1521 lines
24 KiB
Plaintext
1521 lines
24 KiB
Plaintext
|
||
|
||
$03-00-05-12-1-0
|
||
|
||
|
||
|
||
[soundStopAll]
|
||
|
||
[charaSet A 8001410 1 Mash]
|
||
[charaSet B 2038000 1 Orion]
|
||
[charaSet C 1038000 1 Jason]
|
||
[charaSet D 1098184800 1 Artemis]
|
||
[charaSet E 1098184810 1 "Artemis (Shadow)"]
|
||
|
||
[imageSet F cut030_ggr 1]
|
||
[charaScale F 1.01]
|
||
[charaSet G 6038002 1 "Charlotte Corday"]
|
||
|
||
[charaSet J 5009000 1 "Effect Dummy"]
|
||
|
||
[scene 85600]
|
||
|
||
[fadein black 1.5]
|
||
[se ad769]
|
||
[wait fade]
|
||
|
||
[wt 0.5]
|
||
[seStop ad769 1.0]
|
||
|
||
[wt 1.5]
|
||
|
||
[wipeout leftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[scene 85800]
|
||
[wt 0.5]
|
||
|
||
[wipein rightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_63 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
We made it to the Golden Hind!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
@Orion
|
||
Jason!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
I know! Okay, Francis Drake...[sr]I'm taking your golden helm for myself!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad755]
|
||
[wt 1.0]
|
||
|
||
[se ad250]
|
||
[wt 2.4]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
From here on, you take orders from me! Got that!?
|
||
[k]
|
||
|
||
?1:G-got it!
|
||
?!
|
||
|
||
[charaFace C 5]
|
||
@Jason
|
||
Okay, I've set the Theos Klironomia to the ship.[sr]Starting repairs now.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade320]
|
||
[seVolume ade320 0 0.5]
|
||
[wt 2.5]
|
||
|
||
[seStop ade320 0.6]
|
||
@Jason
|
||
...Good, that shouldn't take too long.[sr]In the meantime: all hands, prepare to set sail!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Orion
|
||
...Hey, Artemis![sr]Artemis!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_63 1.0 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
|
||
|
||
|
||
[scene 85600]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[se ad133]
|
||
[wait fade]
|
||
[seStop ad133]
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Orion
|
||
What are you doing here?[sr]Come on, hurry!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[bgmStop BGM_EVENT_63 1.0]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-50]
|
||
@Artemis
|
||
...[sr]...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
[bgm BGM_EVENT_95 0.1]
|
||
|
||
@Artemis
|
||
I'm afraid I can't go with you.
|
||
[k]
|
||
|
||
@Artemis
|
||
I'm forced to stay synced to the main unit. If I board that ship, she'll know exactly where you are.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Orion
|
||
...Are you serious?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.2]
|
||
|
||
[charaTalk off]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-50]
|
||
[wt 0.8]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.7 0,-50]
|
||
[charaFadeout D 0.7]
|
||
[wt 1.4]
|
||
|
||
[charaTalk on]
|
||
|
||
|
||
@E:Artemis
|
||
And I know for a fact that she's going to shoot me.
|
||
[k]
|
||
|
||
@E:Artemis
|
||
After all...no, I should not say.
|
||
[k]
|
||
|
||
|
||
@E:Artemis
|
||
It's my fault that things turned out this way. I've made enough trouble for you as it is. It wouldn't be fair to impose further.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Orion
|
||
Artemis!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
@E:Artemis
|
||
I'm not Artemis. I'm just an observational unit.
|
||
[k]
|
||
|
||
@E:Artemis
|
||
I'm nothing more than a four-digit model number that comes after the main Artemis unit's name.
|
||
[k]
|
||
|
||
@E:Artemis
|
||
...Still.
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
@E:Artemis
|
||
It feels really good to know you respect my individual existence.
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
@E:Artemis
|
||
...Even if that existence is about to come to an end along with this island.
|
||
[k]
|
||
|
||
@E:Artemis
|
||
Goodbye, Orion. Take care.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
@Jason
|
||
...We're about to set sail![sr]Are you coming or not!?
|
||
[k]
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 0,-50]
|
||
@Orion
|
||
Artemis![sr]...[wt 0.7][charaFace B 4]I'm sorry.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 0,-50]
|
||
@E:Artemis
|
||
Please, don't mind me.[sr]I think you're better when you smile.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[wipeout rectangleStripLeftToRight 1.0 1]
|
||
[bgmStop BGM_EVENT_95 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.5]
|
||
[pictureFrame]
|
||
[scene 85800]
|
||
|
||
[wipein rectangleStripRightToLeft 1.0 1]
|
||
[wait wipe]
|
||
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 0,0]
|
||
@Jason
|
||
Okay!
