fgo-game-data/ScriptActionEncrypt/03/0300050910.txt
2021-12-01 08:05:45 +00:00

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03-00-05-09-1-0
[soundStopAll]
[charaSet A 1098158300 1 Nemo]
[charaSet B 1098123000 1 Meunière]
[charaSet C 1098123200 1 Goredolf]
[charaSet D 4034000 1 Bartholomew]
[charaSet E 9005001 1 Holmes]
[charaSet F 1098124500 1 "Da Vinci"]
[charaSet G 98002000 1 Fou]
[charaSet H 98001000 1 Mash]
[charaSet I 4039002 1 Mandricardo]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85600]
[se ad37]
[seVolume ad37 0 0]
[se ad60]
[seVolume ad60 0 0]
[se ad173]
[seVolume ad173 0 0]
[seVolume ad37 1.5 1.0]
[seVolume ad60 1.5 1.0]
[seVolume ad173 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 2.5]
[fadeout black 1.0]
[seStop ad37 1.0]
[seStop ad60 1.0]
[seStop ad173 1.0]
[wait fade]
[scene 51610]
[wt 1.0]
[fadein black 1.0]
[se ad8]
[wait fade]
[wt 0.5]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
Nemo
...Good. Everything looks intact.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Meunière
H[messageShake 0.02 3 3 0.4]ey! You're back!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Goredolf
Thanks for the warm welcome. I take it everything's been smooth sailing here, no pun intended?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Meunière
Yeah, everything's fine. Most eventful thing that happened here was getting sick and tired of rations.
[k]
[charaFace B 1]
Meunière
In fact, we got so tired of it that we ended up raiding the food marked "Director Only." Now those were some damn fine eats.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 8]
[charaFadein C 0.1 1]
Goredolf
You what!?
[k]
Goredolf
I had my heart set on that food![sr]They're half the reason I wanted to come back here!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Meunière
Sorry, Boss. It was the price you had to pay to keep everyone's spirits high.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Goredolf
Ouch That was TOO blunt![sr]Dammit, all that juicy bacon, gone forever...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
I'm checking the ship's condition now.
[k]
[charaFace A 4]
Nemo
...It's still holding together, but just barely.[sr]The damage to the hull plating is especially bad.
[k]
Nemo
There's no way we can dive in this state. The best we can hope for now is to sail on the surface.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
I see. Then it sounds like towing[sr]is the only way to go after all.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo
I hate to say it, but yeah, it is.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Very well then, Bartholomew, go ahead and get ready to tow us, if you'd be so kind.
[k]
Holmes
In the meantime, Master, I'd like you and[sr]Ms. Kyrielight to get some much-needed rest.
[k]
1Got it.
2Will do.
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
I'll go do the same.
[k]
Goredolf
I say, Captain, I don't suppose you have any Nemo Marines who specialize in foot massages?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
I do, actually.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
[wt 0.1]
[charaPut J 47,175]
[charaEffect J bit_talk_starshine]
[wt 0.2]
[se ade126]
Meunière
...! (Gleam in his eye and his glasses)
[k]
[messageOff]
[charaPut J 1200,1200]
[charaEffectDestroy J]
[seStop ade126 0.5]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
But I can't create any extra marines right now.[sr]I just don't have the strength.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
[wt 0.1]
[se ad119]
Meunière
[messageShake 0.02 3 3 0.4]
...! (Completely crestfallen)
[k]
[charaFadeout B 0.1]
[wt 0.1]
[seStop ad119 0.5]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Goredolf
I see. Well, that's too bad.[sr](Sigh) My poor, aching tootsies...
[k]
[messageOff]
[se ad95]
[wt 0.2]
[charaMove C -50,0 0.4]
[charaFadeout C 0.4]
[wt 0.4]
[seStop ad95 0.4]
[wt 0.8]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Da Vinci
All right, I'm gonna go analyze these nanomachines.[sr]Come give me a hand, Holmes.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Of course.
[k]
Holmes
Bartholomew, how long will it take to rig both ships for towing?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
If I start right now and hurry,[sr]I'd say it'll be about two hours.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Meaning we would set sail before twilight, hmm.[sr]That's certainly cutting it close.
[k]
Holmes
I suppose we could wait another day if we had to...[sr]But no, the sooner we leave, the better.
[k]
Holmes
We can't be too cautious,[sr]given that we're up against Odysseus.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 1]
Da Vinci
True. You might be pretty smart, Holmes, but there's still a big difference between a detective and a general.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Holmes
Duly noted.
