fgo-game-data/ScriptActionEncrypt/03/0300051920.txt
2021-12-01 08:05:45 +00:00

1651 lines
26 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-05-19-2-0
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 1098183500 1 "Perse Island Hunter"]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 1098183300 1 "Perse Island Resident"]
[charaSet F 1098183400 1 Kynigos]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 85100]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 0.5]
Perse Island Resident
Hon! You're back!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 0]
[charaFace E 1]
[charaFadein E 0.1 2]
Perse Island Hunter
I sure am. And I come bringing[sr]all the meat you could ask for!
[k]
[charaFace E 0]
Perse Island Resident
And who might these folks be?
[k]
[charaFace B 0]
Perse Island Hunter
They say they're here to investigate the labyrinth.
[k]
Perse Island Resident
Huh, okay. What about it are you looking to investigate?
[k]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Well, you know... This and that.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Perse Island Resident
Even though you're still so young and small?[sr]Goodness, you poor thing.
[k]
[charaFace E 4]
Perse Island Resident
I can't believe you have to go around investigating labyrinths when you can't be more than a hundred years old.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Gnnn. [wt 0.8][charaMoveReturn C 0,-10 0.5][charaFace C 0]...Ahem.
[k]
[charaFace C 1]
Mochizuki Chiyome
W-well, what can I say? On my island, it is customary to begin working in one's adolescence.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Perse Island Resident
Anyway, the labyrinth, huh?[sr]Now where was it again...?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0]
[charaFace E 0]
[charaFadein E 0.1 2]
Perse Island Hunter
I'm guessing old man Kynigos will know.
[k]
Perse Island Hunter
I remember him saying he went there way back when.
[k]
Perse Island Resident
Hmm, let's see... I think Kynigos should be living in the oldest house in the village.
[k]
[charaFace E 4]
Perse Island Resident
Though I'm not sure if he's even still alive,[sr]to be honest...
[k]
[messageOff]
[bgm BGM_EVENT_25 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout E 0.1]
[scene 85300]
[wt 0.8]
[fadein black 1.5]
[wait fade]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.4 1]
[wt 0.5]
[bgm BGM_EVENT_25 1.5 1.0]
Kynigos
The labyrinth?[sr]Why would you wanna go somewhere like that?
[k]
Kynigos
You do know there's a monster there, don't you?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Oh, yes, there is no need to worry.[sr]We are quite capable of taking care of monsters.
[k]
Mochizuki Chiyome
All we need is to know how to get there. So if you have[sr]a map, or something of the sort, that would be a huge hel[line 2]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
You know the way you talk?[sr]All stiff and all. It's weird.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[se ad119]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mochizuki Chiyome
[f large]W[messageShake 0.05 3 3 0.4]eird!?
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth C 2]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.4 400,0]
[charaShake A 0.05 3 3 0]
[wt 1.5]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaShakeStop A]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Mash
(Jason's over in the corner not even trying to stifle his laughter!)
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
...Well, whatever.
[k]
Kynigos
This is the map data I used back when I went, so don't blame me if the roads have changed since then.
[k]
[se ad15]
Kynigos
Should I just send it to you then?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 2]
[charaFace F 0]
[charaFadein F 0.1 0]
Mochizuki Chiyome
U-uh, yes, that would be...[sr]I mean, that'd be fine...
[k]
Kynigos
Gosh, I haven't sent data like this in forever.
[k]
1How come?
Kynigos
'Cause there's usually no need to when we're just out here living our lives.
[k]
Mochizuki Chiyome
...Could you not use this functionality to communicate with people far away?
[k]
Kynigos
Why would I need to do that when everyone I'd want to talk to is right here?
[k]
[charaFadeout F 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
I sure don't know anyone on any far-off island.
[k]
Kynigos
It would be one thing if we could use it to communicate with the gods. That would truly be a blessing.
[k]
Kynigos
But there's no point in forming networks between ordinary humans.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Hmm... I suppose you are[line 2][sr]I mean, I s'pose you're right.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Perse Island Hunter
Come on, Kynigos, it's almost time to eat.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Kynigos
I know. I'll be right there.[sr]All right, that's all I've got for you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Thank you for your help.[sr]This will be invaluable.
[k]
[messageOff]
[bgmStop BGM_EVENT_25 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout C 0.1]
[wt 0.8]
[charaSet B 2038000 1 Orion]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 98115300 1 Holmes]
[charaSet J 1098158310 1 Nemo]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 84700]
[fadein black 1.5]
[wait fade]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
These people really do not[line 2][wt 0.8][charaFace C 4]I mean,[sr]don't have any ambitions, do they?
[k]
1It's okay. I think it sounds just fine coming from you.
[charaFace C 3]
Mochizuki Chiyome
(Sniff) Do you really think so, Master?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_94 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Whoa, whoa, come on, Master.
