1187 lines
17 KiB
Plaintext
1187 lines
17 KiB
Plaintext
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$94-06-64-04-1-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 98006000 1 "Fodder Enemy"]
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[charaSet B 98006000 1 "Fodder Enemy"]
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||
[charaSet C 98006000 1 "Fodder Enemy"]
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||
[charaSet D 3027001 1 Medusa]
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||
[charaSet E 9008000 1 Astraea]
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||
[charaSet F 1098231900 1 Bazett]
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||
[charaSet G 10011002 1 Manannan]
|
||
[charaSet H 10011002 1 "Manannan (Silhouette)"]
|
||
[charaFilter H silhouette 00000080]
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||
[charaSet I 98006300 1 "Chocolate Fairy"]
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[charaSet J 1098227200 1 "Tavern Owner"]
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[charaSet K 1098206500 1 Amor]
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[imageSet L cut317_forest 1]
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[imageSet M back10000 1 1]
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[charaScale M 1.3]
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[charaSet N 1098231900 1 Bazett]
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[sceneSet O 143300 1]
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|
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[imageSet P back10000 1 1]
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[charaScale P 1.05]
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[imageSet Q back10000 1 1]
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[charaScale Q 1.05]
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|
||
[charaSet S 98115000 1 Effect]
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[charaSet T 98115000 1 Effect]
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[charaSet U 98115000 1 Effect]
|
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[charaSet V 98115000 1 Effect]
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[charaDepth J 3]
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[charaDepth K 4]
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[charaPut T 2000,2500]
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[charaEffect T bit_talk_42]
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[bgm BGM_EVENT_80 0.1]
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|
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[scene 143300]
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[fadein black 1.0]
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[wait fade]
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[charaTalk D]
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[charaFace D 5]
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[overlayFadein D 0.1 1]
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[wt 0.2]
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[charaPut T 1]
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[charaMove D 0,-10 0.1]
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[cueSe Battle bac96]
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[se adm51]
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[fowardEffect bit_talk_throwing]
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[wt 0.8]
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[charaFadeout D 0.1]
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[wt 0.1]
|
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[fowardEffectDestroy bit_talk_throwing]
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[charaPut T 2000,2500]
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[charaEffectDestroy T bit_talk_42]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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[wt 0.2]
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[se ad85]
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[fowardEffect bit_talk_gold_slash_01]
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[charaMove E -10,0 0.1]
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[wt 0.6]
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[charaFadeout E 0.1]
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[wt 0.1]
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[fowardEffectDestroy bit_talk_gold_slash_01]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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[wt 0.2]
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[cueSe Servants_104800 m42602]
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[fowardEffect bit_talk_gram_slash_04_fs 0,0 V]
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[charaMove F 0,8 0.1]
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[wt 0.3]
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[charaTalk off]
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[charaDepth A 6]
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[charaDepth B 5]
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[charaDepth C 4]
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[cueSe Servants_104800 m42603]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[wt 0.1]
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[fowardEffectDestroy bit_talk_gram_slash_04_fs]
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[charaPut T 1]
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[charaEffect T bit_talk_14]
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[charaFace A 0]
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[charaFace B 0]
|
||
[charaFace C 0]
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[charaFadein A 0 1]
|
||
[charaFadeinFSR B 0 300,0]
|
||
[charaFadeinFSL C 0 -300,0]
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[charaFadeout F 0]
|
||
[charaShake A 0.03 4 3 0.6]
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[charaShake B 0.04 3 3 0.6]
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[charaShake C 0.03 3 4 0.6]
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[wt 1.0]
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@Monsters
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...![sr]...!!!
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[k]
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[messageOff]
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[wt 0.1]
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[se ad52]
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[seVolume ad52 0 0.4]
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[se ade59]
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[seVolume ade59 0 0]
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[charaSpecialEffect A enemyErasure 0,0 1.8]
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[charaSpecialEffect B enemyErasure 0,0 1.8]
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[charaSpecialEffect C enemyErasure 0,0 1.8]
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[wt 0.2]
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[seVolume ade59 0.3 0.5]
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[wt 0.7]
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[seStop ade59 1.2]
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[wt 0.5]
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[se adm18]
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[seVolume adm18 0 0.6]
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[wt 0.2]
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[seStop adm18 0.4]
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[wait charaSpecialEffect A]
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[wt 0.8]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Medusa
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The path ahead is clear! I can see the tree now!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Astraea
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Then let's pay it our...respects!
