1286 lines
21 KiB
Plaintext
1286 lines
21 KiB
Plaintext
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$94-04-77-47-1-0
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[soundStopAll]
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[skip false]
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[maskout black 0]
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[wait mask]
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[charaSet A 98001000 1 Mash]
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[charaSet B 25005000 1 Voyager]
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[charaSet C 9001001 1 Jeanne]
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[charaSet D 11006001 1 Salieri]
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[charaSet E 1098192800 1 Marie]
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[charaSet F 1098192900 1 Amadeus]
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[charaSet G 1022001 1 Gilles]
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[charaSet H 2031001 1 Napoleon]
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[charaSet I 1026001 1 d'Eon]
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[charaSet J 6013001 1 Phantom]
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[charaSet K 6038002 1 "Charlotte Corday"]
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[charaSet L 6012001 1 Sanson]
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[charaSet M 2016000 1 "Emiya Alter"]
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[charaSet N 5025001 1 Edison]
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[charaSet O 5004001 1 "Nursery Rhyme"]
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[imageSet P cut171_token 1]
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[imageSet Q cut171_token 1]
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[imageSet R cut171_token_201 1]
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[imageSet S cut171_token_202 1]
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[charaSet T 98115000 1 "Effect Dummy"]
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[scene 49801]
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[pictureFrameTop cut170_gameframe_dark]
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[skip true]
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[wait fade]
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[maskin black 1.5]
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[wait mask]
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[wt 1.0]
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[seVolume ad663 0 0.1]
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[seVolume ad663 1.0 0.4]
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[wt 0.6]
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@
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– Day Two –
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[k]
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[messageOff]
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[seStop ad663 1.5]
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[wt 0.5]
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@Mash
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And all of a sudden, it's morning again...
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[k]
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[messageOff]
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[fadeout black 1.5]
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[wait fade]
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[scene 49600]
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[wt 1.5]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 0,-50]
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[wt 0.4]
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@Jeanne
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It's now the second day.[sr]Would you all gather round, please?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad95]
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[seVolume ad95 0 0.4]
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[seVolume ad95 1.0 1.0]
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[wt 0.1]
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[se ade422]
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[seVolume ade422 0 0.4]
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[seVolume ade422 1.0 1.0]
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[wt 1.0]
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[charaTalk depthOff]
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[charaDepth D 2]
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[charaDepth E 3]
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[charaDepth F 1]
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[charaTalk off]
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[charaFace D 6]
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[charaFace E 0]
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[charaFace F 3]
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[charaFadein D 0.4 -330,-50]
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[seStop ad95 0.2]
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[seStop ade422 0.2]
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[wt 0.3]
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[charaTalk on]
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[charaFace F 1]
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@Amadeus
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Morning, everyone! Lovely weather today, isn't it?
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaDepth G 6]
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[charaDepth H 4]
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[charaDepth I 5]
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[charaTalk off]
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[charaFace G 0]
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[charaFace H 1]
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[charaFace I 0]
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[charaFadein G 0.4 -310,-50]
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[charaFadein H 0.4 -30,-50]
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[charaFadein I 0.4 300,-50]
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[wt 0.6]
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[charaTalk on]
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@Napoleon
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Salut!
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[k]
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[messageOff]
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[charaFadeout I 0.1]
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[charaFadeout H 0.1]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaDepth J 1]
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[charaDepth K 3]
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[charaDepth L 2]
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[charaTalk off]
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[charaFace K 10]
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[charaFace J 0]
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[charaFace L 0]
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[charaFadein J 0.4 -310,-50]
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[charaFadein K 0.4 0,-50]
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[charaFadein L 0.4 310,-50]
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[wt 0.6]
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[charaTalk on]
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@Charlotte Corday
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Wait. Huh? It's morning already?
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[k]
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[messageOff]
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[charaFadeout L 0.1]
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[charaFadeout K 0.1]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaDepth M 2]
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[charaDepth N 1]
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[charaDepth O 3]
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[charaTalk off]
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[charaFace N 1]
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[charaFace M 0]
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[charaFace O 0]
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[charaFadein M 0.4 -340,-50]
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[charaFadein N 0.4 0,-50]
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[charaFadein O 0.4 340,-50]
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[wt 0.6]
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[charaTalk on]
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@Edison
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Morning! I'm glad to see you're all here!