[k]
Jason
She's just trying to stand out.
[k]
Jason
Nobody from anywhere close to modern times would actually talk like that otherwise.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Mochizuki Chiyome
How rude! I will have you know there were plenty of other people from my clan who spoke in this manner!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
(Whoa. A whole village of kunoichi talking like dictionaries...)
[k]
[charaFadeout G 0.1]
[wt 0.1]
2It's okay. You're cuter when you're being polite and all.
[charaFace C 3]
[charaShake C 0.05 0 2 0.4]
[bgm BGM_EVENT_94 0.1]
Mochizuki Chiyome
[f large]Cute!? Wha...!?
[k]
Mochizuki Chiyome
D-d-d-d-do not be ridiculous.[sr]I am a kunoichi first and foremost, remember?
[k]
Mochizuki Chiyome
And cuteness is one of a kunoichi's primary weapons,[sr]so it only makes sense that I would be cute as well.
[k]
Mochizuki Chiyome
What I am trying to say, Master, is that you must have unwittingly fallen prey to my kunoichi charms!
[k]
[charaFace C 1]
Mochizuki Chiyome
...You have my sympathies!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
Dammit, Master, you've got to be more careful with complimenting that one.
[k]
Jason
Any praise this ninja gets goes right to her head.[sr]She's real gullible like that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 2]
[charaFace A 5]
[charaFadein A 0.1 0]
Mochizuki Chiyome
G[messageShake 0.05 3 3 0.4]ullible!? You, Lord Jason, are calling ME gullible!?
[k]
[charaFace A 9]
Jason
And you think I am!?
[k]
Mochizuki Chiyome
You may not be gullible, but you are absolutely beguilable!
[k]
Jason
That's not even a word!
[k]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_94 1.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
...Ahem. At any rate.
[k]
Mochizuki Chiyome
As I was saying, these people truly do not have anything in the way of ambitions or vigor!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
That's just what happens when people spend their whole lives without any kind of technological revolution.
[k]
Jason
When life now looks exactly the same as it did ten thousand years ago, of course they'd lose all appetite for it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 2]
[charaFace A 4]
[charaFadein A 0.1 0]
Charlotte Corday
At least it's a very peaceful way to live...
[k]
Jason
Only because these people haven't[sr]moved past depending on the gods.
[k]
[charaFadeout A 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
You know, Lord Jason, for someone born in the Age of Gods, you certainly do not like them very much.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
You wouldn't either if you'd grown up there.
[k]
Jason
Though I have to say, whether we're talking this Lostbelt or Proper Human History, knowing the Twelve Olympians were robots makes a lot of sense.
[k]
Jason
It explains why their way of thinking was always so incredibly inhuman.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
Huh?
[k]
[charaFace G 0]
Mandricardo
I thought the Greek gods were famous for being,[sr]you know, all too human.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Jason
Yes, and their motives were definitely human. But the conclusions they arrived at, and the way they generally conducted themselves, were all distinctly inhuman.
[k]
Jason
For example, some scholars believe they started the Trojan War to thin out the human population after they decided there were too many of us.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
...Yikes.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Jason
I don't know if that's true or not, but I wouldn't be at all surprised if it was.
[k]
Jason
And let's not forget that in this Lostbelt, the same Twelve Olympians have endured all the way up to the present day.
[k]
Jason
I'm sure even the minor gods live anywhere from a few hundred to a few thousand years here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
You know, that reminds me of something.
[k]
Mash
While it may be to different degrees, you said the Greek gods were robots both here and in Proper Human History, right?
[k]
Mash
But the Divine Spirit-based Servants that we've met[line 2]like Euryale, for example[line 2]all looked like ordinary humans.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
So, if the Twelve Olympians are robots, why aren't the gods who served them robots as well?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
Right. For instance, Orion.[sr]Poseidon is your father, right?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Orion
Yeah, he is.
[k]
Orion
But...I get the feeling I never actually met him back when I was alive.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Holmes
Hmm. I expect that may be very similar to the way myths ebb and flow throughout the world.
[k]
[charaFace F 0]
Holmes
For example, we already know that gods which emerged from concepts and nature across various lands were integrated into Greek mythology.
[k]
Holmes
So while I can't be sure if this is due to the Twelve Olympians themselves or the faith of their worshippers...
[k]
Holmes
...it makes perfect sense in this case that subservient gods would take the form of humans and animals.
[k]
Holmes
After all, these robotic gods clearly came from another planet altogether, and are of a wholly foreign nature.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
But even so, wouldn't the myths end up twisting the forms of these subservient gods to resemble the Olympians?
[k]
Goredolf
I mean, it happens all the time, right?
[k]
Goredolf
When an enemy god from a different land's mythology is changed into a hideous monster...
[k]
Goredolf
...their form ends up changing after the fact to match.
