con3]
[ifClear 60068825]
[charaSet C 1098238430 1 Con3]
[ifClear 60068826]
[charaSet C 1098238460 1 Con3]
[ifClear 60068827]
[charaSet C 1098238440 1 Con3]
[ifClear 60068828]
[charaSet C 1098238470 1 Con3]
[ifClear 60068829]
[charaSet C 1098238450 1 Con3]
[ifClear 60068830]
[charaSet C 1098238480 1 Con3]
[endIf]
[charaDepth A 3]
[charaDepth B 4]
[charaDepth C 5]
[charaDepth D 1]
[charaDepth E 2]
[charaSet F 1053900 1 "Trưng Trắc"]
[charaSet G 1053910 1 "Trưng Nhị"]
[charaSet H 1098229300 1 "Mighty Merman"]
[charaSet I 1098231700 1 Con1]
[charaSet J 1098231700 1 Con2]
[charaSet K 1098231700 1 Con3]
[charaSet L 1098124510 1 "Da Vinci"]
[charaSet M 99502600 1 Mash]
[charaSet N 3040001 1 Lambda]
[charaSet O 6027000 1 "Wu Zetian"]
[charaSet P 3032000 1 Ereshkigal]
[imageSet R back10000 1]
[charaSet S 98115000 1 "Effect 1"]
[charaSet T 5009000 1 "Effect 2"]
[charaPut S 2000,2000]
[charaEffect S bit_talk_10_LowLevel]
[effectPause bit_talk_x_slash02]
[effectPause bit_talk_x_slash01]
[charaScale R 1.1]
[charaDepth R 1]
[charaDepth L 2]
[charaDepth S 3]
[scene 147100]
[bgm BGM_EVENT_24 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk off]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth G 1]
[charaFace F 5]
[charaFace G 5]
[charaFadein F 0.1 1]
[charaFadein G 0.1 1]
[wt 0.4]
[charaMoveReturn G 0,-7 0.2]
[wt 0.2]
[charaMoveReturn F 0,-7 0.2]
[wt 0.7]
[charaEffect G bit_talk_quickmove 300,0]
[charaSpecialEffect G erasureReverse 1 0.3]
[se ad73]
[wt 0.3]
[charaEffect F bit_talk_quickmove -300,0]
[charaSpecialEffect F erasureReverse 1 0.3]
[se ad73]
[wt 0.3]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.2]
[effect bit_talk_kengekiall02_fs]
[wt 0.2]
[se ad1031 0.4]
[se bac142]
[wt 0.05]
[charaShake H 0.03 1 1 0.15]
[wt 0.2]
[se ad687 0.4]
[se bac141]
[charaShake H 0.03 1 1 0.15]
[wt 0.15]
[se bac143]
[effect bit_talk_14]
[wt 0.1]
[se bac139]
[charaShake H 0.03 3 3 0.2]
[wt 0.3]
[effectStart bit_talk_x_slash02]
[effectStart bit_talk_x_slash01]
[wt 0.2]
[se bac221]
[charaShake H 0.03 3 3 0.4]
[wt 0.4]
[cueSe SE_22 22_ade702]
[se ad20 0.4]
[charaMove H 0,-40 0.7]
[charaShake H 0.03 3 3 0.7]
[wt 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaFace A 5]
[charaFace D 0]
[charaFadein A 0.1 1]
[charaFadein D 0.1 1]
[charaFadein U 0.1 1]
[wt 0.5]
[se ad158]
[se ad1006]
[seVolume ad1006 0 0.8]
[fowardEffect bit_talk_41_fs]
[blur motion 0.3 4 100 0.5 0.6 0.03 100]
[charaMoveScale A 1.1 0.3]
[charaMoveScale D 1.1 0.3]