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[k]
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[messageOff]
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[charaFadeout O 0.1]
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[charaFadeout N 0.1]
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[charaFadeout M 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFace A 0]
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[charaFace B 0]
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[charaFadein B 0.4 -236,-50]
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[charaFadein A 0.4 236,-50]
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[wt 0.6]
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[charaTalk on]
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[charaFace A 6]
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@Mash
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Now that you mention it,[sr]it does look like everyone's still here!
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[k]
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@Mash
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Does this mean the werewolves[sr]didn't kill anyone last night?
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[k]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 0,-50]
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@Jeanne
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Now, let's go over what happened last night.
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[k]
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@Jeanne
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Tell us, those of you claiming to be Seers:[sr]Whose identity did you divine last night?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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Nursery Rhyme's.
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[k]
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?1:...Same.
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?!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 0,-50]
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@Jeanne
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And what was her true identity?
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaFadein O 0.1 0,-50]
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[wt 0.5]
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@Amadeus
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Exactly what she claimed to be yesterday.
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[k]
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?1:It's true. She really is a werewolf.
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?!
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[charaFadeout O 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 0,-50]
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@Marie
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Oh my!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 5]
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[charaFadein I 0.1 0,-50]
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@d'Eon
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It seems they both reached the same conclusion.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 16]
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[charaFadein F 0.1 0,-50]
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@Amadeus
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Interesting.[sr]I wonder if this was coincidence, or just inevitable.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 0,-50]
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@Salieri
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They're cheating![sr]They must have conspired on their answers!
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[k]
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@Salieri
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I can't believe you'd stoop so low[sr]as to consort with Amadeus, [%1]!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 2]
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[charaFadein H 0.1 0,-50]
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@Napoleon
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Knock it off, Salieri![sr]What they would even hope to gain by conspiring?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 0,-50]
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@Salieri
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What would they hope to gain? Do you even need[sr]to ask!? They clearly mean to kill all of us!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 0,-50]
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@Napoleon
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||
Okay, I guess you've got a point. We can hear what you have to say, but wait till it's time for your remarks.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaFadein O 0.1 -236,-50]
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[charaFadein B 0.1 236,-50]
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@Voyager
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Hey, last night. You didn't kill anyone?
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[k]
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[charaFace O 4]
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@Nursery Rhyme
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...I'm not sure. I think I fell asleep.[sr]I might even have been dreaming.
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[k]
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@Nursery Rhyme
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I wish they had woken me up like I asked them to...
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[k]
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[charaFadeout O 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_77 1.2]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 0,-50]
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@Jeanne
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Now, here are last night's victims.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaDepth P 3]
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[charaDepth O 1]
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[se ade432]
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[charaTalk O]
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[charaFace O 0]
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[charaEffect O bit_talk_token_change01]
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[wt 1.0]
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@Jeanne
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Nursery Rhyme...
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[k]
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[charaFace O 4]
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@Nursery Rhyme
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Oh. I guess I wasn't dreaming after all...
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[k]
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[messageOff]
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[charaEffectStop O bit_talk_token_change01]
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[charaPut T 0,-10]
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[se ad39]
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[wt 3.2]
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[se ad29]
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[seStop ad29 1.5]
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[charaFadein P 0.4 0,-210]
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[wt 2.0]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 0,-50]
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@Mash
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Did she just change into a token!?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ade432]
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[charaEffect K bit_talk_token_change01]
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[wt 1.0]
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@Jeanne
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...and Charlotte Corday.
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[k]
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[charaFace K 7]
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@Charlotte Corday
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At least I was happy while it lasted!
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[k]
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||
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[messageOff]
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||
[charaEffectStop K bit_talk_token_change01]
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[charaPut T 0,-10]
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[charaEffect T bit_talk_token_change02]
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[se ad39]
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[wt 3.2]
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||
[se ad29]
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||
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||
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[charaTalk P]
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||
[charaFadein P 0.4 0,-210]
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[wt 2.0]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 0,-50]
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@Mash
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Charlotte too!?
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[k]
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?1:Why two of them? Isn't there only one werewolf victim per night?
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?2:I thought there was only one werewolf victim each night.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 0,-50]
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@Jeanne
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Usually, yes. But those two happened to be the Lovers.
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[k]
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@Jeanne
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Although Nursery Rhyme was a werewolf,[sr]and Charlotte, a villager...
