1651 lines
26 KiB
Plaintext
1651 lines
26 KiB
Plaintext
|
||
$03-00-05-19-2-0
|
||
|
||
|
||
[soundStopAll]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[charaSet A 1038000 1 Jason]
|
||
[charaSet B 1098183500 1 "Perse Island Hunter"]
|
||
[charaSet C 6029001 1 "Mochizuki Chiyome"]
|
||
[charaSet D 8001410 1 Mash]
|
||
[charaSet E 1098183300 1 "Perse Island Resident"]
|
||
[charaSet F 1098183400 1 Kynigos]
|
||
[charaSet G 4039002 1 Mandricardo]
|
||
[charaSet H 6038002 1 "Charlotte Corday"]
|
||
[charaSet I 4029001 1 Achilles]
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
|
||
[scene 85100]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.4 1]
|
||
[wt 0.5]
|
||
|
||
@Perse Island Resident
|
||
Hon! You're back!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 0]
|
||
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 2]
|
||
|
||
@Perse Island Hunter
|
||
I sure am. And I come bringing[sr]all the meat you could ask for!
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Perse Island Resident
|
||
And who might these folks be?
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Perse Island Hunter
|
||
They say they're here to investigate the labyrinth.
|
||
[k]
|
||
|
||
@Perse Island Resident
|
||
Huh, okay. What about it are you looking to investigate?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Well, you know... This and that.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Perse Island Resident
|
||
Even though you're still so young and small?[sr]Goodness, you poor thing.
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
|
||
@Perse Island Resident
|
||
I can't believe you have to go around investigating labyrinths when you can't be more than a hundred years old.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Gnnn. [wt 0.8][charaMoveReturn C 0,-10 0.5][charaFace C 0]...Ahem.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Mochizuki Chiyome
|
||
W-well, what can I say? On my island, it is customary to begin working in one's adolescence.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
|
||
|
||
|
||
|
||
@Perse Island Resident
|
||
Anyway, the labyrinth, huh?[sr]Now where was it again...?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 2]
|
||
|
||
@Perse Island Hunter
|
||
I'm guessing old man Kynigos will know.
|
||
[k]
|
||
|
||
@Perse Island Hunter
|
||
I remember him saying he went there way back when.
|
||
[k]
|
||
|
||
@Perse Island Resident
|
||
Hmm, let's see... I think Kynigos should be living in the oldest house in the village.
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
|
||
@Perse Island Resident
|
||
Though I'm not sure if he's even still alive,[sr]to be honest...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_25 1.5 0.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout E 0.1]
|
||
|
||
[scene 85300]
|
||
|
||
[wt 0.8]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.4 1]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_EVENT_25 1.5 1.0]
|
||
|
||
@Kynigos
|
||
The labyrinth?[sr]Why would you wanna go somewhere like that?
|
||
[k]
|
||
|
||
@Kynigos
|
||
You do know there's a monster there, don't you?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Oh, yes, there is no need to worry.[sr]We are quite capable of taking care of monsters.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
All we need is to know how to get there. So if you have[sr]a map, or something of the sort, that would be a huge hel[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Kynigos
|
||
You know the way you talk?[sr]All stiff and all. It's weird.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad119]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
[f large]W[messageShake 0.05 3 3 0.4]eird!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk depthOff]
|
||
|
||
[charaDepth A 1]
|
||
[charaDepth C 2]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.4 400,0]
|
||
[charaShake A 0.05 3 3 0]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaShakeStop A]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
(Jason's over in the corner not even trying to stifle his laughter!)
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Kynigos
|
||
...Well, whatever.
|
||
[k]
|
||
|
||
@Kynigos
|
||
This is the map data I used back when I went, so don't blame me if the roads have changed since then.
|
||
[k]
|
||
|
||
[se ad15]
|
||
|
||
@Kynigos
|
||
Should I just send it to you then?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 2]
|
||
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0]
|
||
|
||
@Mochizuki Chiyome
|
||
U-uh, yes, that would be...[sr]I mean, that'd be fine...
|
||
[k]
|
||
|
||
@Kynigos
|
||
Gosh, I haven't sent data like this in forever.
|
||
[k]
|
||
|
||
?1:How come?
|
||
?!
|
||
|
||
@Kynigos
|
||
'Cause there's usually no need to when we're just out here living our lives.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
...Could you not use this functionality to communicate with people far away?
|
||
[k]
|
||
|
||
@Kynigos
|
||
Why would I need to do that when everyone I'd want to talk to is right here?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Kynigos
|
||
I sure don't know anyone on any far-off island.