|
||
[k]
|
||
|
||
@Jason
|
||
From this point forward, in accordance with the promise I made to Drake...
|
||
[k]
|
||
|
||
@Jason
|
||
...the Golden Hind will be known as the Argo!
|
||
[k]
|
||
|
||
@Jason
|
||
Our first order of business is[sr]getting away from this island...
|
||
[k]
|
||
|
||
@Jason
|
||
...and our second is rendezvousing with the Royal Fortune and the Nautilus.
|
||
[k]
|
||
|
||
@Jason
|
||
Now move it! Time is not on our side!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[se adm11]
|
||
[wt 2.4]
|
||
|
||
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_82 1.5]
|
||
[seStop adm11 1.5]
|
||
[wait fade]
|
||
|
||
[scene 85000]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[wt 1.5]
|
||
|
||
[scene 86900 1.0]
|
||
[wt 2.0]
|
||
|
||
[bgm BGM_EVENT_79 0.1]
|
||
|
||
@
|
||
[9bb9ff]Shoot down.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Shoot down.[-][sr][9bb9ff]Shoot through.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Shoot down.[-][sr][9bb9ff]Shoot through. Gouge out. Pierce.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Those are the only actions she is allowed[-][sr][9bb9ff]to perform. They are all she knows.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Her role is to shoot those who would oppose the gods.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]She takes no pleasure or joy in this task. It feels[-][sr][9bb9ff]much the same as defragmenting her data stores.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Relax. Calm down.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Her remaining emotion units[-][sr][9bb9ff]continue to alert her to such concerns.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]She has no records, no memories of the times she[-][sr][9bb9ff]has performed her task. She can't be bothered to[-][sr][9bb9ff]remember them.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]How many thousands of years has she been floating[-][sr][9bb9ff]in space? How many times has she used her arrows to[-][sr][9bb9ff]bore holes in the land?[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]It feels like she has been firing her arrows[-][sr][9bb9ff]with surprising frequency as of late.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]She dispatched a terminal, in part due to advice[-][sr][9bb9ff]received from her central processing unit.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]But the terminal's reports were so incoherent[-][sr][9bb9ff]and riddled with emotion as to be unusable.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]She considered scrapping the terminal, but decided[-][sr][9bb9ff]to give her a stay of dissolution. If the terminal[-][sr][9bb9ff]refuses to comply, she will perish along with[-][sr][9bb9ff]everything else.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Humans have no value.[-][sr][9bb9ff]Their only use comes from serving the gods.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Humans have no freedom. Their only worth comes[-][sr][9bb9ff]from performing the tasks given to them.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Humans have no will.[-][sr][9bb9ff]That is solely the domain of the gods.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Behold the luminous Olympus. Behold the great city[-][sr][9bb9ff]built atop a grand interstellar mountain range.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]What else could achieve such glorious[-][sr][9bb9ff]heights but the power of the gods?[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Receiving coordinate data.[-][sr][9bb9ff]Authorizing arrow use.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]...Low-priority alert from[-][sr][9bb9ff]observational unit incoming.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]“This is wrong. Do not fire.”[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]...Alert dismissed by controller unit.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]This shot is made in order to demonstrate[-][sr][9bb9ff]the power and glory of the gods.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Besides, these humans were discarded from the[-][sr][9bb9ff]beginning. They should never have been allowed[-][sr][9bb9ff]to build a village, let alone a civilization.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]It must all be destroyed.[-][sr][9bb9ff]Every last bit.[-]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_79 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[scene 84900]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaPut J 1]
|
||
[charaEffect J bit_talk_alt_np]
|
||
[se ad781]
|
||
[seVolume ad781 0 0.1]
|
||
[seVolume ad781 1.5 0.5]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
...Here it comes![sr]Full speed ahead!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 11]
|
||
[charaFadein G 0.1 1]
|
||
@Charlotte Corday
|
||
So that's Artemis's...arrow...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[wt 2.5]
|
||
[seStop ad781 2.0]
|
||
|
||
[se ad782]
|
||
[wt 1.0]
|
||
|
||
[se ad828]
|
||
[wt 0.5]
|
||
|
||
[fadeout white 1.0]
|
||
[wait fade]
|
||
|
||
|
||
[charaSet A 1098183200 1 "Heracles Resident"]
|
||
[charaSet B 1098183210 1 "Heracles Resident"]
|
||
[charaSet C 1098183100 1 Timi]
|
||
[imageSet D back10001 1]
|
||
[charaScale D 1.01]
|
||
[charaSet E 1098183000 1 Drake]
|
||
|
||
[scene 84700]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[wt 4.0]
|
||
|
||
[se ad781]
|
||
[seVolume ad781 0 0.1]
|
||
[seVolume ad781 1.5 0.3]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
[charaEffect J bit_talk_alt_np]
|
||
|
||
[bgm BGM_EVENT_75 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFace B 1]
|
||
[charaFadein A 0.1 256,-50]
|
||
[charaFadein B 0.1 -256,-50]
|
||
@A:Heracles Island Resident
|
||
The light of the gods![sr]It's here! It's really here!