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[k]
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@Jeanne
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...they still managed to find love in each other's arms.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 0,-50]
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@Marie
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I see. And since one of the Lovers died, the rules[sr]say that the other had to follow, right?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 4]
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[charaFadein I 0.1 0,-50]
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@d'Eon
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The other werewolf must have gone after Charlotte, unaware that would also kill their, um, pack mate.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 0,-50]
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@Gilles
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Or, the other werewolf may have gone after Nursery from the very start to prevent her from talking.
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||
[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 4]
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[charaFadein J 0.1 0,-50]
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@Phantom
|
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Ahh, my beloved angels. Why? Why did you have to die!?
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk L]
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[charaFace L 5]
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[charaFadein L 0.1 0,-50]
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@Sanson
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So why did they turn into tokens?
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[k]
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[charaFadeout L 0.1]
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[wt 0.1]
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||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Jeanne
|
||
That's what happens to fallen Servants here.
|
||
[k]
|
||
|
||
@Jeanne
|
||
It's one of the core rules to all of Monde du Jeu.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 5]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Edison
|
||
What!? You mean every token is made from a Servant!?
|
||
[k]
|
||
|
||
?1:Does that include our tokens, too?
|
||
|
||
?!
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Jeanne
|
||
Yes, I expect they were all manufactured in the same way.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 15]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
...!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_11 1.5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Voyager
|
||
It's okay.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth P 4]
|
||
[charaDepth Q 3]
|
||
[charaDepth R 2]
|
||
[charaDepth S 1]
|
||
|
||
[charaFadein P 0.1 206,-200]
|
||
[charaFadein Q 0.1 -206,-200]
|
||
[wt 1.0]
|
||
|
||
[se ad216]
|
||
|
||
[charaPut T -206,-50]
|
||
[charaPut C 206,-50]
|
||
[charaEffect T bit_talk_np_buf]
|
||
[charaEffect C bit_talk_np_buf]
|
||
|
||
[charaFadein R 0.1 -206,-200]
|
||
[charaFadein S 0.1 206,-200]
|
||
[wt 0.1]
|
||
[charaFadeout P 0.7]
|
||
[charaFadeout Q 0.7]
|
||
[wt 3.0]
|
||
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout S 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Voyager
|
||
Their roles just changed, that's all.[bgm BGM_EVENT_77 0.1][sr]They'll go back to normal in their original worlds.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
Are you sure?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Voyager
|
||
I think so. Because each world has different rules.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
They do?
|
||
[k]
|
||
|
||
?1:Does that mean this world wasn't always like this?
|
||
|
||
?2:I see... So it's this whole world that's gotten messed up.
|
||
|
||
?!
|
||
|
||
[charaFace A 7]
|
||
@Mash
|
||
...Now I understand.[sr]So once we get back to our original world...
|
||
[k]
|
||
|
||
@Mash
|
||
...Chaldea's rules will be the ones governing us,[sr]instead of Monde du Jeu's!
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Mash
|
||
Then we'll do everything we can to save Nursery and the other Servants, Senpai!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Marie
|
||
It sounds like you are all playing games in pursuit of a larger goal.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Voyager
|
||
Uh-huh. We're looking for Erice.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Marie
|
||
Erice?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Voyager
|
||
Do you know her?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Marie
|
||
I'm not sure. But that name sounds familiar somehow.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaDepth R 1]
|
||
[charaDepth S 2]
|
||
|
||
[charaFadein R 0.1 -100,-200]
|
||
[charaFadein S 0.1 100,-200]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout R 0.4]
|
||
[charaFadeout S 0.4]
|
||
[se ade26]
|
||
[seVolume ade26 0 0.7]
|
||
[wt 0.2]
|
||
[se ade21]
|
||
[seVolume ade21 0 0.7]
|
||
[wt 0.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
[charaMoveReturn C 0,-55 0.6]
|
||
[se ad77]
|
||
[seVolume ad77 0 0.5]
|
||
[seStop ad77 1.0]
|
||
[wt 0.6]
|
||
|
||
@Jeanne
|
||
I'll hold on to Nursery Rhyme and Charlotte Corday.
|
||
[k]
|
||
|
||
[charaFace C 5]
|
||
@Jeanne
|
||
That's all I have to say for now.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Jeanne
|
||
All right, everyone, the rest is up to you.[sr]I encourage you to use your second day productively.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[imageSet T cut173_jinrou02 1]
|
||
[charaFadein T 0.1 0,-200]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 2.2]
|
||
[wait touch]
|
||
|
||
[charaFadeout T 0.4]
|
||
[wt 0.5]
|
||
|
||
[se ade277]
|
||
|
||
@
|
||
[lr]Antonio Salieri: Day Two Remarks[bgm BGM_EVENT_70 0.1]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 0,-50]
|
||
@Salieri
|
||
I only have one thing to say: we need to hang[sr][%1]! Immediately! Sooner, even!