[charaMoveScale U 1.1 0.3]
[charaMove A 0,10 0.3]
[charaMove D 0,10 0.3]
[charaMove U 0,10 0.3]
[charaFadeout A 0.2]
[charaFadeout D 0.3]
[charaFadeout U 0.3]
[wt 0.5]
[seStop ad158 0.1]
[fowardEffectDestroy bit_talk_41_fs]
[blurOff motion 0.1]
[charaScale A 1.0]
[charaScale D 1.0]
[charaScale U 1.0]
[charaFace H 0]
[charaFadein H 0.1 0,-40]
[branch lblClear_B1 Seisaku_B 1]
[branch lblClear_B2 Seisaku_B 2]
[branch lblClear_B3 Seisaku_B 3]
[label lblClear_B1]
[se ad171]
[wt 0.1]
[cueSe Battle bac529]
[cueSeVolume bac529 0 0.6]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF50]
[effect bit_talk_Slash_white_01]
[charaShake H 0.03 3 3 0.4]
[wt 0.2]
[se ad171]
[wt 0.1]
[cueSe Battle bac528]
[cueSeVolume bac528 0 0.6]
[effect bit_talk_Slash_white_01_L]
[wt 0.1]
[cueSe SE_22 22_ade702]
[se ad1018 0]
[seVolume ad1018 1.0 0.3]
[charaShake H 0.03 3 3 0.6]
[branch lblConf]
[label lblClear_B2]
[wt 0.1]
[cueSe Servants_703500 bac1171 0.7]
[seStop bac1171 1.5]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF50]
[charaEffect H bit_talk_13]
[wt 0.1]
[cueSe SE_22 22_ade702]
[se ad1018 0]
[seVolume ad1018 1.0 0.3]
[charaShake H 0.03 3 3 0.6]
[branch lblConf]
[label lblClear_B3]
[wt 0.2]
[cueSe Servants_301400 bac507 0.7]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF50]
[charaEffect H bit_talk_13]
[wt 0.1]
[cueSe SE_22 22_ade702]
[se ad1018 0]
[seVolume ad1018 1.0 0.3]
[charaShake H 0.05 3 3 0.6]
[label lblConf]
[bgmStop BGM_EVENT_24 2.5]
[wt 1.0]
[seStop ad1018 1.5]
[wt 1.5]
[cueSe SE_22 22_ade699]
[fowardEffect bit_talk_kira_lp]
[charaFadeout H 2.5]
[wt 2.0]
[charaFadein I 0.5 0,-50]
[charaFadeinFSL J 0.5 0,-50]
[charaFadeinFSR K 0.5 0,-50]
[wt 0.1]
[cueSe SE_22 22_ade697]
[charaMove I 0,55 0.2]
[charaMove J -265,55 0.2]
[charaMove K 265,55 0.2]
[wt 0.2]
[charaMove I 1 0.2]
[charaMove J 0 0.2]
[charaMove K 2 0.2]
[wt 0.2]
[fowardEffectStop bit_talk_kira_lp]
[wt 1.7]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaPut S 1]
[charaTalk M]
[charaFace M 2]
[charaFadein M 0.1 1]
Mash
Enemy signal has disappeared! Initiating perimeter scan!
[k]
[charaFace M 7]
Mash
...No sign of any hostiles.
[k]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Da Vinci
Phew.
[k]
Da Vinci
Okay, I think it's safe to say we're in the clear.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[bgm BGM_EVENT_4 0.1]
[charaTalk M]
[charaFace M 1]
[charaFadein M 0.1 1]
Mash
You did it, everyone! You won! Congratulations!