|
||
[k]
|
||
|
||
@Kynigos
|
||
It would be one thing if we could use it to communicate with the gods. That would truly be a blessing.
|
||
[k]
|
||
|
||
@Kynigos
|
||
But there's no point in forming networks between ordinary humans.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Hmm... I suppose you are[line 2][sr]I mean, I s'pose you're right.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Perse Island Hunter
|
||
Come on, Kynigos, it's almost time to eat.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Kynigos
|
||
I know. I'll be right there.[sr]All right, that's all I've got for you.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Thank you for your help.[sr]This will be invaluable.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_25 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.8]
|
||
|
||
|
||
[charaSet B 2038000 1 Orion]
|
||
[charaSet E 1098123210 1 Goredolf]
|
||
[charaSet F 98115300 1 Holmes]
|
||
[charaSet J 1098158310 1 Nemo]
|
||
|
||
[charaPut J 1200,1200]
|
||
[charaEffect J bit_talk_10_LowLevel]
|
||
|
||
[scene 84700]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
These people really do not[line 2][wt 0.8][charaFace C 4]I mean,[sr]don't have any ambitions, do they?
|
||
[k]
|
||
|
||
?1:It's okay. I think it sounds just fine coming from you.
|
||
|
||
[charaFace C 3]
|
||
|
||
@Mochizuki Chiyome
|
||
(Sniff) Do you really think so, Master?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
Whoa, whoa, come on, Master.
|
||
[k]
|
||
|
||
@Jason
|
||
She's just trying to stand out.
|
||
[k]
|
||
|
||
@Jason
|
||
Nobody from anywhere close to modern times would actually talk like that otherwise.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
How rude! I will have you know there were plenty of other people from my clan who spoke in this manner!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
(Whoa. A whole village of kunoichi talking like dictionaries...)
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:It's okay. You're cuter when you're being polite and all.
|
||
|
||
[charaFace C 3]
|
||
[charaShake C 0.05 0 2 0.4]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
@Mochizuki Chiyome
|
||
[f large]Cute!? Wha...!?
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
D-d-d-d-do not be ridiculous.[sr]I am a kunoichi first and foremost, remember?
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
And cuteness is one of a kunoichi's primary weapons,[sr]so it only makes sense that I would be cute as well.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
What I am trying to say, Master, is that you must have unwittingly fallen prey to my kunoichi charms!
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Mochizuki Chiyome
|
||
...You have my sympathies!!!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
|
||
|
||
@Jason
|
||
Dammit, Master, you've got to be more careful with complimenting that one.
|
||
[k]
|
||
|
||
@Jason
|
||
Any praise this ninja gets goes right to her head.[sr]She's real gullible like that.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 2]
|
||
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 0]
|
||
|
||
@Mochizuki Chiyome
|
||
G[messageShake 0.05 3 3 0.4]ullible!? You, Lord Jason, are calling ME gullible!?
|
||
[k]
|
||
|
||
[charaFace A 9]
|
||
|
||
@Jason
|
||
And you think I am!?
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
You may not be gullible, but you are absolutely beguilable!
|
||
[k]
|
||
|
||
@Jason
|
||
That's not even a word!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
...Ahem. At any rate.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
As I was saying, these people truly do not have anything in the way of ambitions or vigor!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
That's just what happens when people spend their whole lives without any kind of technological revolution.
|
||
[k]
|
||
|
||
@Jason
|
||
When life now looks exactly the same as it did ten thousand years ago, of course they'd lose all appetite for it.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 2]
|
||
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 0]
|
||
|
||
@Charlotte Corday
|
||
At least it's a very peaceful way to live...
|
||
[k]
|
||
|
||
@Jason
|
||
Only because these people haven't[sr]moved past depending on the gods.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
You know, Lord Jason, for someone born in the Age of Gods, you certainly do not like them very much.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
You wouldn't either if you'd grown up there.
|
||
[k]
|
||
|
||
@Jason
|
||
Though I have to say, whether we're talking this Lostbelt or Proper Human History, knowing the Twelve Olympians were robots makes a lot of sense.
|
||
[k]
|
||
|
||
@Jason
|
||
It explains why their way of thinking was always so incredibly inhuman.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
Huh?