[k]
[charaFace E 0]
Holmes
At any rate, the situation is disadvantageous as it is, so if nothing else, we must be sure to avoid doing anything that might result in giving the enemy a chance to finish us for good.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Da Vinci
Makes sense to me.[sr]Okay then, let's set sail in two hours.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_77 1.0]
[wait fade]
[charaFadeout F 0.1]
[scene 53600]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[charaMove G -10,0 0.1]
[wt 0.1]
[charaMove G 10,0 0.2]
[wt 0.2]
[charaMove G 0,0 0.1]
[wt 0.3]
[charaMoveReturn G 0,30 0.4]
Fou
Fou, fou.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
I think Fou's feeling cross about all the director's bacon having been eaten.
[k]
1True, he enjoys the director's food almost as much the director does.
[charaFace H 13]
Mash
Anyway, I'm so glad you're all right, Master.
[k]
Mash
Servants may be able to sense whether or not their Master is okay...
[k]
Mash
...but that still doesn't compare[sr]to being there next to [&him:her].
[k]
[charaFace H 4]
Mash
Honestly, I was going out of my mind with worry,[sr]not knowing what had happened to you.
[k]
1I was really scared too.
Mash
...I'm so relieved you weren't hurt.
[k]
[charaFace H 8]
Mash
I know we're in the middle of an operation right[sr]now... but I just can't seem to settle my mind.
[k]
Mash
I think that's because, even now that[sr]we've eliminated four Lostbelts...
[k]
Mash
...we still don't know what[sr]the best solution for us is.
[k]
[charaFace H 4]
Mash
This has been an incredibly difficult journey,[sr]for so many reasons.
[k]
Mash
...And I just can't take it all[sr]in stride, like Holmes can.
[k]
Mash
Yet despite that, as selfish as it is, I also can't help but want to hold on to the people I'm close to...
[k]
1It's okay.
2Don't worry. None of us are going anywhere.
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Fou
Fou...
[k]
1Really, it's fine. I promise.
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 13]
[charaFadein H 0.1 1]
Mash
...Okay. Thank you, Master.
[k]
[messageOff]
[wt 0.1]
[se ad795]
[seVolume ad795 0 0.6]
[wt 1.2]
[charaFace H 12]
Mash
...[sr]...Huh?
[k]
Mash
Did you hear something strange just now?
[k]
[messageOff]
[wipeout rightToLeft 1.0 1.0]
[bgm BGM_EVENT_25 1.0 0.5]
[wait wipe]
[charaFadeout H 0.1]
[scene 55700]
[wt 1.0]
[wipein leftToRight 1.0 1.0]
[bgm BGM_EVENT_25 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Mandricardo
...[sr]...
[k]
[messageOff]
[charaFadeout I 0.1]
[wt 0.1]
[se ad8]
[wt 1.5]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
Mandricardo, did you been hear anything unusual?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
O-oh, that was me. I just banged my wooden sword against the wall. Sorry 'bout that.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
I see. That would explain it.
[k]
[charaFace H 12]
Mash
I'm afraid the halls aren't very wide, so if you could please try not to swing your sword around in here too much, I would appreciate it...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
Yeah, of course. I'll be careful.[sr]...Sorry again.
[k]
[charaFace I 4]
Mandricardo
The last thing I wanted was to bother you.
[k]
1It's okay. It's not that big a deal.
[charaFace I 0]
Mandricardo
R-right, I guess not.
[k]
Mandricardo
Hey, how about orders?[sr]Got anything you want me to do?
[k]
1Not at the moment...
Mandricardo
Gotcha.
[k]
[charaFace I 4]
Mandricardo
...Sorry again for bothering you.
[k]
Mandricardo
I know it's important that you[sr]guys rest up when you can.
[k]
Mandricardo
Go on, you guys take it nice and easy.[sr]I'll go out and keep an eye on things.
[k]
[messageOff]
[se ad95]
[wt 0.1]
[charaMove I -50,0 0.4]
[charaFadeout I 0.4]
[wt 0.4]
[seStop ad95 0.4]
[wt 1.2]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
It looked like something was bothering him.[sr]I wonder what's wrong?
[k]
1I hope we didn't make him feel bad...
[charaFace H 1]
Mash
Anyway, he's right; it is important[sr]that we rest up when we can.
[k]
Mash
So how about I brew some tea, and we have a nice,[sr]relaxing sit-down, Senpai?
