499 lines
8.4 KiB
Plaintext
499 lines
8.4 KiB
Plaintext
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$03-00-09-17-4-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5045001 1 Altria]
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[charaSet B 1098231510 1 Mash]
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[charaSet C 1098210900 1 "Count Peperon"]
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[charaSet D 1098210400 0 1]
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[charaSet E 1098210400 0 1]
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[charaSet F 1098124210 1 Beryl]
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[scene 21400]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaTalk depthOff]
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[charaDepth D 3]
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[charaDepth E 2]
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[charaDepth F 1]
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[charaTalk off]
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[charaFace D 0]
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[charaFadeinFSR D 0.1 240,0]
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[charaFace E 0]
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[charaFadeinFSL E 0.1 -240,0]
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[wt 0.4]
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[se ad95]
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[wt 1.0]
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[charaFace F 4]
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[charaFadein F 0.4 1]
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[seStop ad95 0.5]
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[wt 0.4]
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[charaTalk on]
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[bgm BGM_EVENT_90 0.1]
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@Beryl
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Aww, what? You're not gonna attack 'em?[sr]Well, that's boring.
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[k]
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@Beryl
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I went to a lot of trouble to release these human mors from the observation room, too.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaDepth C 3]
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[charaDepth A 2]
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[charaDepth B 1]
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[charaTalk off]
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[charaFace C 5]
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[charaFadeinFSL C 0.1 -350,0]
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[charaFace A 26]
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[charaFadein A 0.1 1]
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[charaFace B 6]
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[charaFadeinFSR B 0.1 350,0]
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[wt 1.5]
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[charaFadeout C 0.1]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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[wt 0.4]
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?1:Beryl!
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[charaFace F 3]
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@Beryl
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Hiya, [%1]. This makes, what? Three times we've run into each other now? Feels like you and I are more than just acquaintances by now, doesn't it?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Count Peperon
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...You said these things are human mors?[sr]Does that mean what I think it does?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 3]
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[charaFadein F 0.1 1]
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?2:Human mors...?
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[charaFace F 4]
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@Beryl
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What, I don't even get so much as a hello? Not very friendly, are you, Kouhai?
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[k]
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@Beryl
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Guess I hurried all this way from New Darlington's lord manor for nothing then.
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[k]
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[charaFace F 3]
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?!
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@Beryl
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As you can see, these things are human.[sr]But they're not corpses, like you thought they were.
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[k]
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@Beryl
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There's only one dead body left in all of Britain. Nah, these guys are the fruit of a little research project I've been working on the last six months.
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[k]
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[charaFace F 7]
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@Beryl
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I wondered, “What would happen if you transplanted the mors curse to a human?” Well, here's the answer.
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[k]
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@Beryl
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They're alive, and they're dead. Dead, but alive.
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[k]
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@Beryl
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Being like that's so painful for them that all they can do is implore anyone who passes nearby for help...
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[k]
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@Beryl
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But that makes them pretty great parting gifts.
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[k]
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@Beryl
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'Cause now, mors poison can infect humans just as well as it can faeries.
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[k]
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?1:...!
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?2:(Then, if we'd fought them...we've have been[line 2])
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?!
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[charaFaceFade F 11 0.3]
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@Beryl
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Still, while I'm not surprised to see Mash show up,[sr]I didn't expect you to be here, too, Peperoncino.
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[k]
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[charaFaceFade F 7 0.3]
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@Beryl
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I didn't think you'd come all the way to Britain just to avenge old Wodime.
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[k]
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@Beryl
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I never pegged you for the hot-blooded type.[sr]If anything, I figured you were more like me.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@Count Peperon
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That's true. You're a cleaner, and I'm a killer. Neither of us were ever good people.
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[k]
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@Count Peperon
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Right, wrong...even whether this benefits me. None of that matters to me right now. I'm just here to kill you.
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[k]
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@Count Peperon
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If someone pisses scum like us off, that's all the reason we need to kill them, isn't it?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_90 1.5]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Beryl
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You know, when you're right, you're right! Guess this means emotional appeals and peaceful discussion are off the table then!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[shake 0.02 4 4 0.7]
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[se ad882]
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[seVolume ad882 0 0.4]
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[wt 1.2]
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?1:Another earthquake!