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[k]
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[messageOff]
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[charaTalk off]
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[charaFadeout E 0.1]
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[wt 0.2]
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[charaDepth L 6]
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[charaDepth M 4]
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[charaDepth T 7]
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[charaDepth U 8]
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[charaFadein L 0.1 0,-232]
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[charaPut M 1]
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[charaFadeTime M 0.1 0.6]
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[wt 0.2]
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[cueSe Battle bac25]
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[charaPut T -100,80]
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[charaEffect T bit_talk_magicbullet]
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[wt 0.4]
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[cueSe Battle bac25]
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[charaPut U 80,-100]
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[charaEffect U bit_talk_magicbullet]
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[wt 0.1]
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[charaPut T 2000,2500]
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[charaEffectStop T bit_talk_magicbullet]
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[wt 0.4]
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[charaPut U 2000,2500]
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[charaEffectStop U bit_talk_magicbullet]
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[cueSe Battle bas13]
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[cueSe Battle bac41]
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[cueSeVolume bac41 0 0.5]
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[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
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[wt 1.2]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Astraea
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Nngh! Even my Gandr can't touch it!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Medusa
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!!!
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[k]
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[charaFace D 2]
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@Medusa
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There's a high-density magical energy signal building up inside the tree! Everyone get down!
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[k]
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@Medusa
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It's going to try and hit us with something big!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_80 1.5]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Bazett
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Hngh!
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[k]
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@Bazett
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All this magical energy...it must be the tree's trump card!
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[k]
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@Bazett
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And at this distance...!
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[k]
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[charaFace F 3]
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@Bazett
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[%1]! I'm going to reveal my Noble Phantasm!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[bgm BGM_BATTLE_48 0.1]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 1]
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@Medusa
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Your Noble Phantasm!?
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[k]
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[charaFadeout D 0.1]
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||
[wt 0.1]
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||
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[charaTalk depthOff]
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||
[charaDepth E 6]
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||
[charaDepth M 4]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Astraea
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...!
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[k]
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[charaPut M 1]
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[charaFadeTime M 0.2 0.5]
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@Astraea
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(That's right. She said she was sure she would win a Noble Phantasm face-off...)
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[k]
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@Astraea
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(Then, that must mean her Noble Phantasm is actually...)
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[k]
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[messageOff]
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||
[charaFadeout E 0.1]
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||
[charaFadeout M 0.1]
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||
[wt 0.1]
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||
|
||
[charaDepth T 1]
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||
[charaDepth U 3]
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||
[charaDepth F 2]
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||
|
||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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||
[wt 0.1]
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||
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[se ad632]
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||
[seVolume ad632 0 0.4]
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||
[se ad820]
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||
[seVolume ad820 0 0.4]
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||
[cueSe SE_21 21_ad1116]
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||
[cueSeVolume 21_ad1116 0 0.2]
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||
[charaPut U 1]
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[charaEffect U bit_talk_lightning_07b]
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[wt 2.4]
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@Bazett
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Answerer...
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[k]
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@Astraea
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||
(...a counterattack Noble Phantasm!)