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
@B:Heracles Island Resident
|
||
At last, a god is finally paying attention to us!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Timi
|
||
Ahh!
|
||
[k]
|
||
|
||
[seStop ad781 3.0]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
...I'm so happy my heart could burst.
|
||
[k]
|
||
|
||
@
|
||
It's been ages since we defects[sr]were banished from Olympus.
|
||
[k]
|
||
|
||
@
|
||
We've lived out our meaningless lives for thousands of years. Some of us have been waiting for hundreds of years.
|
||
[k]
|
||
|
||
@
|
||
The gods abandoned us.[sr]They saw no meaning in our existence.
|
||
[k]
|
||
|
||
@
|
||
For thousands of years we dreamed of your return. It took thousands more to accept that it would never happen.
|
||
[k]
|
||
|
||
@
|
||
We couldn't even choose death.[sr]All we could do was keep living out our days.
|
||
[k]
|
||
|
||
@
|
||
But now, at last, a god is looking down upon us once again...
|
||
[k]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Timi
|
||
This is awesome!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
But there is a different thought that[sr]keeps nagging at the back of my mind.
|
||
[k]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Timi
|
||
I wonder why Corday seemed so sad about this...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
Those other people aren't from this island,[sr]so they can't understand our joy.
|
||
[k]
|
||
|
||
@
|
||
But in the same way,[sr]I can't understand her sadness.
|
||
[k]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Timi
|
||
...Maybe this is sadness I'm feeling.[sr]I mean, I'll never get to see her again now...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
Yeah... I'll never, ever get to see her again.
|
||
[k]
|
||
|
||
@
|
||
I'll never be able to see her again, or remember her smiling face, or ask why she was sad, or see her again no matter how much I might want to, hell I won't even be conscious[line 2]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[se ad781]
|
||
[seVolume ad781 0 0.1]
|
||
[seVolume ad781 1.0 0.6]
|
||
[charaPut D 0,-200]
|
||
[charaFadeTime D 1.6 0.6]
|
||
[wt 1.8]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
@Timi
|
||
...Aw man. Maybe I should've gone[sr]with them after[line 12]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad782]
|
||
[wt 1.0]
|
||
[se ad828]
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
[seStop ad781 1.0]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 3.0]
|
||
[charaPut J 2000,2000]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[charaPut J 1]
|
||
|
||
[scene 84700]
|
||
|
||
|
||
[charaTalk off]
|
||
[charaFace A 1]
|
||
[charaFace B 1]
|
||
[charaFadein A 0.1 256,-50]
|
||
[charaFadein B 0.1 -256,-50]
|
||
|
||
[charaPut D 0,-200]
|
||
[charaFadeTime D 1.0 0.6]
|
||
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.4]
|
||
|
||
[se ad782]
|
||
[wt 1.0]
|
||
[se ad828]
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
|
||
[charaPut J 2000,2000]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 10000]
|
||
[wt 3.0]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[charaPut J 1]
|
||
|
||
[scene 85201]
|
||
|
||
[charaPut D 0,-200]
|
||
[charaFadeTime D 1.0 0.6]
|
||
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Drake
|
||
...Well, everyone's gotta set sail at some point.
|
||
[k]
|
||
|
||
@Drake
|
||
And people who can't run anymore are gonna get left behind. That's just how it is.
|
||
[k]
|
||
|
||
[charaFace E 4]
|
||
@Drake
|
||
Yeah, it's sad. It's lonely. It sucks.[sr]And a whole lot more besides that.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad657]
|
||
[wt 1.6]
|
||
|
||
[charaFace E 1]
|
||
@Drake
|
||
But in the meantime, here's to your journey, guys.[sr]May your ship be blessed with luck as good as gold.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[se ad782]
|
||
[wt 1.0]
|
||
[se ad828]
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
|
||
[charaPut J 2000,2000]
|
||
[charaEffectStop J bit_talk_alt_np]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
|
||
[scene 10001]
|
||
[wt 3.5]
|
||
|
||
[fadein white 1.5]
|
||
[wait fade]
|
||
|
||
@
|
||
On this day, a single island[sr]vanished from Atlantis's seas.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout upToDown 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[scene 85000]
|
||
[wt 1.0]
|
||
|
||
[wipein downToUp 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
@
|
||
[9bb9ff]...That's better.[-]
|
||
[k]
|
||
|
||
@
|
||
[9bb9ff]Ahh, now I can finally get rid[-][sr][9bb9ff]of that unidentified noise...[-]
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_75 1.5]
|
||
[wait fade]
|
||
|
||
[charaSet A 8001410 1 Mash]
|
||
[charaSet B 2038000 1 Orion]
|
||
[charaSet C 1038000 1 Jason]
|
||
[charaSet D 4039002 1 Mandricardo]
|
||
[charaSet E 1098158300 1 Nemo]
|
||
[charaSet F 1098124510 1 "Da Vinci"]
|
||
[charaSet H 1098123210 1 Goredolf]
|
||
[charaSet I 1098168210 1 Bartholomew]
|
||
|
||
|
||
|
||
[scene 85800]
|
||
|
||
[pictureFrame]
|
||
|
||
[cameraMove 0 0,0 1.01]
|
||
|
||
[wt 1.0]
|
||
|
||
[se ad746]
|
||
[shake 0.03 4 4 2.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
|
||
[seStop ad746 1.0]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Ghh... We're really cutting it close![sr]Hey! Anyone fall overboard!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I'll do a head count!