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Mandricardo
|
||
I thought the Greek gods were famous for being,[sr]you know, all too human.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
Yes, and their motives were definitely human. But the conclusions they arrived at, and the way they generally conducted themselves, were all distinctly inhuman.
|
||
[k]
|
||
|
||
@Jason
|
||
For example, some scholars believe they started the Trojan War to thin out the human population after they decided there were too many of us.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
...Yikes.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 11]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
I don't know if that's true or not, but I wouldn't be at all surprised if it was.
|
||
[k]
|
||
|
||
@Jason
|
||
And let's not forget that in this Lostbelt, the same Twelve Olympians have endured all the way up to the present day.
|
||
[k]
|
||
|
||
@Jason
|
||
I'm sure even the minor gods live anywhere from a few hundred to a few thousand years here.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
You know, that reminds me of something.
|
||
[k]
|
||
|
||
@Mash
|
||
While it may be to different degrees, you said the Greek gods were robots both here and in Proper Human History, right?
|
||
[k]
|
||
|
||
@Mash
|
||
But the Divine Spirit-based Servants that we've met[line 2]like Euryale, for example[line 2]all looked like ordinary humans.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk E]
|
||
[charaFace E 10]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Goredolf
|
||
So, if the Twelve Olympians are robots, why aren't the gods who served them robots as well?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Right. For instance, Orion.[sr]Poseidon is your father, right?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
Yeah, he is.
|
||
[k]
|
||
|
||
@Orion
|
||
But...I get the feeling I never actually met him back when I was alive.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Holmes
|
||
Hmm. I expect that may be very similar to the way myths ebb and flow throughout the world.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
|
||
@Holmes
|
||
For example, we already know that gods which emerged from concepts and nature across various lands were integrated into Greek mythology.
|
||
[k]
|
||
|
||
@Holmes
|
||
So while I can't be sure if this is due to the Twelve Olympians themselves or the faith of their worshippers...
|
||
[k]
|
||
|
||
@Holmes
|
||
...it makes perfect sense in this case that subservient gods would take the form of humans and animals.
|
||
[k]
|
||
|
||
@Holmes
|
||
After all, these robotic gods clearly came from another planet altogether, and are of a wholly foreign nature.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 10]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Goredolf
|
||
But even so, wouldn't the myths end up twisting the forms of these subservient gods to resemble the Olympians?
|
||
[k]
|
||
|
||
@Goredolf
|
||
I mean, it happens all the time, right?
|
||
[k]
|
||
|
||
@Goredolf
|
||
When an enemy god from a different land's mythology is changed into a hideous monster...
|
||
[k]
|
||
|
||
@Goredolf
|
||
...their form ends up changing after the fact to match.
|
||
[k]
|
||
|
||
@Goredolf
|
||
So why wouldn't that happen to god being made subservient to one of these robots?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Holmes
|
||
The Olympians may have wished to avoid appearing completely alien to their worshippers.
|
||
[k]
|
||
|
||
@Holmes
|
||
After all, I rather doubt there was anything else in all of ancient Greece in any way similar to them.
|
||
[k]
|
||
|
||
@Holmes
|
||
So the fact that Orion looks completely human despite being Poseidon's son is most likely[line 2]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Nemo
|
||
Yeah, I think you're right.
|
||
[k]
|
||
|
||
@Nemo
|
||
The Triton side of me still remembers what Poseidon looked like...
|
||
[k]
|
||
|
||
@Nemo
|
||
...but I think that's only because he gave Triton special treatment, since he entrusted him to defend the sea as his successor.
|
||
[k]
|
||
|
||
@Nemo
|
||
Whereas I don't think he thought of his “children” who lived on land as anything more than familiars.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
...Yeah, good point! Now that I think about it, I don't actually know a single thing about my old man!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
My mother was a lesser god,[sr]and looked completely human...
|
||
[k]
|
||
|
||
@Achilles
|
||
Though that didn't stop my parents from separating because of “irreconcilable differences.”
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
Well, suffice to say, I think there's one phrase that sums it up perfectly: “The gods are crazy.”
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
Man, now I'm glad I never had any Divinity of my own...[sr][wt 1.0][charaFace G 0]Anyway, we're here now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_70 1.0]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaEffectStop J bit_talk_10_LowLevel]
|
||
[wt 0.8]
|
||
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[charaPut J 1200,1200]
|
||
[charaEffect J bit_talk_10_LowLevel]
|
||
|
||
[scene 85400]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[cameraMove 1.5 60,0 1.2]
|
||
[wt 1.8]
|
||
[cameraMove 1.5 -60,0 1.2]
|
||
[wt 2.0]
|
||
[cameraHome 1.0]
|
||
[wt 1.2]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
...There's nobody else here.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
There isn't, is there.[sr]What's the meaning of this?
|
||
[k]
|
||
|
||
@Jason
|
||
I mean, you'd expect there to be at least a few guards around an island temple by now, right?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
And there's no way the villagers wouldn't have told them where to find it...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk E]
|
||
[charaFace E 10]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Goredolf
|
||
Do you suppose this monster that lives in the labyrinth might have eaten them?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Holmes
|
||
That seems highly unlikely.