[k]
Goredolf
So why wouldn't that happen to god being made subservient to one of these robots?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
The Olympians may have wished to avoid appearing completely alien to their worshippers.
[k]
Holmes
After all, I rather doubt there was anything else in all of ancient Greece in any way similar to them.
[k]
Holmes
So the fact that Orion looks completely human despite being Poseidon's son is most likely[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Nemo
Yeah, I think you're right.
[k]
Nemo
The Triton side of me still remembers what Poseidon looked like...
[k]
Nemo
...but I think that's only because he gave Triton special treatment, since he entrusted him to defend the sea as his successor.
[k]
Nemo
Whereas I don't think he thought of his “children” who lived on land as anything more than familiars.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Orion
...Yeah, good point! Now that I think about it, I don't actually know a single thing about my old man!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Achilles
My mother was a lesser god,[sr]and looked completely human...
[k]
Achilles
Though that didn't stop my parents from separating because of “irreconcilable differences.”
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Well, suffice to say, I think there's one phrase that sums it up perfectly: “The gods are crazy.”
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Mandricardo
Man, now I'm glad I never had any Divinity of my own...[sr][wt 1.0][charaFace G 0]Anyway, we're here now.
[k]
[messageOff]
[bgmStop BGM_EVENT_70 1.0]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout G 0.1]
[charaEffectStop J bit_talk_10_LowLevel]
[wt 0.8]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 85400]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[cameraMove 1.5 60,0 1.2]
[wt 1.8]
[cameraMove 1.5 -60,0 1.2]
[wt 2.0]
[cameraHome 1.0]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Mandricardo
...There's nobody else here.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
There isn't, is there.[sr]What's the meaning of this?
[k]
Jason
I mean, you'd expect there to be at least a few guards around an island temple by now, right?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Achilles
And there's no way the villagers wouldn't have told them where to find it...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Goredolf
Do you suppose this monster that lives in the labyrinth might have eaten them?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
That seems highly unlikely.
[k]
Holmes
From everything we've been told, he resided deep within the labyrinth, even here in this Lostbelt.
[k]
Holmes
More concretely, there are no signs of a struggle here.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Jason
...I'm getting a bad feeling about this. Should we leave someone on lookout, or should we all go in together?
[k]
1Let's all go in together.
[charaFace A 0]
Jason
Well, well... You don't usually speak up so directly. All right, we'll go with that then.
[k]
[charaFadeout A 0.1]
[wt 0.1]
2What do you think, Jason?
[charaFace A 5]
Jason
Hmm... Let's all go in together.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 12]
[charaFadein I 0.1 1]
Achilles
Hang on, Leader. What's your reasoning?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
It's standard practice to leave someone standing guard when delving into underground labyrinths like this, right?
[k]
Jason
That's why I don't like it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Achilles
...Gotcha.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
All right then, let's go in.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Charlotte Corday
Okay!
[k]
[messageOff]
[bgm BGM_EVENT_81 1.5 0.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[wt 0.8]
[charaSet F 1098124510 1 "Da Vinci"]
[charaSet J 98115000 1 Effect]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[scene 21501]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_81 1.5 1.0]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Mash
...This labyrinth looks a lot[sr]like the one we saw in Okeanos.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
Guess this means the story about Daedalus building it to contain the Minotaur is pretty much the same here.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Though it seems like Lord Daedalus's name was never recorded in this Lostbelt's legends...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk F]
[charaFace F 25]
[charaFadein F 0.1 1]
Da Vinci
Okay.
[k]
Da Vinci
I'm guessing we'll lose comms right about now.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Goredolf
Huh? Why's that?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 25]
[charaFadein F 0.1 1]
Da Vinci
Because that's what the records from Okeanos say.
[k]
1Right. I remember now.
[charaFadeout F 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 98006000 1 "Demonic Beast"]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
Yes.
[k]
Mash
This was where we met Asterios and Euryale.[sr]That was quite the ordeal, wasn't it?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_81 1.5]
[charaTalk H]
[charaFace H 10]
[charaFadein H 0.1 1]
Charlotte Corday
What is it, Jason?[sr]You look like your head is about to split open.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadein A 0.1 1]
Jason
Let's just say all my memories of Okeanos are extremely, extremely bad ones...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Hahaha, now, now.[sr]Think of this as your chance for a new beginning.
[k]
[branchQuestClear ep1_5_user 02000316]
[branchQuestNotClear ep1_5nc_user 02000316]
[label ep1_5_user]
[bgm BGM_EVENT_77 0.1]
Mochizuki Chiyome
In my case, my records say that I once went about calling myself Assassin of Paraíso and causing no end of havoc!
[k]
Mochizuki Chiyome
Apparently, I even tried to enchant Master here by saying something like “Shall I keep you company for the night?”!
[k]
[charaFace C 3]
Mochizuki Chiyome
I have to say, I would be interested in trying that myself at some point!
