fgo-game-data/ScriptActionEncrypt/03/0300121240.txt

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2024-05-13 08:05:49 +00:00
03-00-12-12-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 4004001 1 Astolfo]
[charaSet F 1098234740 1 Assassin-Class]
[charaSet G 1098234230 1 Saber-Class]
[charaSet H 6002001 1 "Cursed Arm"]
[charaSet I 6009001 1 Serenity]
[charaSet J 6003001 1 "Hundred Personas"]
[charaSet K 6025001 1 "First Hassan"]
[imageSet O back10000 1 1]
[charaScale O 1.01]
[imageSet P back10000 1 1]
[charaScale P 1.01]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[charaPut T 2000,2500]
[charaEffect T bit_sepia01_fade_fs]
[cameraMove 0 0,0 1.01]
[scene 110101]
[fadein black 1.5]
[wait fade]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[wt 0.4]
[fadein black 0.1]
[wait fade]
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[wait wipe]
[scene 152802]
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[wait wipe]
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[se ad77]
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[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Morning, [%1]. You still have some time before you need to leave.
[k]
Da Vinci
Wanna get a little more shut-eye?
[k]
1No, I think I'll go for a walk.
[charaFace A 10]
Da Vinci
Roger that.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaPut S 2000,2500]
[scene 152601]
[wt 1.0]
[bgm BGM_EVENT_25 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1(Looks like nobody else is here yet...)
[se ad60]
[wt 0.6]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Seton(?)
Morning! How've you been, pal?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
Oh, hello. I don't believe we've met.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Seton(?)
Ooh, is that Chaldea on the line? Nice to meet you.
[k]
[charaFace B 1]
Seton(?)
I'm Seton, [%1]'s comrade in arms!
[k]
1Still going with “Seton,” huh?
[charaFace B 3]
Seton(?)
At this point, you better believe I'm gonna keep going with it for as long as I can. Besides, I'm pretty sure I won't be stepping on any other Servant's toes!
[k]
[branch select01]
2Comrade in arms...
[charaFace B 3]
Seton(?)
Hahaha. Sorry, that was maybe kinda presumptuous. We haven't actually fought together, have we?
[k]
1No, that's okay. I think it's fitting.
[charaFace B 12]
Seton(?)
Whoa, really? Aw man, now I'm blushing!
[k]
[label select01]
[charaFace B 4]
Seton(?)
Anyway, what are you doing up this early? Hell, it's basically still night.
[k]
1I've got a lot going on this morning, so...
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Uh, [%1], are you sure we can trust[sr]this Servant?
[k]
[messageOff]
[wt 0.1]
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[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Seton(?)
Don't worry about me. I won't tell anyone.
[k]
[charaFace B 4]
Seton(?)
Nobody likes a rat!
[k]
Seton(?)
I'm just really sorry I still can't be of any help myself...
[k]
1Well, how about you at least show me your face, then?
[charaFace B 3]
Seton(?)
Hahahaha. Sorry, but I'm gonna keep the mystery man thing going for a while!
[k]
Seton(?)
Knowing when to do a thing is almost as important as knowing what thing to do.
[k]
[charaFace B 0]
Seton(?)
That said, I'm not loving how I've gotta draw this out, either.
[k]
Seton(?)
I can't tell you to trust me or that it'll definitely be worth the wait...
[k]
[charaFace B 1]
Seton(?)
...but if you can guess my identity on your own, hopefully it'll be a sign of good fortune coming your way!
[k]
[messageOff]
[cueSe SE_21 21_ad1066]
[seVolume 21_ad1066 0 0]
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[charaFadeout B 0.4]
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[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
Seton(?)
Oh, hey, is it morning already? Hang in there, pal! I'll be rooting for you!
[k]
[charaFace B 1]
Seton(?)
I'm gonna try and take care of my own business as best I can, too!
[k]
[messageOff]
[se ad132]
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Da Vinci
Hmm... He's a real mystery man, all right.
[k]
Da Vinci
His Spirit Origin's no stronger than a Phantom Spirit's, so I'm sure he really is weak...
[k]
[charaFace A 12]
Da Vinci
...but he IS a Servant. You don't sense any hostility from him...right?
[k]
1None.
[charaFace A 0]
Da Vinci
Okay. I trust your judgment on these things.
