fgo-game-data/ScriptActionEncrypt/94/9403/9403660520.txt
2021-04-30 09:11:07 +00:00

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94-03-66-05-2-0
[soundStopAll]
[charaSet A 4032000 1 Reines]
[charaSet B 1098166200 1 Trimmau]
[charaSet C 6015001 1 Kerry]
[charaSet D 2023001 1 M]
[charaSet E 9008001 1 ???]
[charaSet F 98015000 1 Automata_Gray]
[charaSet G 98015000 1 Automata]
[charaSet H 98015000 1 "Automata 3"]
[charaSet I 98115000 1 Effect]
[charaDepth F 4]
[charaDepth G 3]
[charaDepth H 2]
[scene 73500]
[bgm BGM_EVENT_24 0.1]
[fadein black 1.0]
[wait fade]
[fowardEffect bit_talk_kengekiall02]
[se ad32]
[wt 0.5]
[se ad32]
[wt 0.1]
[se ad32]
[wt 0.5]
[effect bit_talk_magicbullet]
[se bac226]
[wt 0.1]
[se bac226]
[wt 0.1]
[se ade285]
[wt 1.0]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
[se ad82]
[charaEffect E bit_talk_14 128,100]
[wt 0.1]
[se ad82]
[charaEffect E bit_talk_14 -128,0]
[wt 0.1]
[charaEffect E bit_talk_14 50,-100]
[se ad618]
[wt 1.2]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Reines
Damn, she's strong! Did she line her abs with steel[sr]or something!? I wouldn't put it past Luvia...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad467]
[flashin once 0.1 0.6 FFFFFF80 FFFFFF00]
[wt 0.4]
[se ad671]
[seVolume ad671 0 0.6]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.4 -80,0]
[charaShake B 0.05 2 1 0.6]
[charaMove B -20,0 0.2]
[wt 0.2]
[charaMove B 1 0.2]
[wt 0.2]
[seStop ad671 0.5]
[wt 0.2]
Trimmau
Report: our current forces are insufficient[sr]to penetrate the enemy's spiritual defenses.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Reines
I can see that! Dammit... Her Spirit Origin's on a whole other level. If only we had one more fighter on our side, I'd be able to put together a strategy...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[se bac56]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Kerry
...
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffect bit_talk_shot_02]
[wt 0.1]
[se bac11]
[wt 0.2]
[se bac11]
[wt 0.1]
[se bac11]
[wt 0.1]
[se ad32]
[fowardEffect bit_talk_14]
[wt 1.0]
[fowardEffectStop bit_talk_shot_02]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
M
I'm afraid I've got my hands full over here! Not to mention the strain this is putting on my poor back! Ow ow ow ow!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
???
I speak no evil. Hand over that Mnemosyne[sr]paper, and this will all be over.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Reines
Evil, huh? So it's that sort of[line 2]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_24 0.5]
[se ad66]
[seStop ad69 2.0]
[wt 1.5]
[charaTalk off]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.4 -350,0]
[wt 0.1]
[charaFadein H 0.4 350,0]
[wt 0.2]
[charaFadein G 0.4 1]
[se ad66]
[seStop ad66 1.0]
[wt 1.6]
[bgm BGM_EVENT_72 0.1]
[wt 1.5]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
???
Huh? Who are you lot!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk off]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.1 1]
[charaFadein G 0.1 -350,0]
[charaFadein H 0.1 350,0]
Automaton
El-Melloi II located. Commencing capture.
[k]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Reines
Dammit, as if we didn't have enough problems![sr]What's with these automata, anyway!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
???
...
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFace G 0]
[charaFace H 0]
[charaFadein F 0.1 1]
[charaFadein G 0.1 -350,0]
[charaFadein H 0.1 350,0]
[wt 0.8]
[charaMove F 0,-7 0.4]
[se ad51]
[wt 0.9]
[se ad73]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect F erasureReverse 1 0.3]
[wt 0.4]
[fadeout black 0.3]
[bgmStop BGM_EVENT_72 0.3]
[wait fade]
[charaPut I 1200,1200]
[fowardEffectStop bit_talk_41]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaMoveScale F 1.0 0.1]
[scene 10000]
[wt 0.3]
[charaSet D 1098164800 1 Gray]
[charaDepth D 1]
[fadein black 0.3]
[wait fade]
[fowardEffect bit_talk_h_slash01]
[wt 0.1]
[se bac308]
[charaTalk off]
[fadeout black 0.5]
[wait fade]
[charaFace G 0]
[charaFace H 0]
[charaFadein G 0.1 2]
[charaFadein H 0.1 0]
[charaShake G 0.08 2 1 1.7]
[charaShake H 0.09 2 1 1.7]
[scene 73500]
[wt 0.5]
[fadein black 1.0]
[wait fade]
Automaton
OOOHHHhhh...
[k]
[messageOff]
[se ad144]
[se ad643]
[seVolume ad643 0 0.6]
[charaFadeout G 0.4]
[charaMove G 256,-15 0.5]
[wt 0.1]
[charaFadeout H 0.4]
[charaMove H -256,-15 0.5]
[wt 0.2]
[seStop ad643 0.4]
[wt 0.7]
[charaTalk on]
[bgm BGM_EVENT_63 0.1]
[charaTalk F]
[charaFadein F 0.1 1]
[wt 1.5]
[se bac375]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[charaFadeout F 0.4]
[wt 0.7]
D???
Reines! Over here!
[k]
1A girl with a scythe...!
2She took out those automata with one strike!
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Reines
No way. Gray!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
???
Heeheehee! We finally find you,[sr]and you're fighting Luvia, of all people!?
[k]
1The scythe just talked!
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Reines
Now's our chance! Grab the paper and run!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 2]
[charaFadein E 0.1 1]
???
Hey! Get back here!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.2]
1Grabbing it now!
[cameraMove 0.5 1 1.2]
[se ad7]
[wt 0.2]
[se ade96]
[wt 0.2]
[se ad193]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[distortionstart 1.1 0.5 0.5 0.8 0.2 15.0]
[wt 0.9]
[distortionstart 1.3 0.5 0.5 0.8 0.4 15.0]
[wipeout uzumaki 1.5 0.5]
[wait wipe]
[scene 10000]
[wipein uzumaki 0.1 0.5]
[wait wipe]
[messageOff]
[fadeout black 1.0]
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
[bgmStop BGM_EVENT_63 1.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]