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_25 1.0 0.4]
[wait fade]
[charaFadeout H 0.1]
[scene 51610]
[pictureFrame cut063_cinema]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 23]
[charaFadein F 0.1 0,-50]
Da Vinci
Hm?[sr]Oh, hey, Mandricardo.
[k]
Da Vinci
What's up? You're welcome to hang out here, but you might find it pretty boring. There's not really much for you to[line 2]
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Mandricardo
Please...please, if there's anything I can do to[sr]help, anything at all, I'm happy to do it. Really.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 14]
[charaFadein F 0.1 0,-50]
Da Vinci
Hmm. I appreciate the offer, but there really isn't anything to do except carry some heavy things...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 1]
[charaFadein I 0.1 0,-50]
Mandricardo
No problem! I'm on it!
[k]
[messageOff]
[se ad59]
[wt 0.1]
[charaMove I -150,-50 0.4]
[charaFadeout I 0.4]
[wt 0.4]
[seStop ad59 1.2]
[wt 1.6]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Da Vinci
Hmm. Kind of a weird Servant, isn't he?
[k]
[charaFace F 10]
Da Vinci
But hey, I'm not gonna say no to another set of hands.
[k]
Da Vinci
Besides, it's best to delegate what you can!
[k]
[messageOff]
[fadeout black 1.5]
[bgmStop BGM_EVENT_25 1.5]
[wait fade]
[charaFadeout F 0.1]
[charaSet H 8001410 1 Mash]
[pictureFrame]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_82 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
There you are.[sr]Right on time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
Just so you know, [%1], in the grown-up world,[sr]anything less than five minutes early is considered late.
[k]
[charaFace C 4]
Goredolf
That aside, are you sure this is going to work?
[k]
Goredolf
I took a quick peek at the engine room earlier, and it looks to still be flooded with all manner of detritus.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nemo
We can't use any of the main engines right now, but we should be able to scrape by on auxiliary power.
[k]
Nemo
After that, it all comes down to how strong the ship that'll be towing us is. Personally, I'm hoping we'll be able to glide with all the elegance of a manta ray.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[wait wipe]
[charaFadeout A 0.1]
[scene 85900]
[charaSet G 98018100 1 Pirate]
[pictureFrame cut063_cinema]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Bartholomew
Don't you worry, Captain Nemo. I didn't name this ship the Royal Fortune for nothing.
[k]
[charaFace D 2]
Bartholomew
[f large]Set sail!!!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Pirate
...[sr]...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 0,-50]
Bartholomew
Phew.
[k]
Bartholomew
I heard that when Blackbeard had a Holy Grail, he was able to use his Noble Phantasm to not only recreate his ship, but his entire crew as well.
[k]
[charaFace D 4]
Bartholomew
Whereas the best I can do right now is order around a silent assistant.
[k]
Bartholomew
Anyway, this just leaves Artemis. Given the time of day and favorable wind, we should just be able to get past her.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[se ad796]
[wt 1.2]
[se ad520]
[wt 1.8]
[wipeout rightToLeft 1.0 1.0]
[wait wipe]
[scene 51610]
[charaSet G 6038002 1 "Charlotte Corday"]
[pictureFrame]
[wt 1.0]
[wipein leftToRight 1.0 1.0]
[wait wipe]
[wt 0.3]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Nemo
Good, we're moving.[sr]Full speed ahead!
[k]
[messageOff]
[se ad520]
[wt 0.2]
[shake 0.02 3 3 1.8]
[wt 2.2]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 9]
[charaFadein C 0.1 1]
Goredolf
A-are you sure we'll be all right? Because that sound I'm hearing is not encouraging in the slightest!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Nemo
We'll be fine! The Border's a good ship.[sr]I know it can handle the strain!
[k]
[messageOff]
[se ad520]
[wt 0.2]
[shake 0.02 3 3 1.6]
[wt 0.6]
[seStop ad520 1.0]
[wt 1.4]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Meunière
All right, we're moving!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 24]
[charaFadein F 0.1 1]
Da Vinci
Just barely, though.
[k]
Da Vinci
Any rough maneuvering and the whole thing'll fall apart. And of course, diving's out of the question.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Nemo
As long as it moves on water, it's still a ship.
[k]
Nemo
I'm going to shift the ballast so the ship slants to one side a bit.
[k]
Nemo
It might feel unstable, but you'll just have to bear with it for a while.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[se ad797]
[shake 0.02 3 3 0.8]
[wt 1.4]
[charaTalk C]
[charaFace C 13]
[charaFadein C 0.1 1]
Goredolf
Y[messageShake 0.02 3 3 0.3]eowch! My herbal tea!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Meunière
Why are you even drinking tea right now!?[sr]Especially when it's still hot!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Goredolf
If you must know, I was counting on it to help me relax!