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[k]
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||
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[messageOff]
|
||
[charaTalk off]
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||
[bgm BGM_BATTLE_48 1.0 0.4]
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||
[wt 0.1]
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||
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||
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||
[seVolume ad632 0.5 0.8]
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||
[seVolume ad820 0.5 0.8]
|
||
[cueSeVolume ad1116 0.5 0.4]
|
||
[charaPut T 1]
|
||
[charaEffect T bit_talk_charge_aura_03]
|
||
[wt 2.8]
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||
[charaEffectStop U bit_talk_lightning_07b]
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||
|
||
|
||
[charaDepth O 7]
|
||
[charaDepth N 9]
|
||
[charaDepth V 9]
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||
[charaDepth S 8]
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||
|
||
[overlayFadein P 0.5 0,700]
|
||
[overlayFadein Q 0.5 0,-700]
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||
|
||
[charaScale O 1.2]
|
||
[charaFadein O 0.4 0,-320]
|
||
[charaMove O 30,-320 0.8]
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||
|
||
[charaScale N 1.5]
|
||
[charaFace N 0]
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||
[charaFadeinFSR N 0.4 60,-110]
|
||
[charaMoveFSR N 160,-110 0.8]
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||
|
||
[charaPutFSR V 180,-125]
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||
[charaPutFSR S 180,-200]
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||
[charaEffect V bit_talk_lightning_07b]
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||
[charaEffect S bit_talk_charge_aura_03]
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[wt 1.2]
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[charaFace N 3]
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@Bazett
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Fraga...
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[k]
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@Bazett
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[f large]...[messageShake 0.04 4 3 0.4]rach!!!
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||
[k]
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||
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||
[messageOff]
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||
[wipeout rectangleStripLeftToRight 0.3 1.0]
|
||
[seStop ad632 0.6]
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||
[seStop ad820 0.6]
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||
[cueSeStop 21_ad1116 0.6]
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||
[wait wipe]
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||
|
||
[charaFadeout F 0.1]
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||
[charaFadeout N 0.1]
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||
[charaFadeout O 0.1]
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||
[charaFadeout P 0.1]
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||
[charaFadeout Q 0.1]
|
||
[charaPut T 2000,2500]
|
||
[charaPut U 2000,2500]
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||
[charaPut V 2000,2500]
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||
[charaPut S 2000,2500]
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||
[charaEffectStop V bit_talk_lightning_07b]
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||
[charaEffectStop S bit_talk_charge_aura_03]
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||
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||
[scene 10000]
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||
[wt 0.3]
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||
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||
[wipein rectangleStripRightToLeft 0.3 1.0]
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||
[wait wipe]
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||
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||
[effect bit_talk_chargeflash_b]
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[wt 0.1]
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||
[cueSe Servants_104800 m42617]
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[wt 0.1]
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||
[effectStop bit_talk_chargeflash_b]
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||
[wt 1.0]
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||
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||
[cueSeStop m42617 0.1]
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||
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||
[cueSe Servants_104800 m42623]
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||
[cueSe Servants_104800 m42614]
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||
[se ad609]
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||
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||
[fadeout white 0.4 1.0]
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||
[wait fade]
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||
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||
[effectDestroy bit_talk_chargeflash_b]
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||
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||
[scene 10001]
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||
[wt 2.0]
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||
|
||
[cueSeStop m42623 1.7]
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||
[cueSeStop m42614 1.7]
|
||
[seStop ad609 1.7]
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||
[wt 1.2]
|
||
|
||
[fadein white 0.1]
|
||
[wait fade]
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||
|
||
[cueSe SE_21 21_ade680]
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||
[wt 2.0]
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||
|
||
[fadeout white 0.5]
|
||
[wait fade]
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||
|
||
[scene 143300]
|
||
[wt 2.0]
|
||
[bgm BGM_BATTLE_48 1.0 0.6]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
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||
[wt 0.5]
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||
|
||
?1:You did it!
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||
?2:That was awesome!
|
||
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||
?!
|
||
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||
|
||
[charaTalk on]
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
You snapped the whole giant tree at its root... What incredible power.
|
||
[k]
|
||
|
||
@Medusa
|
||
How did a modern-day human like you get a Noble Phantasm like that?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
Aha. Now I see.
|
||
[k]
|
||
|
||
|
||
@Astraea
|
||
This is a Mystic that's been passed down from human to human since the Age of Myth.
|
||
[k]
|
||
|
||
[charaFace E 5]
|
||
@Astraea
|
||
You're a Carrier of the Gods... The first one I've ever seen.
