fgo-game-data/ScriptActionEncrypt/03/0300051920.txt

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2021-12-01 08:05:45 +00:00
03-00-05-19-2-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098183500 1 "Perse Island Hunter"]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 1098183300 1 "Perse Island Resident"]
[charaSet F 1098183400 1 Kynigos]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 85100]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 0.5]
Perse Island Resident
Hon! You're back!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0]
[charaFace E 1]
[charaFadein E 0.1 2]
Perse Island Hunter
I sure am. And I come bringing[sr]all the meat you could ask for!
[k]
[charaFace E 0]
Perse Island Resident
And who might these folks be?
[k]
[charaFace B 0]
Perse Island Hunter
They say they're here to investigate the labyrinth.
[k]
Perse Island Resident
Huh, okay. What about it are you looking to investigate?
[k]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Well, you know... This and that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Perse Island Resident
Even though you're still so young and small?[sr]Goodness, you poor thing.
[k]
[charaFace E 4]
Perse Island Resident
I can't believe you have to go around investigating labyrinths when you can't be more than a hundred years old.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Gnnn. [wt 0.8][charaMoveReturn C 0,-10 0.5][charaFace C 0]...Ahem.
[k]
[charaFace C 1]
Mochizuki Chiyome
W-well, what can I say? On my island, it is customary to begin working in one's adolescence.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Perse Island Resident
Anyway, the labyrinth, huh?[sr]Now where was it again...?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace E 0]
[charaFadein E 0.1 2]
Perse Island Hunter
I'm guessing old man Kynigos will know.
[k]
Perse Island Hunter
I remember him saying he went there way back when.
[k]
Perse Island Resident
Hmm, let's see... I think Kynigos should be living in the oldest house in the village.
[k]
[charaFace E 4]
Perse Island Resident
Though I'm not sure if he's even still alive,[sr]to be honest...
[k]
[messageOff]
[bgm BGM_EVENT_25 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[scene 85300]
[wt 0.8]
[fadein black 1.5]
[wait fade]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.4 1]
[wt 0.5]
[bgm BGM_EVENT_25 1.5 1.0]
Kynigos
The labyrinth?[sr]Why would you wanna go somewhere like that?
[k]
Kynigos
You do know there's a monster there, don't you?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Oh, yes, there is no need to worry.[sr]We are quite capable of taking care of monsters.
[k]
Mochizuki Chiyome
All we need is to know how to get there. So if you have[sr]a map, or something of the sort, that would be a huge hel[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
You know the way you talk?[sr]All stiff and all. It's weird.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[se ad119]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mochizuki Chiyome
[f large]W[messageShake 0.05 3 3 0.4]eird!?
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth C 2]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.4 400,0]
[charaShake A 0.05 3 3 0]
[wt 1.5]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaShakeStop A]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mash
(Jason's over in the corner not even trying to stifle his laughter!)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
...Well, whatever.
[k]
Kynigos
This is the map data I used back when I went, so don't blame me if the roads have changed since then.
[k]
[se ad15]
Kynigos
Should I just send it to you then?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 2]
[charaFace F 0]
[charaFadein F 0.1 0]
Mochizuki Chiyome
U-uh, yes, that would be...[sr]I mean, that'd be fine...
[k]
Kynigos
Gosh, I haven't sent data like this in forever.
[k]
1How come?
Kynigos
'Cause there's usually no need to when we're just out here living our lives.
[k]
Mochizuki Chiyome
...Could you not use this functionality to communicate with people far away?
[k]
Kynigos
Why would I need to do that when everyone I'd want to talk to is right here?
[k]
[charaFadeout F 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
I sure don't know anyone on any far-off island.
[k]
Kynigos
It would be one thing if we could use it to communicate with the gods. That would truly be a blessing.
[k]
Kynigos
But there's no point in forming networks between ordinary humans.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Hmm... I suppose you are[line 2][sr]I mean, I s'pose you're right.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Perse Island Hunter
Come on, Kynigos, it's almost time to eat.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
I know. I'll be right there.[sr]All right, that's all I've got for you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Thank you for your help.[sr]This will be invaluable.
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 0.8]
[charaSet B 2038000 1 Orion]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 98115300 1 Holmes]
[charaSet J 1098158310 1 Nemo]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 84700]
[fadein black 1.5]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
These people really do not[line 2][wt 0.8][charaFace C 4]I mean,[sr]don't have any ambitions, do they?
[k]
1It's okay. I think it sounds just fine coming from you.
[charaFace C 3]
Mochizuki Chiyome
(Sniff) Do you really think so, Master?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Whoa, whoa, come on, Master.
[k]
Jason
She's just trying to stand out.
