fgo-game-data/ScriptActionEncrypt/94/9403/9403661330.txt
2021-04-30 09:11:07 +00:00

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94-03-66-13-3-0
[soundStopAll]
[charaSet A 1098165700 1 Mnemosyne]
[charaSet B 4032000 1 Reines]
[charaSet C 6039000 1 Gray]
[charaSet D 9008001 1 Astraea]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 99502600 1 Mash]
[charaSet G 1098124510 1 "Da Vinci"]
[charaSet H 98115300 1 Holmes]
[charaSet I 98006200 1 Effect]
[scene 10000]
[charaEffect I bit_talk_lens_flare]
[fadein black 0.5]
[wait fade]
[wt 0.5]
[se ad216]
[wt 1.5]
[se ad641]
[scene 10001 1.0]
[wt 2.0]
[fadeout white 0.1]
[wait fade]
[charaPut I 1200,1200]
[charaEffectStop I bit_talk_lens_flare]
[scene 74201]
[wt 0.1]
[fadein white 1.0]
[wait fade]
[se ad207]
[seVolume ad207 0 0.8]
[wt 1.0]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Reines
Hey! Gray! Pupil! Are you all right!? I'm not[sr]sure what just happened, but it looks like you're out!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mnemosyne
...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Reines
Guess you're not about to let us go just yet.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mnemosyne
True, I didn't account for some of these eventualities, but that's exactly why the last part of my plan has to go perfectly.
[k]
Mnemosyne
Otherwise, no one will be saved.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[seStop ad207 1.5]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Gray
I'm not letting you have Reines or [%1]!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[messageOff]
[wt 1.0]
[effect bit_talk_40 0,-370]
[se ad73]
[se ad59]
[fowardEffect bit_talk_quickmove 0,0 H]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.2 0,20]
[charaMove D 0,0 0.3]
[effectStop bit_talk_40]
[wt 0.3]
[seStop ad59]
[wt 0.5]
[charaFace D 5]
Astraea
Nor am I.[bgm BGM_EVENT_63 0.1][sr]Though you certainly didn't make it easy.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Reines
Astraea!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
It was fortunate that someone else used their Noble Phantasm to break through the outer shell, embarrassing though it was to need help at all.
[k]
[charaFace D 5]
Astraea
At any rate, all the relevant parties are here, and we are nice and close to the stars. The court is finally ready to begin proceedings.
[k]
[messageOff]
[wt 0.5]
[se ad474]
[charaEffect D bit_talk_36_bl]
[wt 1.0]
[seStop ad474 1.5]
[wt 1.5]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut D -1200,-1200]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Mnemosyne
What are you going to do!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Astraea
Exactly what I must, of course!
[k]
[messageOff]
[se ad474]
[wt 1.0]
[charaEffectStop D bit_talk_36_bl]
[effect bit_talk_blue_fire]
[wt 1.5]
[se ad300]
[wt 0.1]
[backEffect bit_talk_charge_blu]
[charaChange D 9008002 0 fade 1.0]
[wait charaChange D]
[fowardEffect bit_talk_06_blue 0,-200]
[effectStop bit_talk_blue_fire]
[seStop ad632 1.5]
[wt 2.5]
Astraea
I am the court that lies in the stars.[sr]I am the sword that passes sentence.
[k]
Astraea
This is the place in which to grant pardon.[sr]This is the time in which to mete out justice.
[k]
Reines
Astraea's second Noble Phantasm...!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[messageOff]
[charaTalk on]
[charaTalk D]
[wt 0.7]
[charaFace D 2]
Astraea
Order, return to us![sr]Iam redit et Virgo!
[k]
[messageOff]
[se ad476]
[wt 1.0]
[fadeout white 1.5]
[bgm BGM_EVENT_63 1.5 0.5]
[wait fade]
[charaFadeout D 0.1]
[fowardEffectDestroy bit_talk_06_blue]
[backEffectStop bit_talk_charge_blu]
[charaSet I 98006200 1 Transmission]
[scene 10000]
[seStop ad476 1.0]
[se ad472]
[seVolume ad472 0 0]
[wt 1.5]
[fadein white 1.0]
[wait fade]
[seVolume ad472 1.0 1.0]
[wt 0.8]
[effect bit_talk_radiallight01]
[wt 2.0]
[effectStop bit_talk_radiallight01]
[fadeout white 1.5]
[wait fade]
[scene 74201]
[wt 1.0]
[fadein white 1.0]
[seStop ad472 1.0]
[bgm BGM_EVENT_63 1.0 1.0]
[wait fade]
[wt 1.0]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Gray
The sky...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Reines
The smog that was blocking the[sr]night sky is dissipating...!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[messageOff]
[wt 0.4]
[charaPut I 1]
[se ad13]
[charaEffect I bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Mash
Senpai!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Goredolf
Ah, there we go. About time you got through to us,[sr][&young man:young lady]! I've been waiting to hear from you for so[sr]long I'm practically skin and bones!
[k]
1Is that really you, Mash!?
2Director Goredolf! You're there too!
[charaFadeout E 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Astraea
My second Noble Phantasm puts everything back where[sr]it should be. It also restores order and absolves sin.