|
||
[k]
|
||
|
||
|
||
@Astraea
|
||
Even for a Divine Spirit like myself, against a fellow Mystic, there's no telling what may have happened if we had clashed.[bgmStop BGM_BATTLE_48 1.5]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.6]
|
||
|
||
[se ad984]
|
||
[seVolume ad984 0 0.5]
|
||
[se ad527]
|
||
[seVolume ad527 0 0.2]
|
||
[charaCrossFade F 10011000 0 0.4]
|
||
[wt 0.2]
|
||
[seStop ad527 0.2]
|
||
[wait charaCrossFade F]
|
||
[wt 0.7]
|
||
|
||
@Bazett
|
||
Phew...
|
||
[k]
|
||
|
||
@Bazett
|
||
Looks like...it worked out.
|
||
[k]
|
||
|
||
|
||
[charaFace F 5]
|
||
@Bazett
|
||
Huh![messageShake 0.05 4 3 0.3]?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.2]
|
||
|
||
|
||
[charaTalk off]
|
||
[charaDepth A 8]
|
||
[charaDepth B 7]
|
||
[charaDepth C 6]
|
||
|
||
[se ad25]
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
[charaFace C 0]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.3]
|
||
[charaFadeinFSR B 0.4 300,0]
|
||
[wt 0.3]
|
||
[charaFadeinFSL C 0.4 -300,0]
|
||
[wt 1.0]
|
||
|
||
[charaSet N 98006000 1 "Fodder Enemy"]
|
||
[charaSet O 98006000 1 "Fodder Enemy"]
|
||
[charaSet P 98006000 1 "Fodder Enemy"]
|
||
[charaSet Q 98006000 1 "Fodder Enemy"]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
Wha[line 2]
|
||
[k]
|
||
|
||
@Astraea
|
||
What's going on!? That should have completely destroyed the tree!
|
||
[k]
|
||
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
Look! It's regenerating!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Bazett
|
||
No... That's impossible!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth N 5]
|
||
[charaDepth O 4]
|
||
[charaDepth P 3]
|
||
[charaDepth Q 2]
|
||
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
[charaFace C 0]
|
||
[charaFadein A 0.1 0,-20]
|
||
[charaFadeinFSR B 0.1 300,-20]
|
||
[charaFadeinFSL C 0.1 -300,-20]
|
||
[wt 0.3]
|
||
|
||
[se ad25]
|
||
[charaFace N 0]
|
||
[charaFace O 0]
|
||
[charaFace P 0]
|
||
[charaFace Q 0]
|
||
[charaFadeinFSR N 0.4 150,20]
|
||
[wt 0.3]
|
||
[charaFadeinFSSideR O 0.4 450,20]
|
||
[wt 0.3]
|
||
[charaFadeinFSL P 0.4 -150,20]
|
||
[wt 0.3]
|
||
[charaFadeinFSSideL Q 0.4 -450,20]
|
||
[wt 1.0]
|
||
|
||
?1:Oh crap!
|
||
?2:They just keep coming!
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
Khh! We'll just have to fall back for n[line 2]
|
||
[k]
|
||
|
||
|
||
@I:???
|
||
Um, 'scuse me?
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
@Astraea
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 1]
|
||
[wt 0.4]
|
||
@Chocolate Fairy
|
||
This's gonna get a little hairy. Mind moving back a bit?
|
||
[k]
|
||
|
||
@Chocolate Fairy
|
||
C'mere. Just a little further.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
I-it's you! The stinking no-good huckster!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
Just look at them. They obviously can't be trusted.