[k]
Jason
Nobody from anywhere close to modern times would actually talk like that otherwise.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mochizuki Chiyome
How rude! I will have you know there were plenty of other people from my clan who spoke in this manner!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
(Whoa. A whole village of kunoichi talking like dictionaries...)
[k]
[charaFadeout G 0.1]
[wt 0.1]
2It's okay. You're cuter when you're being polite and all.
[charaFace C 3]
[charaShake C 0.05 0 2 0.4]
[bgm BGM_EVENT_94 0.1]
Mochizuki Chiyome
[f large]Cute!? Wha...!?
[k]
Mochizuki Chiyome
D-d-d-d-do not be ridiculous.[sr]I am a kunoichi first and foremost, remember?
[k]
Mochizuki Chiyome
And cuteness is one of a kunoichi's primary weapons,[sr]so it only makes sense that I would be cute as well.
[k]
Mochizuki Chiyome
What I am trying to say, Master, is that you must have unwittingly fallen prey to my kunoichi charms!
[k]
[charaFace C 1]
Mochizuki Chiyome
...You have my sympathies!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Dammit, Master, you've got to be more careful with complimenting that one.
[k]
Jason
Any praise this ninja gets goes right to her head.[sr]She's real gullible like that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 2]
[charaFace A 5]
[charaFadein A 0.1 0]
Mochizuki Chiyome
G[messageShake 0.05 3 3 0.4]ullible!? You, Lord Jason, are calling ME gullible!?
[k]
[charaFace A 9]
Jason
And you think I am!?
[k]
Mochizuki Chiyome
You may not be gullible, but you are absolutely beguilable!
[k]
Jason
That's not even a word!
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
...Ahem. At any rate.
[k]
Mochizuki Chiyome
As I was saying, these people truly do not have anything in the way of ambitions or vigor!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
That's just what happens when people spend their whole lives without any kind of technological revolution.
[k]
Jason
When life now looks exactly the same as it did ten thousand years ago, of course they'd lose all appetite for it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 2]
[charaFace A 4]
[charaFadein A 0.1 0]
Charlotte Corday
At least it's a very peaceful way to live...
[k]
Jason
Only because these people haven't[sr]moved past depending on the gods.
[k]
[charaFadeout A 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
You know, Lord Jason, for someone born in the Age of Gods, you certainly do not like them very much.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
You wouldn't either if you'd grown up there.
[k]
Jason
Though I have to say, whether we're talking this Lostbelt or Proper Human History, knowing the Twelve Olympians were robots makes a lot of sense.
[k]
Jason
It explains why their way of thinking was always so incredibly inhuman.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
Huh?
[k]
[charaFace G 0]
Mandricardo
I thought the Greek gods were famous for being,[sr]you know, all too human.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Yes, and their motives were definitely human. But the conclusions they arrived at, and the way they generally conducted themselves, were all distinctly inhuman.
[k]
Jason
For example, some scholars believe they started the Trojan War to thin out the human population after they decided there were too many of us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
...Yikes.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Jason
I don't know if that's true or not, but I wouldn't be at all surprised if it was.
[k]
Jason
And let's not forget that in this Lostbelt, the same Twelve Olympians have endured all the way up to the present day.
[k]
Jason
I'm sure even the minor gods live anywhere from a few hundred to a few thousand years here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
You know, that reminds me of something.
[k]
Mash
While it may be to different degrees, you said the Greek gods were robots both here and in Proper Human History, right?
[k]
Mash
But the Divine Spirit-based Servants that we've met[line 2]like Euryale, for example[line 2]all looked like ordinary humans.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
So, if the Twelve Olympians are robots, why aren't the gods who served them robots as well?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Right. For instance, Orion.[sr]Poseidon is your father, right?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Orion
Yeah, he is.
[k]
Orion
But...I get the feeling I never actually met him back when I was alive.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Holmes
Hmm. I expect that may be very similar to the way myths ebb and flow throughout the world.
[k]
[charaFace F 0]
Holmes
For example, we already know that gods which emerged from concepts and nature across various lands were integrated into Greek mythology.
[k]
Holmes
So while I can't be sure if this is due to the Twelve Olympians themselves or the faith of their worshippers...
[k]
Holmes
...it makes perfect sense in this case that subservient gods would take the form of humans and animals.
[k]
Holmes
After all, these robotic gods clearly came from another planet altogether, and are of a wholly foreign nature.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
But even so, wouldn't the myths end up twisting the forms of these subservient gods to resemble the Olympians?
[k]
Goredolf
I mean, it happens all the time, right?
[k]
Goredolf
When an enemy god from a different land's mythology is changed into a hideous monster...
[k]
Goredolf
...their form ends up changing after the fact to match.