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaPut S 2000,2000]
[charaTalk off]
[charaTalk depthOff]
[charaFace A 1]
[charaFace B 1]
[charaFace D 0]
[charaFace E 0]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSL D 0.1 0]
[charaFadeinFSL U 0.1 0]
[charaFadeinFSR B 0.1 2]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSR V 0.1 2]
[cueSe SE_22 22_ade697]
[charaMoveReturnFSL A -256,20 0.2]
[charaMoveReturnFSL D -256,20 0.2]
[charaMoveReturnFSL U -256,20 0.2]
[wt 0.1]
[charaMoveReturnFSR B 256,20 0.2]
[charaMoveReturnFSR E 256,20 0.2]
[charaMoveReturnFSR V 256,20 0.2]
[wt 0.3]
[cueSe SE_22 22_ade697]
[charaMoveReturnFSL A -256,20 0.2]
[charaMoveReturnFSL D -256,20 0.2]
[charaMoveReturnFSL U -256,20 0.2]
[wt 0.1]
[charaMoveReturnFSR B 256,20 0.2]
[charaMoveReturnFSR E 256,20 0.2]
[charaMoveReturnFSR V 256,20 0.2]
[wt 0.2]
[charaTalk on]
[charaTalk A]
ACon
Waha!
[k]
[clear]
[charaTalk B]
[charaFace B 0]
BCon
We did it!
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout U 0.1]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[charaFadeout V 0.1]
[wt 0.1]
[charaDepth F 2]
[charaDepth G 1]
[charaTalk F]
[charaFace F 4]
[charaFace G 0]
[charaFadein F 0.1 1]
[charaFadein G 0.1 1]
Trưng Trắc
We... We won...?
[k]
[charaTalk G]
[charaFace G 6]
Trưng Nhị
Phew.
[k]
Trưng Nhị
...
[k]
[charaFace G 9]
Trưng Nhị
That's right, Sister! We won! We really won!
[k]
[charaMove G -30,0 0.2]
[wt 0.2]
[se ad183]
[charaTalk F]
[charaFace F 3]
[charaShake F 0.05 3 3 0.5]
Trưng Trắc
Eee. Come on, Nhị, not in front of everyone.[sr]It's embarrassing. Still...[wt 0.8][charaFace F 0] Yeah. Yeah!
[k]
[charaFace F 1]
Trưng Trắc
We did win, didn't we!? Hooray!
[k]
1Way to go, you two!
2You did it!
[charaFace F 0]
Trưng Trắc
Oh [%1], this is incredible.[sr]I don't know what to say...
[k]
1It's because we all did our best together.
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk O]
[charaFace O 1]
[charaFadein O 0.1 1]
Wu Zetian
Keh heh heh. Especially me.
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk P]
[charaFace P 4]
[charaFadein P 0.1 1]
Ereshkigal
Phew...
[k]
Ereshkigal
I'm just glad the mission didn't end in failure the one time I helped out...
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 6]
[charaFadein N 0.1 1]
Lambda
Of course we won. How could we not when beautiful women like us all did our best, beautifully?
[k]
[charaFace N 1]
Lambda
Well, I suppose you fans did a pretty good job, too. Well done.
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk C]
[charaFace A 0]
[charaFace C 1]
[charaFace D 0]
[charaFace E 0]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSL D 0.1 0]
[charaFadeinFSL U 0.1 0]
[charaFadeinFSR C 0.1 2]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSR V 0.1 2]
CCon
Waha! She praised us!
[k]
[clear]
[charaTalk A]
ACon
We worked hard!
[k]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout U 0.1]
[charaFadeout C 0.1]
[charaFadeout E 0.1]
[charaFadeout V 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaPut S 1]
[charaTalk L]
[charaFace L 18]
[charaFadein L 0.1 1]
[bgmStop BGM_EVENT_4 2.0]
Da Vinci
Juuust a second.
[k]
[charaFace L 14]
Da Vinci
Yes, you did wipe out all the merfolk. I expect there are barely any water monsters left on these islands now.
[k]
[charaFace L 32]
Da Vinci
But we still haven't found this Singularity's core.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut S 2000,2000]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 176,0]
Trưng Trắc
What are you talking about?
[k]
1If past Singularities are any indication...