|
||
[k]
|
||
|
||
[charaFace D 2]
|
||
@Medusa
|
||
Who are you, and what are you up to!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[se ad527]
|
||
[seStop ad527 0.5]
|
||
[charaMove F 60,0 0.5]
|
||
[wt 0.5]
|
||
|
||
|
||
@Bazett
|
||
Y-you want us to step back? Is this good?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Chocolate Fairy
|
||
That's it! Perfect! That's perfect♪
|
||
[k]
|
||
|
||
@Chocolate Fairy
|
||
Okay, go ahead!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[bgmStop BGM_EVENT_5 0.6]
|
||
[wt 0.2]
|
||
|
||
[charaTalk off]
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
[charaFace C 0]
|
||
[charaFace N 0]
|
||
[charaFace O 0]
|
||
[charaFace P 0]
|
||
[charaFace Q 0]
|
||
[charaFadein A 0.1 0,-20]
|
||
[charaFadeinFSR B 0.1 300,-20]
|
||
[charaFadeinFSL C 0.1 -300,-20]
|
||
[charaFadeinFSR N 0.1 150,20]
|
||
[charaFadeinFSSideR O 0.1 450,20]
|
||
[charaFadeinFSL P 0.1 -150,20]
|
||
[charaFadeinFSSideL Q 0.1 -450,20]
|
||
[wt 0.3]
|
||
|
||
[cueSe Servants_202900 bac659]
|
||
[cueSeVolume bac659 0 0]
|
||
[wt 0.1]
|
||
[cueSeVolume bac659 0.3 1.0]
|
||
[wt 1.0]
|
||
|
||
[cueSe Servants_9943350 m45013]
|
||
[cueSeStop bac659 0.1]
|
||
|
||
[effect bit_talk_rush_red_fs]
|
||
[wt 0.6]
|
||
|
||
[se ad609]
|
||
[se ad828]
|
||
[cueSe Servants_703500 bac1167]
|
||
[cueSeStop m45013 0.1]
|
||
|
||
[fadeout white 0.3]
|
||
[wait fade]
|
||
|
||
[effectDestroy bit_talk_rush_red_fs]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout Q 0.1]
|
||
|
||
[effect bit_talk_rubble]
|
||
|
||
|
||
[wt 2.5]
|
||
|
||
[sceneSet O 143300 1]
|
||
|
||
[seStop ad609 2.0]
|
||
[seStop ad828 2.0]
|
||
[cueSeStop bac1167 2.0]
|
||
|
||
[se ad892]
|
||
[wt 1.0]
|
||
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
[effectStop bit_talk_rubble]
|
||
[seStop ad892 1.5]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
Ghh... What was that...?
|
||
[k]
|
||
|
||
[charaFace D 6]
|
||
@Medusa
|
||
The tree... The monsters... They all just disappeared in an instant.
|
||
[k]
|
||
|
||
?1:What was that light?
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad60]
|
||
[wt 0.8]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.7 1]
|
||
[wt 0.4]
|
||
[seStop ad60 0.4]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
!!!
|
||
[k]
|
||
|
||
@Astraea
|
||
You there! Stop! Identify yourself!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.3]
|
||
|
||
[charaTalk off]
|
||
[charaDepth O 4]
|
||
[charaDepth H 5]
|
||
[charaDepth G 6]
|
||
|
||
[charaScale O 1.5]
|
||
[charaScale H 1.3]
|
||
[charaScale G 1.3]
|
||
|
||
[se ad60]
|
||
[seStop ad60 1.0]
|
||
[charaFadein O 0.8 -70,-200]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.8 90,235]
|
||
[wt 1.6]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 1.2 90,235]
|
||
[wt 1.2]
|
||
[charaFadeout H 0.5]
|
||
[wt 0.6]
|
||
|
||
[charaMove G 90,-10 3.3]
|
||
[charaMove O -70,-400 3.3]
|
||
[wt 4.3]
|
||
|
||
|
||
@G:???
|
||
...[sr]...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout O 0.7]
|
||
[charaFadeout G 0.7]
|
||
[wt 0.9]
|
||
|
||
[charaScale G 1.0]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
Wha...?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
No way!
|
||
[k]
|
||
|
||
?1:Is that...another Bazett?
|
||
?2:There're...two Bazetts???
|
||
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@G:???
|
||
...[sr]...
|
||
[k]
|
||
|
||
@G:???
|
||
...Until we meet again.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad73]
|
||
[charaEffect G bit_talk_quickmove]
|
||
[charaSpecialEffect G erasureReverse 1 0.2]
|
||
[charaMove G 0,6 0.4]
|
||
[wt 1.2]
|
||
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Chocolate Fairy
|
||
Aww, so we're not gonna “talk it out” here? Oh well, I guess there's a time and place for these things.
|
||
[k]
|
||
|
||
@Chocolate Fairy
|
||
Heeheehee, welp, you heard the lady, folks! Until we meet again!
|
||
[k]
|
||
|
||
@Chocolate Fairy
|
||
Adios, for now!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad73]
|
||
[charaEffect I bit_talk_quickmove]
|
||
[charaSpecialEffect I erasureReverse 1 0.2]
|
||
[charaMove I 0,6 0.4]
|
||
[wt 1.2]
|
||
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Bazett
|
||
That was...
|
||
[k]
|
||
|
||
@Bazett
|
||
...That was me.