|
||
[k]
|
||
|
||
@Holmes
|
||
From everything we've been told, he resided deep within the labyrinth, even here in this Lostbelt.
|
||
[k]
|
||
|
||
@Holmes
|
||
More concretely, there are no signs of a struggle here.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaEffectStop J bit_talk_10_LowLevel]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
...I'm getting a bad feeling about this. Should we leave someone on lookout, or should we all go in together?
|
||
[k]
|
||
|
||
?1:Let's all go in together.
|
||
|
||
[charaFace A 0]
|
||
|
||
@Jason
|
||
Well, well... You don't usually speak up so directly. All right, we'll go with that then.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:What do you think, Jason?
|
||
|
||
[charaFace A 5]
|
||
|
||
@Jason
|
||
Hmm... Let's all go in together.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 12]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
Hang on, Leader. What's your reasoning?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
It's standard practice to leave someone standing guard when delving into underground labyrinths like this, right?
|
||
[k]
|
||
|
||
@Jason
|
||
That's why I don't like it.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
...Gotcha.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
All right then, let's go in.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Charlotte Corday
|
||
Okay!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_81 1.5 0.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.8]
|
||
|
||
[charaSet F 1098124510 1 "Da Vinci"]
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[charaPut J 1200,1200]
|
||
[charaEffect J bit_talk_10_LowLevel]
|
||
|
||
[scene 21501]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_81 1.5 1.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
...This labyrinth looks a lot[sr]like the one we saw in Okeanos.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Jason
|
||
Guess this means the story about Daedalus building it to contain the Minotaur is pretty much the same here.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Mochizuki Chiyome
|
||
Though it seems like Lord Daedalus's name was never recorded in this Lostbelt's legends...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk F]
|
||
[charaFace F 25]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Da Vinci
|
||
Okay.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I'm guessing we'll lose comms right about now.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 7]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Goredolf
|
||
Huh? Why's that?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 25]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Da Vinci
|
||
Because that's what the records from Okeanos say.
|
||
[k]
|
||
|
||
?1:Right. I remember now.
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaSet E 98006000 1 "Demonic Beast"]
|
||
[charaSet F 98006000 1 "Demonic Beast"]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Yes.
|
||
[k]
|
||
|
||
@Mash
|
||
This was where we met Asterios and Euryale.[sr]That was quite the ordeal, wasn't it?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 1.5]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 10]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Charlotte Corday
|
||
What is it, Jason?[sr]You look like your head is about to split open.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
Let's just say all my memories of Okeanos are extremely, extremely bad ones...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Hahaha, now, now.[sr]Think of this as your chance for a new beginning.
|
||
[k]
|
||
|
||
|
||
|
||
[branchQuestClear ep1_5_user 02000316]
|
||
[branchQuestNotClear ep1_5nc_user 02000316]
|
||
|
||
[label ep1_5_user]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
@Mochizuki Chiyome
|
||
In my case, my records say that I once went about calling myself Assassin of Paraíso and causing no end of havoc!
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
Apparently, I even tried to enchant Master here by saying something like “Shall I keep you company for the night?”!
|
||
[k]
|
||
|
||
[charaFace C 3]
|
||
|
||
@Mochizuki Chiyome
|
||
I have to say, I would be interested in trying that myself at some point!
|
||
[k]
|
||
|
||
?1:It was one of the scariest things I've ever experienced...
|
||
|
||
[charaFace C 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Then it sounds like it helped you to learn just how terrifying we kunoichi can be.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
Who knows? Perhaps this carefree smile I am wearing now is actually all just an act.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.3]
|
||
|
||
?2:It was very exciting...
|
||
|
||
[charaFace C 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Hmm. I see.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
I do apologize for that, Lady Mash,[sr]but I am afraid it was out of my hands.
|
||
[k]
|
||
|
||
@Mochizuki Chiyome
|
||
I cannot help that I am too beautiful for this world.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 11]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
G-gnn...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
Don't worry about it, Shielder. There are as many fetishes as there are stars in the sky.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 14]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
I really fail to see how that's supposed to help me not worry, Jason!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.3]
|
||
|
||
?!
|
||
|
||
[branch user_join]
|
||
|
||
[label ep1_5nc_user]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[branch user_join]
|
||
|
||
[label user_join]
|
||
|
||
[charaTalk off]
|
||
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 0]
|
||
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 2]
|
||
|
||
[wt 0.4]
|
||
[se ad23]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Mandricardo
|
||
Whoop. We've got Demonic Beasts! ...Damn,[sr]there's more of 'em than I thought there'd be!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
They are coming in both behind and in front of us.[sr]I count...twenty-six all together!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
I see. Then it looks like the Minotaur really is gone.
|
||
[k]
|
||
|
||
@Jason
|
||
There's no way it would let this many weaklings take up residence in its labyrinth otherwise.
|
||
[k]
|
||
|
||
?1:Either way, we're still surrounded...