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?2:Don't tell me that was[line 2]
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?!
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[bgm BGM_EVENT_72 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Beryl
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That's right! As you can see, this burial ground's long past its prime, so I thought I'd give it a little renovation!
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[k]
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@Beryl
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Now it's time to bury the evidence before Morgan finds out I got carried away with my experiments!
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[k]
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[charaFace F 6]
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@Beryl
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I didn't have to tell you guys that, but hey, you, me, and Mash were all part of Team A once, right, Peperoncino?
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[k]
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[charaFace F 0]
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@Beryl
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So I figure the least I could do is warn you to scram before you wind up buried alive.
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[k]
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@Beryl
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I don't know about [%1], but at least you[sr]two might be able to make it out of here in time.
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[k]
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[messageOff]
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[se ad59]
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[seStop ad59 1.0]
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[charaFadeout F 0.4]
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[wt 2.0]
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?1:Beryl! Get back here!
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[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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@Mash
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But...he said these people are still ali[line 2]
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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?2:We've gotta get these people out of here, too!
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?!
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[messageOff]
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[bgmStop BGM_EVENT_72 1.0]
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[se ad768]
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[charaTalk D]
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[bgm BGM_EVENT_24 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Count Peperon
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Stay away from them! Don't you get it!? You can't help them anymore! No one can!
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[k]
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@Count Peperon
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We're still deep underground! If we don't hurry out of here, we'll be dead, too!
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[k]
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@Count Peperon
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Once we have a safe way out of here, then we can worry about rescuing anyone we can!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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[wt 0.7]
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[charaFace B 7]
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[wt 0.7]
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?1:Got it!
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Altria
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I'll use magecraft to help keep us safe![sr]Let's hurry upstairs, [%1]!
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[k]
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[messageOff]
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[se ad55]
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[se ad59]
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[wipeout leftToRight 0.5 1.0]
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[bgm BGM_EVENT_24 0.5 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[scene 121800]
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[bgm BGM_EVENT_24 0.5 1.0]
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[wait wipe]
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[wt 0.5]
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?1:Did we make it!?
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?!
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[charaTalk B]
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[charaFace B 7]
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[charaFadein B 0.1 1]
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@Mash
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No, we're still underground! To reach the surface, we need to get to the farthest end of this sanctuary!
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[wait wipe]
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[wait wipe]
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[wt 1.5]
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[wait wipe]
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[bgmStop BGM_EVENT_24 1.0]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Count Peperon
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Stop!!! Go back to the staircase!
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[k]
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[messageOff]
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[wt 0.1]
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[charaMoveScale C 1.2 0.2]
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[charaMove C 0,20 0.2]
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[wait fade]
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?1:He just shut the door on us!
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?2:Pepe!?
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?!
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[bgm BGM_EVENT_81 0.1]
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@Count Peperon
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...Phew. That was close, but it looks like I just made it.
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[k]
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@Count Peperon
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Sorry for kicking you all out so fast. I know my legs are just terribly long♡ Is anyone hurt? No? Oh good.
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[k]
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?1:What's going on, Count Peperon!?
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?!
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@Count Peperon
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Hm? Oh, there's just a little poison gas in here.
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[k]
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@Count Peperon
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Hang on while I go shut it off, okay?
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[k]
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@Count Peperon
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Don't worry. As you know, I trained in Shugendou up in the mountains, so karma doesn't affect me much. I can survive the gas for a good while.
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[k]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Mash
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Karma? Um, I don't understand.[sr]What do you mean by[line 2]
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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@Count Peperon
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Hmm, I'd say this should take me about three minutes? I could do it faster if I wasn't so tired, but oh well.
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[k]
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@Count Peperon
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[%1]. Mashie.[sr]Do you two trust me enough to wait until I get back?
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[k]
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?1:...Of course.
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?2:...You said three minutes, right? Okay.
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?!
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@Count Peperon
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Great. All righty, I'm just gonna go take care of this.
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[k]
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@Count Peperon
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Hehe, this should be fun. I haven't had a chance to use my full strength in a long time!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[end]
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