[k]
Goredolf
So why wouldn't that happen to god being made subservient to one of these robots?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
The Olympians may have wished to avoid appearing completely alien to their worshippers.
[k]
Holmes
After all, I rather doubt there was anything else in all of ancient Greece in any way similar to them.
[k]
Holmes
So the fact that Orion looks completely human despite being Poseidon's son is most likely[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Nemo
Yeah, I think you're right.
[k]
Nemo
The Triton side of me still remembers what Poseidon looked like...
[k]
Nemo
...but I think that's only because he gave Triton special treatment, since he entrusted him to defend the sea as his successor.
[k]
Nemo
Whereas I don't think he thought of his “children” who lived on land as anything more than familiars.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Orion
...Yeah, good point! Now that I think about it, I don't actually know a single thing about my old man!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Achilles
My mother was a lesser god,[sr]and looked completely human...
[k]
Achilles
Though that didn't stop my parents from separating because of “irreconcilable differences.”
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Well, suffice to say, I think there's one phrase that sums it up perfectly: “The gods are crazy.”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
Man, now I'm glad I never had any Divinity of my own...[sr][wt 1.0][charaFace G 0]Anyway, we're here now.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaEffectStop J bit_talk_10_LowLevel]
[wt 0.8]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 85400]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[cameraMove 1.5 60,0 1.2]
[wt 1.8]
[cameraMove 1.5 -60,0 1.2]
[wt 2.0]
[cameraHome 1.0]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
...There's nobody else here.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
There isn't, is there.[sr]What's the meaning of this?
[k]
Jason
I mean, you'd expect there to be at least a few guards around an island temple by now, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Achilles
And there's no way the villagers wouldn't have told them where to find it...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
Do you suppose this monster that lives in the labyrinth might have eaten them?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
That seems highly unlikely.
[k]
Holmes
From everything we've been told, he resided deep within the labyrinth, even here in this Lostbelt.
[k]
Holmes
More concretely, there are no signs of a struggle here.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
...I'm getting a bad feeling about this. Should we leave someone on lookout, or should we all go in together?
[k]
1Let's all go in together.
[charaFace A 0]
Jason
Well, well... You don't usually speak up so directly. All right, we'll go with that then.
[k]
[charaFadeout A 0.1]
[wt 0.1]
2What do you think, Jason?
[charaFace A 5]
Jason
Hmm... Let's all go in together.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Achilles
Hang on, Leader. What's your reasoning?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
It's standard practice to leave someone standing guard when delving into underground labyrinths like this, right?
[k]
Jason
That's why I don't like it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Achilles
...Gotcha.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
All right then, let's go in.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Charlotte Corday
Okay!
[k]
[messageOff]
[bgm BGM_EVENT_81 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.8]
[charaSet F 1098124510 1 "Da Vinci"]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 21501]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_81 1.5 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
...This labyrinth looks a lot[sr]like the one we saw in Okeanos.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Guess this means the story about Daedalus building it to contain the Minotaur is pretty much the same here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Though it seems like Lord Daedalus's name was never recorded in this Lostbelt's legends...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 25]
[charaFadein F 0.1 1]
Da Vinci
Okay.
[k]
Da Vinci
I'm guessing we'll lose comms right about now.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Goredolf
Huh? Why's that?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 25]
[charaFadein F 0.1 1]
Da Vinci
Because that's what the records from Okeanos say.
[k]
1Right. I remember now.
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 98006000 1 "Demonic Beast"]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
Yes.
[k]
Mash
This was where we met Asterios and Euryale.[sr]That was quite the ordeal, wasn't it?
[k]
[charaFadeout D 0.1]
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[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.5]
[charaTalk H]
[charaFace H 10]
[charaFadein H 0.1 1]
Charlotte Corday
What is it, Jason?[sr]You look like your head is about to split open.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Let's just say all my memories of Okeanos are extremely, extremely bad ones...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Hahaha, now, now.[sr]Think of this as your chance for a new beginning.
[k]
[branchQuestClear ep1_5_user 02000316]
[branchQuestNotClear ep1_5nc_user 02000316]
[label ep1_5_user]
[bgm BGM_EVENT_77 0.1]
Mochizuki Chiyome
In my case, my records say that I once went about calling myself Assassin of Paraíso and causing no end of havoc!
[k]
Mochizuki Chiyome
Apparently, I even tried to enchant Master here by saying something like “Shall I keep you company for the night?”!
[k]
[charaFace C 3]
Mochizuki Chiyome
I have to say, I would be interested in trying that myself at some point!
[k]
1It was one of the scariest things I've ever experienced...
[charaFace C 1]
Mochizuki Chiyome
Then it sounds like it helped you to learn just how terrifying we kunoichi can be.
