fgo-game-data/ScriptActionEncrypt/03/0300053041.txt

777 lines
12 KiB
Plaintext
Raw Normal View History

2021-12-01 08:05:45 +00:00
03-00-05-30-3-1
[soundStopAll]
[charaSet A 2030002 1 Chiron]
[charaSet B 1038000 1 Jason]
[charaSet C 1098158310 1 Nemo]
[charaSet D 9005001 1 Holmes]
[charaSet E 8001410 1 Mash]
[charaSet F 1038000 1 "Jason (Silhouette)"]
[charaFilter F silhouette 00000080]
[charaSet G 1098184610 1 Jason]
[sceneSet H 10001 1]
[charaScale H 1.01]
[charaSet I 98115000 1 "Effect Dummy"]
[charaSet J 98115000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[bgm BGM_EVENT_24 0.1]
[wt 0.5]
[se ad831]
[cameraMove 0 0,0 1.01]
[scene 86601]
[fadein black 1.0]
[wait fade]
[se ad609]
[shake 0.02 3 3 1.0]
[effect bit_talk_explosion 50,-100]
[se ad805]
[seVolume ad805 0 0.2]
[se ade188]
[seVolume ade188 0 0.2]
[se ad767]
[seVolume ad767 0 0.2]
[wt 2.0]
[seStop ad805 1.0]
[seStop ade188 1.0]
[seStop ad767 1.0]
[se ad609]
[shake 0.02 3 3 0.4]
[charaPut I -50,20]
[charaEffect I bit_talk_explosion]
[wt 1.2]
[se ad609]
[shake 0.02 3 3 0.4]
[effect bit_talk_explosion 320,-40]
[wt 0.4]
[se ad609]
[shake 0.02 3 3 1.2]
[fowardEffect bit_talk_explosion -400,160]
[wt 2.0]
[9bb9ff]P.A. System[-]
[9bb9ff]Rebooting... Impossible.[sr]Target elimination... Impossible.[-]
[k]
[messageOff]
[se ad61]
[wt 0.8]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[se ade36]
[se ad813]
[wt 0.8]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[se ad823]
[wt 0.3]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF80]
[se ade36]
[se ad813]
[wt 0.8]
[seStop ad61 2.0]
[9bb9ff]P.A. System[-]
[9bb9ff]Logic unit... Inoperable. Weapon control systems...[-][sr][9bb9ff]Ninety-nine percent destroyed.[-]
[k]
[9bb9ff]P.A. System[-]
[9bb9ff]Rebooting... Rebooting... Rebooting... SYSTEM ERROR[sr]Rebooting... ERROR. System purge... Impossible.[-]
[k]
[se ad31]
[seVolume ad31 0 0]
[9bb9ff]P.A. System[-]
[9bb9ff]Backup systems... Inoperable.[seVolume ad31 0.6 0.6][sr]Francis Drake... Lost.[-]
[k]
[9bb9ff]P.A. System[-]
[9bb9ff]Emotion unit moral/ethical safeguards inoperable. Sending distress signal to Olympus... ERROR. Damage sustained to all units... Over ninety percent.[-]
[k]
[9bb9ff]P.A. System[-]
[9bb9ff]Unit connection system error. CPU overload-induced freezing... Six hundred eighteen seconds. Time to complete system failure... One hundred seconds.[-]
[k]
[seVolume ad31 0 0]
[9bb9ff]P.A. System[-]
[9bb9ff]...D... D-d... Damn you, Chaldea. Damn you, humans.[seVolume ad31 0 1.0][sr]Damn you, Proper Human History...![wt 0.2][seVolume ad31 0 0][wt 0.1][seVolume ad31 0 1.0][-]
[k]
[9bb9ff]P.A. System[-]
[9bb9ff]Body...destroyed... Time to...total shutdown... No...[sr]Gods can't die... Gods can't die! Gods can't die![-]
[k]
[messageOff]
[seStop ad831 5.0]
[bgmStop BGM_EVENT_24 0.8]
[seStop ad31 1.0]
[wt 1.0]
[bgm BGM_EVENT_75 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Jason
That's one hell of a conniption. But it looks like it's almost over.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[9bb9ff]P.A. System[-]
[9bb9ff]Searching memory unit...[-]
[k]
[messageOff]
[charaPut A 1]
[charaEffect A bit_talk_06]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 1.5]
Chiron
So this is it...
[k]
Chiron
But...how did I lose?[sr]No... How did you all win?
[k]
Chiron
You should never have even had a chance...[sr]We outmatched you in every possible sense...
[k]
Chiron
Not just in numbers. I'm certain we were far stronger than you...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk B]
[charaFace B 19]
[charaFadein B 0.1 1]
Jason
True, I get where you're coming from.
[k]
[charaFace B 10]
Jason
I can't speak for the other times, but while Heracles might have taken the Cerberi on his own this time...