[k]
[charaFace A 14]
Da Vinci
But if that's all true, I wonder why he won't help?
[k]
Da Vinci
I suppose we'll just have to trust him when he says he's got his reasons.
[k]
[charaFace A 0]
Da Vinci
Okay, let's head back to the castle for now. You've got a long day ahead of you.
[k]
[messageOff]
[fadeout black 1.0]
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[scene 152800]
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[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Is everyone ready?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Xu Fu
Yeah, I guess.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
All good here.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.4]
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[wt 0.5]
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Holmes
Then let's get going. Remember, we'll be heading very deep into Revenge Realm territory.
[k]
Holmes
We are bound to encounter enemies on the way, but we won't necessarily need to fight our way through them.
[k]
[charaFace C 8]
Holmes
If we must, we can always run.
[k]
[charaFace C 7]
Holmes
In fact, I had Ms. Xu Fu pack numerous talismans specifically for that purpose.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Xu Fu
Just be aware that we won't be able to use them every time. Also, we could be in trouble if the enemy has a Caster too.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad95]
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Astolfo
Hey, hey. You guys all ready?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
I'd say so, yes.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Astolfo
Got it! I'll be taking you guys right up to the border in one of those golem-drawn carriages!
[k]
1Thanks!
[charaFace E 2]
Astolfo
Okay then, let's get going!
[k]
[messageOff]
[fadeout black 1.0]
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[wait fade]
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[charaFadein O 0.1 -1100,0]
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[bgm BGM_EVENT_81 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
I know you're probably sick of hearing this by now, but remember, the direction we infiltrate the fortress from will be crucial.
[k]
[charaFace D 6]
Xu Fu
Qi Men Dun Jia is an extremely complex spell, but it always goes in a set order...
[k]
Xu Fu
...and it doesn't matter how strong the sorcerer casting it is. In some ways, it's a lot like a gun.
[k]
Xu Fu
If you want to fire a gun, no matter who you are, you have to load it, disengage the safety, and pull the trigger.
[k]
Xu Fu
No matter how good a shot you are, you can't fire a gun without doing all these things, right?
[k]
[charaFace D 0]
Xu Fu
It's the same with this spell. It might be complex, but it's not invincible.
[k]
[charaFace D 13]
Xu Fu
For example, say it made it so that no one could enter the building from any direction.
[k]
Xu Fu
If you cast a spell like that on a castle...
[k]
[charaFace D 23]
Xu Fu
...then how would its defenders come and go?
[k]
Xu Fu
So, we can definitely get inside. The problem is that doing so will be complex and not at all intuitive.
[k]
Xu Fu
I'll do my best to solve the riddle, but...in case I get it wrong...
[k]
1You're sorry?
[charaFace D 14]
Xu Fu
Sorry really isn't going to cut it here, but yeah. I'll still say it.
[k]
2You'll try again?
[charaFace D 15]
Xu Fu
Unfortunately, unlike video games, real life doesn't have a “Continue” option.
[k]
[charaFace D 0]
Xu Fu
Anyway, assuming we make it inside, there probably won't be that many soldiers to contend with.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I presume we'll have Qi Men Dun Jia to thank for that as well.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Yup.
[k]
[charaFace D 30]
Xu Fu
Not only is it fiendishly difficult to navigate, but the people inside could also mess it all up by inadvertently screwing with orientations.
[k]
[charaFace D 29]
Xu Fu
So they wouldn't be able to station many other Servants in there, even if they wanted to. Which they don't.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Be that as it may, we do believe we will encounter some form of military resistance inside.
[k]
[charaFace C 5]
Holmes
Most likely some sort of being Zhang Jue controls with his Taoist arts in lieu of Servant soldiers.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Xu Fu
Hmm, yeah, that's a good point. If he uses familiars or something along those lines...
[k]
Xu Fu
...he could severely restrict their behavioral patterns to make sure they don't mess up the spell.
[k]
[charaFace D 0]
Xu Fu
That would make them much harder to control though, so...I think we still have a shot at this.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
Thank you, Ms. Xu Fu. Going over all of this ahead of time has been a great help.
[k]
Holmes
We'll be counting on your assistance inside the fortress as well, as your skills will be crucial to this operation.