[k]
Mochizuki Chiyome
Who knows? Perhaps this carefree smile I am wearing now is actually all just an act.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
2It was very exciting...
[charaFace C 1]
Mochizuki Chiyome
Hmm. I see.
[k]
Mochizuki Chiyome
I do apologize for that, Lady Mash,[sr]but I am afraid it was out of my hands.
[k]
Mochizuki Chiyome
I cannot help that I am too beautiful for this world.
[k]
[charaFadeout C 0.1]
[wt 0.1]
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[charaFace D 11]
[charaFadein D 0.1 1]
Mash
G-gnn...
[k]
[charaFadeout D 0.1]
[wt 0.1]
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[charaFace A 6]
[charaFadein A 0.1 1]
Jason
Don't worry about it, Shielder. There are as many fetishes as there are stars in the sky.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Mash
I really fail to see how that's supposed to help me not worry, Jason!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.3]
[branch user_join]
[label ep1_5nc_user]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[branch user_join]
[label user_join]
[charaTalk off]
[bgmStop BGM_EVENT_77 1.0]
[charaFace E 0]
[charaFadein E 0.4 0]
[charaFace F 0]
[charaFadein F 0.4 2]
[wt 0.4]
[se ad23]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mandricardo
Whoop. We've got Demonic Beasts! ...Damn,[sr]there's more of 'em than I thought there'd be!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
They are coming in both behind and in front of us.[sr]I count...twenty-six all together!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
I see. Then it looks like the Minotaur really is gone.
[k]
Jason
There's no way it would let this many weaklings take up residence in its labyrinth otherwise.
[k]
1Either way, we're still surrounded...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Achilles
Hahaha. We might be surrounded[line 2]
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Orion
But it's gonna take way more than a bunch of weaklings like these to challenge me!
[k]
[charaFadeout B 0.1]
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[charaTalk I]
[charaFace I 1]
[charaFace B 1]
[charaFadein I 0.1 0]
[charaFadein B 0.1 2]
Achilles
Oh? In that case, Orion, what would you say to a little contest?
[k]
[charaFace B 6]
Orion
Sounds good to me. I'll even give you a handicap to make up for your injury.
[k]
Achilles
Don't worry about that. I don't need my immortal body to take care of these chumps.
[k]
[charaFace B 0]
Orion
So what'll it be? Whoever kills the most wins?
[k]
Achilles
Whoever kills the most, the fastest!
[k]
[charaFace B 1]
Orion
You're on!
[k]
[charaFadeout I 0.1]
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[wt 0.1]
[charaTalk A]
[charaFace A 0]
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Jason
...Good.
[k]
[charaFace A 6]
Jason
If you guys are that sure you can win,[sr]I can relax and get some shut-eye.
[k]
Jason
Wake me up when you're done.
[k]
[messageOff]
[charaFadeout A 0.4]
[charaMove A 0,-20 0.4]
[wt 0.6]
[se ad144]
[seVolume ad144 0 0.3]
[wt 0.6]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
I don't believe it.[sr]You're actually lying down to sleep!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
Jason
Master, you can handle picking the formation.[sr]You CAN manage that much, right?
[k]
1Will do.
Jason
Good.
[k]
2Don't worry. I've got this.
Jason
Well, well, now look who's on top of things.[sr]All right then, I'll leave you to it.
[k]
[charaFadeout A 0.1]
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[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Here they come!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[input selectBranch]
[messageOff]
[charaSet A 1038000 1 Jason]
[charaSet B 2038000 1 Orion]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 98006000 1 "Demonic Beast"]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 21501]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaPut J 1200,1200]
[bgmStop BGM_EVENT_25 0.4]
[bgmStop BGM_EVENT_70 0.4]
[bgmStop BGM_EVENT_77 0.4]
[bgmStop BGM_EVENT_81 0.4]
[seStop ade36 0.4]
[seStop ad119 0.4]
[seStop ad15 0.4]
[seStop ad23 0.4]
[seStop ad144 0.4]
[wt 0.4]
[soundStopAll]
[bgm BGM_EVENT_80 0.1]
[maskin black 1]
[wait mask]
[label selectBranch]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
Awaiting your orders, Master!
[k]
1Achilles, you take the front.
[charaFadeout D 0.1]
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[skip true]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Achilles
Got it!
[k]
[charaFadeout I 0.1]
[wt 0.1]
2Orion, you take the front.
[charaFadeout D 0.1]
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[skip true]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Orion
You got it, [%1]!
[k]
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[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_2]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_3]
[charaTalk off]
[charaFace I 2]
[charaFace B 2]
[charaFadein I 0.1 0]
[charaFadein B 0.1 2]
Both
Let's do this!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[charaTalk on]
[soundStopAll]
[end]