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
@Salieri
|
||
Need I remind you that [&he's:she's] the only Master here, AND that [&he:she] has two other Servants in [&his:her] party?
|
||
[k]
|
||
|
||
@Salieri
|
||
What else could [&he:she] and [&his:her] entourage[sr]be doing here except disrupting our game!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 1.0]
|
||
[wait fade]
|
||
|
||
[se ade277]
|
||
|
||
@
|
||
[lr]Thomas Edison: Day Two Remarks
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 2]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Edison
|
||
These slanderous accusations are outrageous!
|
||
[k]
|
||
|
||
@Edison
|
||
If you knew [%1] even half[sr]as well as I do...
|
||
[k]
|
||
|
||
@Edison
|
||
...you would know the very idea of [&him:her] coming[sr]up with any manner of evil scheme is preposterous!
|
||
[k]
|
||
|
||
[charaFace N 1]
|
||
@Edison
|
||
The [%1] I know is compassionate, hardworking,[sr]intelligent, and possessed of excellent communication skills! Plus, you never know what ludicrous thing [&he:she] might say next!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
Um, Edison? Was that last part really necessary?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Edison
|
||
Whoops! Sorry, I'm afraid I got a bit carried away.[sr]At any rate, the important thing is that [&he:she] is the[sr]very epitome of a [&common man:common woman]: completely average in[sr]all areas!
|
||
[k]
|
||
|
||
[charaFace N 0]
|
||
@Edison
|
||
Yet [&he:she] has never let that stop [&him:her] from[sr]accomplishing any number of great feats at Chaldea!
|
||
[k]
|
||
|
||
@Edison
|
||
I could list countless examples,[sr]but to name just a few[line 2]
|
||
[k]
|
||
|
||
@
|
||
[lr](The rest of his ten minutes were spent[sr]defending [%1].)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 1.0]
|
||
[wait fade]
|
||
|
||
[se ade277]
|
||
|
||
@
|
||
Charles-Henri Sanson: Day Two Remarks
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 0,-50]
|
||
@Sanson
|
||
[%1]'s character is not the issue.
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
@Sanson
|
||
The issue is [&his:her] role in this game.
|
||
[k]
|
||
|
||
@Sanson
|
||
As far as I can tell, [%1] is innocent.
|
||
[k]
|
||
|
||
@Sanson
|
||
Or at the very least, I can't detect any hint of falsehood in Mash's behavior.
|
||
[k]
|
||
|
||
@Sanson
|
||
If their innocence does turn out to be no more than an act, then I will have to commend them for their extraordinary performances.
|
||
[k]
|
||
|
||
[charaFace L 2]
|
||
@Sanson
|
||
At any rate, if we assume [%1] is indeed[sr]telling the truth about being the Seer, that of course brings Amadeus under suspicion.
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
@Sanson
|
||
So I say that the first person we should hang[sr]is not [%1], but Amadeus.
|
||
[k]
|
||
|
||
@Sanson
|
||
Though of course, I would still advocate for the guillotine over the gallows.
|
||
[k]
|
||
|
||
@Sanson
|
||
Even if we can't get our hands on a real one,[sr]it would still serve the same function.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 1.0]
|
||
[wait fade]
|
||
|
||
[se ade277]
|
||
|
||
@
|
||
[lr]Wolfgang Amadeus Mozart: Day Two Remarks
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Amadeus
|
||
Picky picky, aren't we? If you love guillotines[sr]so much, maybe you should marry one!
|
||
[k]
|
||
|
||
[charaFace F 8]
|
||
@Amadeus
|
||
Then again, I suppose I shouldn't be joking around now that you're directly calling for my execution, should I?
|
||
[k]
|
||
|
||
@Amadeus
|
||
Well, while I could make any number of arguments,[sr]I don't think I'll bother.