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
@Bazett
|
||
Why's there another me!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_81 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[scene 135300]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
?1:Good thing we managed to make it back.
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Medusa
|
||
Yes, it is. But...
|
||
[k]
|
||
|
||
@Medusa
|
||
...I still can't help but wonder who that Bazett look-alike was.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Astraea
|
||
Do you really have no idea who she could be, Bazett?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
@Bazett
|
||
...[sr]...
|
||
[k]
|
||
|
||
@Bazett
|
||
No, I'm sorry. I'm still trying to process all this myself.
|
||
[k]
|
||
|
||
@Bazett
|
||
What's more, that light... That blindingly powerful light...
|
||
[k]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth M 4]
|
||
[charaDepth F 6]
|
||
|
||
[charaPut M 1]
|
||
[charaFadeTime M 0.2 0.5]
|
||
@Bazett
|
||
(Was that...Fragarach?)
|
||
[k]
|
||
|
||
@Bazett
|
||
(And the original one from the Age of Gods, no less? From before the legends...?)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_2 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
[charaFadeout M 0.1]
|
||
[wt 0.5]
|
||
|
||
[se ad93]
|
||
|
||
[scene 114900]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_2 1.0 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Tavern Owner
|
||
Oh, hey there, Boss. How'd the forest investigation go?
|
||
[k]
|
||
|
||
[charaFace J 1]
|
||
@Tavern Owner
|
||
Heh, never mind. The look on your face makes clear it didn't go great.
|
||
[k]
|
||
|
||
@Tavern Owner
|
||
Well hey, cheer up. Besides, we've got bigger fish to fry right now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
|
||
[charaDepth J 4]
|
||
[charaDepth K 6]
|
||
|
||
[charaFace K 1]
|
||
[charaFadein K 0.2 370,0]
|
||
[charaMove K 0,0 0.6]
|
||
[wt 0.1]
|
||
[se ade139]
|
||
[cueSe Battle bac178]
|
||
[cueSeVolume bac178 0 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace J 2]
|
||
[charaShake J 0.03 4 4 0.4]
|
||
[charaMove J -300,0 0.4]
|
||
[charaFadeout J 0.4]
|
||
[wt 0.8]
|
||
|
||
[charaTalk on]
|
||
@Amor
|
||
I see you got rid of the monsters. Congratulations on a job well done, everyone.
|
||
[k]
|
||
|
||
@Amor
|
||
It's not much, but I prepared a little something to celebrate. Here, follow me.
|
||
[k]
|
||
|
||
?1:Huh?
|
||
?2:How did you[line 2]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout K 0.1]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0]
|
||
[wt 0.1]
|
||
[seVolume ad95 0.5 1.0]
|
||
[wt 0.5]
|
||
[seStop ad95 1.3]
|
||
[wt 1.0]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.4 1]
|
||
[wt 0.6]
|
||
|
||
@???
|
||
Oh, hello.
|
||
[k]
|
||
|
||
@???
|
||
You certainly took your time getting here. Or did I just arrive too soon?
|
||
[k]
|
||
|
||
@???
|
||
Anyway, please, follow me. We don't want the food to get cold.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth F 6]
|
||
[charaDepth E 5]
|
||
[charaDepth D 4]
|
||
|
||
[charaFace F 2]
|
||
[charaFace E 2]
|
||
[charaFace D 2]
|
||
[charaFadein F 0.1 1]
|
||
[charaFadeinFSL E 0.1 -300,0]
|
||
[charaFadeinFSR D 0.1 300,0]
|
||
|
||
@[%1] & Bazett & Astraea & Medusa
|
||
...[sr]...
|
||
[k]
|
||
|
||
@[%1] & Bazett & Astraea & Medusa
|
||
[f large]W[messageShake 0.05 4 3 0.6]hat are YOU doing here!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|