[k]
[charaFace D 0]
Astraea
It even works on Singularities that have[sr]been cut off from the outside world.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Mash
We lost contact almost immediately after you Rayshifted. There was one moment when we got through again, but we still couldn't get a visual on you.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Reines
Ahh, that must have been the first call, when you told us about the Spirit Origin graph. I guess that was the only genuine communication of the bunch.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Da Vinci
Yep! We're calling from Novum Chaldea![sr]Though it wasn't easy, let me tell you!
[k]
[charaFace G 0]
Da Vinci
But now, we've been able to monitor your situation for the last few minutes or so.
[k]
Da Vinci
I also managed to verify your existence from the data we still had in the Shadow Border, Mnemosyne.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[bgmStop BGM_EVENT_63 1.0]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mnemosyne
You... You're...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Da Vinci
I think I might even have some idea why you did all this. Speaking as one genuine Da Vinci creation to another...
[k]
[charaFace G 7]
Da Vinci
...if you'd like to talk about what you've been[sr]through, I'd be glad to listen. What do you say?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mnemosyne
Stop it!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Da Vinci
Not interested, huh. Well, I can't blame you.[sr]I did take way too long to get here.
[k]
[charaFace G 14]
Da Vinci
I wish I'd had more time, but there are some things even the greatest genius can't change.
[k]
[charaFace G 0]
Da Vinci
[%1], would you mind taking it from here?
[k]
1Just what I had in mind.
2Not at all. I want to see this through to the end.
[charaFadeout G 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Reines
You got it.
[k]
[messageOff]
[wt 0.5]
[bgm BGM_MAP_6 0.1]
[charaFace B 0]
Reines
Hey, remember the fairy tale patchwork?[sr]I didn't say this back then, but...
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[charaFadeout B 0.1]
[wipeFilter cinema 0.5 0]
[cameraFilter gray]
[imageSet E back10000 1]
[imageSet F cut108_mask1 1]
[charaScale E 1.01]
[scene 73000]
[wt 0.5]
[fadein black 0.5]
[wait fade]
Reines
...a lot of the time, when the culprit hides in a whydunit, it's because they want to be found.
[k]
[messageOff]
[scene 73100 1.0]
[charaFadeTime E 0.3 0.5]
[wt 1.4]
[charaFadein F 0.7 0,-200]
[wt 1.5]
Reines
The reason culprits in whydunits sometimes wear masks is even simpler. They want to talk to you, but they don't want you to know what they look like.
[k]
[messageOff]
[charaFadeout F 0.3]
[wt 0.4]
[charaFadeout E 1.0]
[scene 73700 1.0]
[wt 1.0]
Reines
As for the steampunk patchwork,[sr]the Steam King said it himself.
[k]
Reines
For that place to exist at all, you have to turn a blind eye to its contradictions. It's a dream you know to be impossible, and that alone makes you wonder if you haven't forgotten something.
[k]
Reines
The why in our little story here is the culprit's desire to forget what they know to be true.
[k]
[messageOff]
[fadeout black 0.5]
[wait fade]
[wipeOff]
[cameraFilter normal]
[scene 74201]
[wt 0.5]
[fadein black 0.5]
[wait fade]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mnemosyne
...What's your point?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Reines
There's no point.[sr]Honestly, I don't even care why you did this anymore.
[k]
Reines
But it did get me thinking that this Singularity, and the events that took place in it, might just have been influenced by your own state of mind.
[k]
Reines
Maybe these cases revolving around forgetfulness we've been privy to all happened because you want to forget more than anything.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Holmes
Well now, it would seem you've handled the detective work for this case rather nicely.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Gray
No way... Sherlock Holmes!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Reines
Wow, you even have the king of all detectives on your side, Chaldea? Well, now don't I feel a fool for playing detective.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut I 1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Holmes
Please don't. This has all been quite fascinating. As El-Melloi II said, perhaps this is the approach to take when dissecting Mystics.
[k]
[charaFace H 1]
Holmes
You should be proud of what you've accomplished. Now that you've solved the mystery, all that remains is the final confrontation with the culprit!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut I 1200,1200]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Reines
I appreciate the vote of confidence, but the fact is, I'm still not a detective.
[k]
[charaFace B 8]
Reines
I'm a mage, and not a very nice one at that. I'm going to need help from my genuinely good pupil if I'm going to do anything decent.
[k]
1Of course I'd be glad to help.
2If you're sure you want my help, I'm happy to give it.
[charaSet I 1098166200 1 Trimmau]
[messageOff]
[wt 0.5]
[charaFaceFade B 1 0.5]
[wt 1.0]
Reines
...Thank you, pupil.
[k]
[bgmStop BGM_MAP_6 1.5]
[charaFace B 3]
Reines
Ah, dammit, I finally managed to say it.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[wt 0.5]
[charaShake A 0.05 3 3 0.7]
[se ad149]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Trimmau
Confirmed. Synergy between the sacred lance and[sr]Mnemosyne has decreased, [bgm BGM_EVENT_24 0.1]most likely as the result[sr]of Astraea's second Noble Phantasm.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Reines
I guess she's having trouble keeping the fake Rhongomyniad reinforced now that this Singularity isn't quite so closed off.
[k]
[charaFace B 2]
Reines
All right, pupil, this is it![sr]I trust you're ready too, Gray!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Gray
I am. I would be honored to help you finish this![sr]Let's begin the final battle in Patchwork London!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.5]
[wait fade]
[soundStopAll]
[end]