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
Hahaha. We might be surrounded[line 2]
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
But it's gonna take way more than a bunch of weaklings like these to challenge me!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFace B 1]
|
||
[charaFadein I 0.1 0]
|
||
[charaFadein B 0.1 2]
|
||
|
||
@Achilles
|
||
Oh? In that case, Orion, what would you say to a little contest?
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
|
||
@Orion
|
||
Sounds good to me. I'll even give you a handicap to make up for your injury.
|
||
[k]
|
||
|
||
@Achilles
|
||
Don't worry about that. I don't need my immortal body to take care of these chumps.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Orion
|
||
So what'll it be? Whoever kills the most wins?
|
||
[k]
|
||
|
||
@Achilles
|
||
Whoever kills the most, the fastest!
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Orion
|
||
You're on!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Jason
|
||
...Good.
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
|
||
@Jason
|
||
If you guys are that sure you can win,[sr]I can relax and get some shut-eye.
|
||
[k]
|
||
|
||
@Jason
|
||
Wake me up when you're done.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.4]
|
||
[charaMove A 0,-20 0.4]
|
||
[wt 0.6]
|
||
[se ad144]
|
||
[seVolume ad144 0 0.3]
|
||
[wt 0.6]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Charlotte Corday
|
||
I don't believe it.[sr]You're actually lying down to sleep!?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
@Jason
|
||
Master, you can handle picking the formation.[sr]You CAN manage that much, right?
|
||
[k]
|
||
|
||
?1:Will do.
|
||
|
||
@Jason
|
||
Good.
|
||
[k]
|
||
|
||
?2:Don't worry. I've got this.
|
||
|
||
@Jason
|
||
Well, well, now look who's on top of things.[sr]All right then, I'll leave you to it.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mochizuki Chiyome
|
||
Here they come!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[input selectBranch]
|
||
[messageOff]
|
||
|
||
[charaSet A 1038000 1 Jason]
|
||
[charaSet B 2038000 1 Orion]
|
||
[charaSet C 6029001 1 "Mochizuki Chiyome"]
|
||
[charaSet D 8001410 1 Mash]
|
||
[charaSet E 98006000 1 "Demonic Beast"]
|
||
[charaSet F 98006000 1 "Demonic Beast"]
|
||
[charaSet G 4039002 1 Mandricardo]
|
||
[charaSet H 6038002 1 "Charlotte Corday"]
|
||
[charaSet I 4029001 1 Achilles]
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[scene 21501]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
|
||
[charaPut J 1200,1200]
|
||
|
||
[bgmStop BGM_EVENT_25 0.4]
|
||
[bgmStop BGM_EVENT_70 0.4]
|
||
[bgmStop BGM_EVENT_77 0.4]
|
||
[bgmStop BGM_EVENT_81 0.4]
|
||
|
||
[seStop ade36 0.4]
|
||
[seStop ad119 0.4]
|
||
[seStop ad15 0.4]
|
||
[seStop ad23 0.4]
|
||
[seStop ad144 0.4]
|
||
|
||
[wt 0.4]
|
||
[soundStopAll]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[maskin black 1]
|
||
[wait mask]
|
||
[label selectBranch]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Mash
|
||
Awaiting your orders, Master!
|
||
[k]
|
||
|
||
|
||
?1:Achilles, you take the front.
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[skip true]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Achilles
|
||
Got it!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Orion, you take the front.
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[skip true]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Orion
|
||
You got it, [%1]!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
|
||
|
||
[label INPUT_SELECT_BRANCH_1]
|
||
[branch INPUT_SELECT_BRANCH_3]
|
||
|
||
[label INPUT_SELECT_BRANCH_2]
|
||
[branch INPUT_SELECT_BRANCH_3]
|
||
|
||
[label INPUT_SELECT_BRANCH_3]
|
||
|
||
[charaTalk off]
|
||
[charaFace I 2]
|
||
[charaFace B 2]
|
||
[charaFadein I 0.1 0]
|
||
[charaFadein B 0.1 2]
|
||
|
||
@Both
|
||
Let's do this!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[charaTalk on]
|
||
[soundStopAll]
|
||
[end]
|