[k]
Jason
...the rest of the Servants never could have beaten them without ganging up and fighting them all at once.
[k]
Jason
Even Achilles wasn't at his best, thanks to his heel being shot.
[k]
Jason
I'd say Orion was the closest thing we had to a decent fighter.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Chiron
That only makes the question more urgent.[sr]How did you do it?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Jason
That's the thing, Chiron.[sr]There is no clear answer to that question.
[k]
Jason
All we had going for us was our will to succeed.
[k]
[charaFace B 0]
Jason
We were determined to win no matter what, and we swore to keep on going even when things seemed hopeless.
[k]
Jason
You lot, on the other hand, had everything going for you.
[k]
Jason
It was almost like you'd been preparing for a wholly different enemy to show up at some point.
[k]
Jason
And above all, you had the peace of mind of knowing you were on the side of the gods.
[k]
Jason
From where I stand, I'd say that was your side's biggest failing.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut A 1]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 1]
Chiron
Hmm. I'm not sure I buy that...but I suppose it is one way of thinking about the issue.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut A 1200,1200]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Jason
I see you're still just as much of a sore loser as ever!
[k]
[messageOff]
[bgmStop BGM_EVENT_75 1.0]
[charaFadeout B 0.1]
[wt 0.1]
[se ad14]
[shake 0.02 3 3 0]
[wt 1.4]
[se ad629]
[seVolume ad629 0 0]
[seVolume ad629 1.0 1.0]
[wt 1.4]
[seStop ad629 0.4]
[se ad731]
[shake 0.03 4 4 1.4]
[wt 2.0]
[seStop ad14 1.0]
[bgm BGM_EVENT_82 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Holmes
Hurry! We just got a transmission from Nemo!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Nemo
That was a great frontline operation.[sr]Well done, all of you.
[k]
[charaFace C 5]
Nemo
But I'm afraid the celebrations will have to wait.
[k]
Nemo
As I suspected, Poseidon's whole body is starting to break down now that his cores have all been destroyed.
[k]
Nemo
So you need to get back to the Storm Border as soon as possible. I'll hold back and wait for you as long as I can.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
Mash
U-understood![sr]Let's hurry, Master!
[k]
Mash
You too, Jason!
[k]
[messageOff]
[bgmStop BGM_EVENT_82 0.8]
[charaFadeout E 0.1]
[wt 1.0]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Jason
Hm? Oh, no thanks. I'm good here.[sr]Besides, I'm exhausted.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Mash
...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
[wt 0.8]
1...Are you sure?
[bgm BGM_EVENT_78 0.1]
[charaFace B 8]
Jason
...Yeah, I'm sure. The next time you summon me, make sure it's nooothing like this whole mess!
[k]
[charaFace B 21]
Jason
Ugh, I'm seriously exhausted![sr]I'm never doing this kind of thing ever again!
[k]
Jason
Go on, get out of here![sr]Let me get some rest already!
[k]
1Jason!
[charaFace B 5]
Jason
What?
[k]
[messageOff]
[cameraMove 0.4 0,-10 1.1]
[wt 0.2]
[charaShake B 0.02 2 2 0.4]
[se ad183]
[wt 0.5]
[charaFace B 3]
[wt 0.8]
[charaFace B 21]
Jason
...Can you let go of me now?[sr]Besides, you have a boat to catch.
[k]
1Thank you!
[charaFace B 21]
Jason
Will you stop it already? I've heard more than enough praise for one materialization. Go on, shoo.
[k]
[messageOff]
[cameraMove 0.4 0,0 1.01]
[wt 0.8]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 7]
[charaFadein E 0.1 1]
Mash
Jaso[line 2][wt 0.5][charaFace E 6]Master?
[k]
[messageOff]
[wt 0.1]
[se ad215]
[charaShake E 0.02 3 3 0.4]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 1]
[wt 1.0]
1See you again someday!!!
[messageOff]
[wt 0.1]
[se ad184]
[se ad668]
[wt 1.2]
[fadeout black 1.5]
[seStop ad184 1.5]
[seStop ad668 1.5]
[bgmStop BGM_EVENT_78 1.5]
[wait fade]
[charaEffectStop J bit_talk_10_LowLevel]
[charaEffectStop A bit_talk_06]
[charaEffect J bit_talk_06]
[charaTalk B]
[charaFace B 23]
[charaFadein B 0.1 0,-50]
[pictureFrame cut063_cinema]
[wt 1.5]
[se ad831]
[seVolume ad831 0 0.1]
[seVolume ad831 1.5 1.0]
[fadein black 1.5]
[wait fade]
Jason
...[sr]...