[k]
1It was one of the scariest things I've ever experienced...
[charaFace C 1]
Mochizuki Chiyome
Then it sounds like it helped you to learn just how terrifying we kunoichi can be.
[k]
Mochizuki Chiyome
Who knows? Perhaps this carefree smile I am wearing now is actually all just an act.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.3]
2It was very exciting...
[charaFace C 1]
Mochizuki Chiyome
Hmm. I see.
[k]
Mochizuki Chiyome
I do apologize for that, Lady Mash,[sr]but I am afraid it was out of my hands.
[k]
Mochizuki Chiyome
I cannot help that I am too beautiful for this world.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Mash
G-gnn...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Jason
Don't worry about it, Shielder. There are as many fetishes as there are stars in the sky.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Mash
I really fail to see how that's supposed to help me not worry, Jason!
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.3]
[branch user_join]
[label ep1_5nc_user]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[branch user_join]
[label user_join]
[charaTalk off]
[bgmStop BGM_EVENT_77 1.0]
[charaFace E 0]
[charaFadein E 0.4 0]
[charaFace F 0]
[charaFadein F 0.4 2]
[wt 0.4]
[se ad23]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[charaTalk on]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Mandricardo
Whoop. We've got Demonic Beasts! ...Damn,[sr]there's more of 'em than I thought there'd be!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
They are coming in both behind and in front of us.[sr]I count...twenty-six all together!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Jason
I see. Then it looks like the Minotaur really is gone.
[k]
Jason
There's no way it would let this many weaklings take up residence in its labyrinth otherwise.
[k]
1Either way, we're still surrounded...
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 1]
Achilles
Hahaha. We might be surrounded[line 2]
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Orion
But it's gonna take way more than a bunch of weaklings like these to challenge me!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFace B 1]
[charaFadein I 0.1 0]
[charaFadein B 0.1 2]
Achilles
Oh? In that case, Orion, what would you say to a little contest?
[k]
[charaFace B 6]
Orion
Sounds good to me. I'll even give you a handicap to make up for your injury.
[k]
Achilles
Don't worry about that. I don't need my immortal body to take care of these chumps.
[k]
[charaFace B 0]
Orion
So what'll it be? Whoever kills the most wins?
[k]
Achilles
Whoever kills the most, the fastest!
[k]
[charaFace B 1]
Orion
You're on!
[k]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Jason
...Good.
[k]
[charaFace A 6]
Jason
If you guys are that sure you can win,[sr]I can relax and get some shut-eye.
[k]
Jason
Wake me up when you're done.
[k]
[messageOff]
[charaFadeout A 0.4]
[charaMove A 0,-20 0.4]
[wt 0.6]
[se ad144]
[seVolume ad144 0 0.3]
[wt 0.6]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Charlotte Corday
I don't believe it.[sr]You're actually lying down to sleep!?
[k]
[charaFadeout H 0.1]
[wt 0.1]
Jason
Master, you can handle picking the formation.[sr]You CAN manage that much, right?
[k]
1Will do.
Jason
Good.
[k]
2Don't worry. I've got this.
Jason
Well, well, now look who's on top of things.[sr]All right then, I'll leave you to it.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mochizuki Chiyome
Here they come!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[input selectBranch]
[messageOff]
[charaSet A 1038000 1 Jason]
[charaSet B 2038000 1 Orion]
[charaSet C 6029001 1 "Mochizuki Chiyome"]
[charaSet D 8001410 1 Mash]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 98006000 1 "Demonic Beast"]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 6038002 1 "Charlotte Corday"]
[charaSet I 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 21501]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaPut J 1200,1200]
[bgmStop BGM_EVENT_25 0.4]
[bgmStop BGM_EVENT_70 0.4]
[bgmStop BGM_EVENT_77 0.4]
[bgmStop BGM_EVENT_81 0.4]
[seStop ade36 0.4]
[seStop ad119 0.4]
[seStop ad15 0.4]
[seStop ad23 0.4]
[seStop ad144 0.4]
[wt 0.4]
[soundStopAll]
[bgm BGM_EVENT_80 0.1]
[maskin black 1]
[wait mask]
[label selectBranch]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Mash
Awaiting your orders, Master!
[k]
1Achilles, you take the front.
[charaFadeout D 0.1]
[wt 0.1]
[skip true]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Achilles
Got it!
[k]
[charaFadeout I 0.1]
[wt 0.1]
2Orion, you take the front.
[charaFadeout D 0.1]
[wt 0.1]
[skip true]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Orion
You got it, [%1]!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_2]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_3]
[charaTalk off]
[charaFace I 2]
[charaFace B 2]
[charaFadein I 0.1 0]
[charaFadein B 0.1 2]
Both
Let's do this!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[charaTalk on]
[soundStopAll]
[end]