[k]
Goredolf
Lest you forget, as the commander, I need to be ready to issue coolheaded orders at a moment's notice!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 1]
Holmes
Hahaha. If you're feeling well enough to mount such a vigorous argument on the merits of herbal tea, Goredolf, then I can rest assured knowing the Border is in good hands.
[k]
[charaFace E 0]
Holmes
Now then. [&Mr.:Ms.] [%1].[sr]Ms. Kyrielight. Mandricardo.
[k]
Holmes
I would like the three of you to move to Bartholomew's ship so as to ensure its safe passage.
[k]
Holmes
Under the circumstances, having it come to an unexpected halt could be very dangerous indeed.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mash
Understood, Holmes.
[k]
[charaFace H 7]
Mash
Come on, Master, let's go!
[k]
1Come on, Mandricardo.
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Mandricardo
...[sr]...Right.
[k]
[charaFace I 0]
Mandricardo
I mean, I'll do my best out there.
[k]
[charaFadeout I 0.1]
[wt 0.1]
2Ready when you are, Mash!
Mash
Right. Oh, and please be careful when climbing out of the hatch.
[k]
Mash
But if you do slip, don't worry.[sr]I'll be right there to catch you!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
U-um, excuse me?[sr]I was just wondering what it is I should be doing?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
Hm? Oh, right. You're such a wallflower I'd nearly forgotten we'd added another Servant to our ranks.
[k]
Goredolf
The technical and administrative advisors, bacon thieves, and Captain should have the Border's defense covered...
[k]
[charaFace C 11]
Goredolf
So feel free to entertain yourself however you like.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Charlotte Corday
Um, I'm afraid that doesn't really answer my question...
[k]
1Come with us, Corday.
[charaFace G 7]
Charlotte Corday
...![sr]Right! Yes! Of course!
[k]
Charlotte Corday
I'd be honored to accompany you!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Hmm.
[k]
Holmes
Ms. Corday seems to have taken a great[sr]liking to our [&Mr.:Ms.] [%1].
[k]
Holmes
Of course, most Servants we've met have been quite[sr]willing to help [&him:her], given the existential threat[sr]humanity faces.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Goredolf
Is there an issue here?[sr]That all seems like a good thing to me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Holmes
And indeed, it is.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.5]
[se ad594]
[fadeout black 2.5]
[bgmStop BGM_EVENT_82 2.5]
[wait fade]
[charaFadeout E 0.1]
[scene 85900]
[wt 1.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_5 0.1]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Bartholomew
Welcome![sr]I'm so glad to have you on board my Royal Fortune!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
How's it looking out here?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
Not bad, but not great, either.
[k]
Bartholomew
It doesn't seem like Artemis has noticed us,[sr]but I am sensing some Demonic Beasts up ahead.
[k]
Bartholomew
And unfortunately, we can't go around them,[sr]since time is of the essence right now.
[k]
Bartholomew
So we'll just have to blast them[sr]the moment they board the deck.
[k]
[messageOff]
[bgmStop BGM_MAP_5 0.8]
[wt 1.0]
[bgm BGM_EVENT_80 0.1]
[charaFace D 1]
Bartholomew
All right, all hands to battle stations! I'd join you, but I've got my hands full steering the ship.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
Roger that. We'll take care of it.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Bartholomew
From here on, we're racing against the clock.
[k]
[charaFace D 4]
Bartholomew
I'd suggest we pray to the gods for help...but I guess this is the worst possible place to do that, hm?
[k]
[charaFace D 1]
Bartholomew
Well, good luck!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Mandricardo
All right. Don't worry, Master.[sr]I'm more pumped now than I've been in a long time.
[k]
Mandricardo
(It doesn't matter if I stand out or not.[sr]I've just gotta make sure I'm helping Master out.)
[k]
[charaFace I 1]
Mandricardo
Just point me at the beast you want dead,[sr]and I'll finish 'em off in no time!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
Charlotte Corday
(He really is pumped...[sr]I've got to make sure I don't fall behind!)
[k]
Charlotte Corday
R-right! I'll, um...be sure to kill someone! Yeah!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Mandricardo
(Why's she talking about murdering people?)
[k]
1There is such a thing as being TOO pumped...
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.4]
[wait fade]
[soundStopAll]
[end]