[k]
[messageOff]
[wt 0.8]
[charaTalk off]
[charaDepth B 4]
[charaDepth G 5]
[charaDepth F 6]
[se ad193]
[charaFace F 0]
[charaFadein F 0.7 0,-50]
[wt 0.7]
[charaFace G 23]
[charaFadein G 0.4 0,-50]
[wt 0.4]
[charaFadeout B 0.4]
[wt 0.6]
[charaFadeout F 0.7]
[wt 1.1]
[charaTalk on]
[charaFace G 4]
GJason
Ugh...[sr]I seriously thought I was done for.
[k]
[messageOff]
[seStop ad831 5.0]
[wt 0.1]
[charaFadeout G 0.4]
[charaMove G 0,-100 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[bgm BGM_EVENT_95 0.1]
[charaPut J 0,-100]
[charaTalk A]
[charaFace A 3]
[charaFadein A 0.1 0,-50]
Chiron
...Heh.
[k]
Chiron
I never would have guessed that you were even closer to death than I am.
[k]
[charaFace A 0]
Chiron
How did you fool everyone?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth A 3]
[charaTalk G]
[charaFace G 19]
[charaFace A 0]
[charaFadein G 0.1 256,-50]
[charaFadein A 0.1 -256,-50]
GJason
Some stupid woman sent me a useless Mystic Code[sr]that's only good for making you look like something you're not.
[k]
GJason
...Well, I guess it did turn out to be more useful than I expected.
[k]
[charaTalk A]
[charaFace A 0]
Chiron
Is that what you used when you were devising your plan of attack?
[k]
[charaTalk G]
[charaFace G 18]
GJason
Sure was. I bet it made me look like a real accomplished tactician to them, too.
[k]
[charaFace G 23]
GJason
They had no idea I was actually sweating bullets the entire time.
[k]
[charaTalk A]
[charaFace A 3]
Chiron
...I see. Fascinating.
[k]
[charaFace A 0]
Chiron
I never knew that heroes who refuse to rely on the gods require such desperate measures to maintain their reputation.
[k]
[charaTalk G]
[charaFace G 21]
GJason
Ugh, just shut up and die already, would you?
[k]
[charaTalk A]
[charaFace A 0]
Chiron
No... While death would certainly be a merciful release from this pain, I've already suffered enough defeat.
[k]
Chiron
So I think it would be much more interesting for you to teach me, your ostensible teacher in Proper Human History, a few things before we disappear.
[k]
[charaTalk G]
[charaFace G 0]
GJason
Ha. And here I thought you didn't have a sense of humor.
[k]
[charaTalk A]
[charaFace A 4]
Chiron
I still have trouble conceiving of a world devoid of gods.
[k]
Chiron
Are humans truly able to survive in such a world?
[k]
[charaTalk G]
[charaFace G 6]
GJason
Sure they are. You yourself taught them a whole bunch of things about living life without any gods.
[k]
[charaFace G 4]
GJason
...Not that I remembered more than half of them back when I was alive.
[k]
[charaTalk A]
[charaFace A 3]
Chiron
It seems our ways of life are just too different.
[k]
[charaTalk G]
[charaFace G 19]
GJason
You can say that again.
[k]
[charaFace G 24]
GJason
That said...it looks like neither of us will die with any regrets. Don't you think?
[k]
[charaTalk A]
[charaFace A 1]
Chiron
Yes...you may...be right.
[k]
[charaFace A 3]
Chiron
You know...now that you mention it...
[k]
[messageOff]
[se ad831]
[seVolume ad831 0 0.1]
[seVolume ad831 1.5 1.0]
[charaFadeout A 0.4]
[charaFadeout G 0.4]
[wt 0.6]
Jason
...[sr]...
[k]
Chiron
...[sr]...
[k]
[messageOff]
[se ad14]
[shake 0.02 3 3 0]
[wt 1.2]
[fadeout black 2.0]
[wait fade]
[pictureFrame]
[charaEffectStop J bit_talk_06]
[se ad528]
[scene 10000]
[wt 1.0]
[seStop ad831 2.0]
[fadein black 1.0]
[wait fade]
[se ad609]
[seVolume ad609 0 0.6]
[wt 1.0]
[se ad609]
[wt 2.0]
[fadeout black 2.0]
[seStop ad14 2.0]
[bgmStop BGM_EVENT_95 2.0]
[wait fade]
[scene 10000]
[skip false]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout H 0.1]
[soundStopAllFade 0.4]
[sceneSet H 10001 1]
[charaScale H 1.01]
[charaPut J 1200,1200]
[charaPut I 1200,1200]
[scene 10000]
[wt 0.4]
[soundStopAll]
[maskin black 1]
[wait mask]
[label selectBranch]
[charaTalk H]
[skip false]
[fadein black 1.0]
[wait fade]
[charaFadein H 0.1 0,-1200]
[charaMove H 1 5.0]
[criMovie talk_mov042]
[fadeout white 1.0]
[wait fade]
[soundStopAll]
[end white]