2(Quickly fill them in)
[messageOff]
[wipeout rollRight 1.0 1]
[wait wipe]
[wt 0.7]
[wipein rollLeft 1.0 1]
[wait wipe]
[charaFace F 7]
[bgm BGM_EVENT_70 0.1]
Trưng Trắc
I see. So you're talking about what's actually caused all the strange things happening here.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk L]
[charaFace L 24]
[charaFadein L 0.1 1]
Da Vinci
We generally call those “Holy Grails.”
[k]
Da Vinci
I thought for sure we would find this Singularity's Holy Grail once we defeated that extra large merman...
[k]
Da Vinci
...but it looks like I was wrong.
[k]
[charaFace L 14]
Da Vinci
(Does that mean he wasn't their king, but just a superior subspecies? Something isn't adding up, though...)
[k]
[charaFace L 25]
Da Vinci
Sometimes, the Grails have been kept at specific locations, rather than in someone's possession...
[k]
Da Vinci
...and occasionally they have even spontaneously manifested on their own.
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaPut S 2000,2000]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Lambda
Well, with the enemies gone, can't we just take our sweet time searching for it?
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk L]
[charaFace L 13]
[charaFadein L 0.1 1]
Da Vinci
...Yeah, I guess you're right.
[k]
[charaFadeTime R 0.2 0.6]
[charaFace L 14]
Da Vinci
(As long as there are no surprises, we shouldn't have any issue finding it...)
[k]
[charaFace L 32]
Da Vinci
(...but something tells me it won't be that simple. There's still way too much we don't know about this world.)
[k]
Da Vinci
(I suppose that means it's time to hope for the best and prepare for the worst.)
[k]
[charaFadeout L 0.1]
[charaFadeout R 0.1]
[wt 0.1]
[charaPut S 2000,2000]
[charaTalk O]
[charaFace O 1]
[charaFadein O 0.1 1]
Wu Zetian
All right, now that we have won, let us return to the village in triumph and enjoy our victory banquet!
[k]
[messageOff]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaFace A 1]
[charaFace B 1]
[charaFace D 0]
[charaFace E 0]
[charaFadeinFSL A 0.1 0]
[charaFadeinFSL D 0.1 0]
[charaFadeinFSL U 0.1 0]
[charaFadeinFSR B 0.1 2]
[charaFadeinFSR E 0.1 2]
[charaFadeinFSR V 0.1 2]
[cueSe SE_22 22_ade697]
[charaMoveReturnFSL A -256,20 0.2]
[charaMoveReturnFSL D -256,20 0.2]
[charaMoveReturnFSL U -256,20 0.2]
[wt 0.2]
[charaMoveReturnFSL A -256,20 0.2]
[charaMoveReturnFSL D -256,20 0.2]
[charaMoveReturnFSL U -256,20 0.2]
[wt 0.3]
[cueSe SE_22 22_ade697]
[charaMoveReturnFSR B 256,20 0.2]
[charaMoveReturnFSR E 256,20 0.2]
[charaMoveReturnFSR V 256,20 0.2]
[wt 0.2]
[charaMoveReturnFSR B 256,20 0.2]
[charaMoveReturnFSR E 256,20 0.2]
[charaMoveReturnFSR V 256,20 0.2]
[wt 1.7]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_70 1.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout U 0.1]
[charaFadeout V 0.1]
[charaTalk on]
[charaTalk depthOn]
[scene 10000]
[charaPut T 1]
[charaEffect T bit_talk_marblebg_fs]
[wt 2.0]
[fadein black 1.0]
[bgm BGM_MAP_36 0.1]
[wait fade]
[lr]It's just as I feared. Those kin were utterly useless.
[k]
...Though of course, that is the whole point.
[k]
They were too few, too weak, and above all, represented everything I despise. That's why I had to prepare this place for them.
[k]
But now that I can't even use them...there's only one option left.
[k]
I'll have to take matters into my own hands.
[k]
Thanks to the intervention of outsiders, the bait I fed them survived and began acting in ways I never expected.
[k]
But even without kin to feed them to...
[k]
...they won't go to waste if I devour them myself.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_MAP_36 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]