[k]
[charaFace C 8]
Holmes
However, there's one other key to this operation that needs to be addressed.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Oh, right. You mean me, don't you?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I take it your Noble Phantasm is equal to the task of killing Zhang Jue.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
...Yes.
[k]
Assassin-Class
It may not be as strong as the First Hassan's, but my Noble Phantasm is by no means weak.
[k]
Assassin-Class
Although thinking back on it, maybe pride is what kept me from ever matching his.
[k]
Assassin-Class
Speaking of which, [&Lord:Lady] [%1], I understand you've met a number of the Hassans yourself.
[k]
Assassin-Class
May I ask what they're like?
[k]
[messageOff]
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1They're all really great people.
Assassin-Class
I see...
[k]
Assassin-Class
Well, now I feel a little embarrassed, making big proclamations to someone as accomplished as you...
[k]
Assassin-Class
...but I hope you'll trust me to see this mission through!
[k]
[messageOff]
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Astolfo
Hey, guys? You got a minute?
[k]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
What is it?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[se ad527]
[charaTalk E]
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Astolfo
Well...
[k]
[charaFace E 5]
Astolfo
One of our squads is fighting a skirmish with one of the Revenge Realm's squads.
[k]
[charaFadeout E 0.1]
[wt 0.1]
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[charaTalk C]
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Holmes
I see... What's the situation?
[k]
[charaFadeout C 0.1]
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Astolfo
Um, it looks like we're losing, but at least they're already prepared to retreat.
[k]
[charaFace E 0]
Astolfo
So, what do you guys want to do? Go around them since this is a stealth mission?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Xu Fu
That would probably be best.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
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Holmes
What do you think, [&Mr.:Ms.] [%1]?
[k]
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[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 4004001 1 Astolfo]
[charaSet F 1098234740 1 Assassin-Class]
[charaSet G 1098234230 1 Saber-Class]
[charaSet H 6002001 1 "Cursed Arm"]
[charaSet I 6009001 1 Serenity]
[charaSet J 6003001 1 "Hundred Personas"]
[charaSet K 6025001 1 "First Hassan"]
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[label selectBranch]
1Let's help them.
2Let's steer clear.
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaFadeout C 0.1]
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Astolfo
Woo, now you're talking!
[k]
Astolfo
I was just getting tired of doing nothing but driving this carriage!
[k]
[charaFace E 2]
Astolfo
Okay, let's do this thing!
[k]
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[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Astolfo
Hey all! I'm Astolfo, a paladin of the Righteous Realm!
[k]
Astolfo
It's my duty to assist you in batt[line 2][wt 0.7][charaFace E 4][sr]No, wait. That's not right.
[k]
Astolfo
As a paladin of the Righteous Realm, I guess, um, I'm the reinforcements?
[k]
[charaFace E 1]
Astolfo
Eh, something along those lines! Anyway, nice to meet you all!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
How polite of him.
[k]
1Yeah, but we're still about to fight!
[branch select_end]
[label INPUT_SELECT_BRANCH_2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 -330,0]
Astolfo
Gotcha.
[k]
Astolfo
The squad does seem like they have things handled. Okay, we'll take a detour then.
[k]
[messageOff]
[se ad7]
[charaMove E -380,0 0.4]
[charaFadeout E 0.4]
[fadeout black 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 10000]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.6]
[seVolume ad995 0.6 0.2]
[seVolume ad646 0.6 0.4]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[scene 107801]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
Astolfo
There, we made it past without a prob[line 2]
[k]
Astolfo
...Huh? Waah!
[k]
[messageOff]
[seStop ad995 0.4]
[seStop ad646 0.4]
[charaTalk off]
[wt 0.1]
[se ade32]
[se ade364]
[seVolume ade364 0 0.4]
[shake 0.02 2 3 0.8]
[wt 0.7]
[seStop ade32 0.4]
[seStop ade364 0.4]
[wt 0.9]
[bgm BGM_EVENT_3 0.1]
Astolfo
Demonic Beast attack! Demonic Beast attack!
[k]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Understood. We'll take care of them. Let's go!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Xu Fu
Good luck.
[k]
1Thanks!
[messageOff]
[wt 1.0]
[charaFace D 28]
Xu Fu
Ugh... Well, I guess I'd better help out a little too...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Why not just agree to do so in the first place?
[k]
[label select_end]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]