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
@Amadeus
|
||
After all, I doubt you'd find any of them convincing!
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
@Amadeus
|
||
That being said, I would like you all to consider this:
|
||
[k]
|
||
|
||
@Amadeus
|
||
[%1] and I both claim to be the Seer,[sr]and we both divined the same player's identity.
|
||
[k]
|
||
|
||
@Amadeus
|
||
While that particular duel may have ended in a draw, our contest to see who slips up first is still ongoing.
|
||
[k]
|
||
|
||
[charaFace F 6]
|
||
@Amadeus
|
||
However, let me remind you that[sr]I gave my answer before [%1].
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
So what are you saying?[sr]Are you implying that Senpai cheated?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 7]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Amadeus
|
||
If you want to prove [&he:she] didn't,[sr]then why don't we have a rematch?
|
||
[k]
|
||
|
||
[charaFace F 6]
|
||
@Amadeus
|
||
Let's see...[sr]How about we both divine Edison's identity tonight?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Edison
|
||
Me?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Amadeus
|
||
You're obviously a loyal ally of [%1]'s,[sr]as well as one of the companions [&he:she] came here with.
|
||
[k]
|
||
|
||
@Amadeus
|
||
What's more, you look like you'd be more at home in the savanna than a mansion. If anyone here could understand a werewolf's mind, it's clearly you.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Edison
|
||
Didn't you ever learn not to judge a book by its cover!? It's what's on the inside that counts, and on that front, I've got brains and bravery to spare!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Amadeus
|
||
There you have it, [%1].
|
||
[k]
|
||
|
||
@Amadeus
|
||
Let's you and me prove Edison's innocence,[sr]and your role in this game, together.
|
||
[k]
|
||
|
||
?1:You're on!
|
||
|
||
?!
|
||
|
||
[charaFace F 17]
|
||
@Amadeus
|
||
Excellent. Then we shall see the results of this latest contest tomorrow. Nobody hang me until then, okay?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.2]
|
||
|
||
[charaFace F 4]
|
||
@Amadeus
|
||
...Hey! Why isn't anyone saying anything!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.5]
|
||
[bgm BGM_EVENT_70 0.5 1.0]
|
||
[wait fade]
|
||
|
||
[se ade277]
|
||
|
||
@
|
||
[lr]Marie Antoinette: Day Two Remarks
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Marie
|
||
Poor Amadeus. I'm sorry nobody trusts you. I guess all your naughty behavior hasn't done you any favors.
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
@Marie
|
||
But I've known you since we were both children,[sr]and I know you're not a bad person.
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
|
||
@Marie
|
||
If anything, I'd say Salieri seems much more dangerous. I mean, he's an Avenger. He's practically a walking ball of hostility.
|
||
[k]
|
||
|
||
@Marie
|
||
I'm honestly worried that he might end up attacking[sr]all of us if we don't do something to stop him.
|
||
[k]
|
||
|
||
@Marie
|
||
I'm sorry to say this, but...[sr]this is just how the game is played.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_70 1.5]
|
||
|
||
@Marie
|
||
...You're the one who's going to hang, Salieri.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Salieri
|
||
What!? Not you too, my queen!?[sr]I thought you were wiser than that!
|
||
[k]
|
||
|
||
[charaFace D 5]
|
||
@Salieri
|
||
Amadeus! You planned for this to happen, didn't you!? It's your fault the queen is treating me like a criminal!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[charaFace D 13]
|
||
@Salieri
|
||
Fine, if that's what you want, I'll take up the[sr]sword...and plunge it straight into your gut!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Jeanne
|
||
S[messageShake 0.05 4 4 0.2]top it! No fighting between players![sr]It's against the rules!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 0,-50]
|
||
@Salieri
|
||
You expect me to care about rules now that my good name has been ruined? Ha! At this point, I have nothing more left to lose!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 14]
|
||
[charaFadein A 0.1 0,-50]
|
||
@Mash
|
||
What do we do, Senpai!?
|
||
[k]
|
||
|
||
?1:We've gotta stop him!
|
||
|
||
?!
|
||
|
||
@Mash
|
||
Right!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[maskout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.4]
|
||
[wait mask]
|
||
[fadeout black 0]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|
||
|
||
|