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
@Mash
|
||
Master!
|
||
[k]
|
||
|
||
?1:I'm fine!
|
||
?!
|
||
|
||
@Mash
|
||
Captain Nemo! Mandricardo!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Nemo
|
||
I'm okay.[sr]But I can't wait to get back to the Border.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Mandricardo
|
||
All good here.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Corday!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Charlotte Corday
|
||
Yes! I'm here!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Orion!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Orion
|
||
...Yeah, I'm okay.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
And there's Jason.[sr]Good, all seven of us are present and accounted for.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Hey, this is my ship you're on now![sr]Make sure you address me as Captain!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Aye, aye, Captain Jason!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 3]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
(Well, that was easier than I expected.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.5]
|
||
|
||
?1:Orion!
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Orion
|
||
Yeah?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Orion, are you...sure you're okay?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
@Orion
|
||
Well, maybe not entirely.
|
||
[k]
|
||
|
||
@Orion
|
||
I know full well that wasn't the Artemis I know.
|
||
[k]
|
||
|
||
@Orion
|
||
But even so, right at the end, she...
|
||
[k]
|
||
|
||
@Orion
|
||
...I just need to mourn for a while. Don't worry,[sr]I'll get over it before we reach the next island.
|
||
[k]
|
||
|
||
?1:It's okay. I understand.
|
||
?!
|
||
|
||
[charaFace B 0]
|
||
@Orion
|
||
Great. Thanks.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad226]
|
||
[seVolume ad226 0 0.4]
|
||
[shake 0.02 3 3 1.2]
|
||
[wt 1.8]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Mandricardo
|
||
Hey Captain, there's something[sr]spraying a bunch of water up ahead.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 10]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Is it a whale? Or maybe Demonic Beasts?
|
||
[k]
|
||
|
||
@Jason
|
||
Either way, make sure you have your weapons ready.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Nemo
|
||
Don't worry. That's Da Vinci.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad594]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[charaFadeout E 0.1]
|
||
|
||
[wt 4.0]
|
||
|
||
[charaPut J 1]
|
||
[charaEffect J bit_talk_10_LowLevel]
|
||
[wt 0.1]
|
||
[se ad13]
|
||
[wt 0.3]
|
||
[charaTalk F]
|
||
[charaFace F 9]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.5]
|
||
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
|
||
@Da Vinci
|
||
[%1]![sr]Maaash!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Da Vinci!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk H]
|
||
[charaFace H 13]
|
||
[charaFadein H 0.1 1]
|
||
@Goredolf
|
||
I seriously thought we were goners that time!
|
||
[k]
|
||
|
||
?1:Is Bartholomew okay?
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[se adm11]
|
||
[charaFadeout H 0.1]
|
||
[charaPut J 1200,1200]
|
||
[charaEffectStop J bit_talk_10_LowLevel]
|
||
|
||
[wt 3.0]
|
||
|
||
|
||
[charaPut J 1]
|
||
[charaEffect J bit_talk_10_LowLevel]
|
||
[wt 0.1]
|
||
[se ad13]
|
||
[wt 0.3]
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
[wt 0.4]
|
||
|
||
|
||
@Bartholomew
|
||
You rang!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Hell no![sr]Well, I guess I did.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Bartholomew
|
||
Now that they've fired the cannon once, we should have some time until they can fire it again...but that's not exactly reassuring.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
I suggest we make land at a nearby[sr]island as soon as we can.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
I'm with you.
|
||
[k]
|
||
|
||
@Jason
|
||
So, as the vaunted Courier, surely you know which island is closest to us, no?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Bartholomew
|
||
Of course I do.[sr]That would be Hecate Island, to the north.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Hecate Island, huh. Ha, the name alone is enough to tell me I'm going to hate it there!
|
||
[k]
|
||
|
||
[charaFace C 2]
|
||
@Jason
|
||
But, any port in a storm and all that.[sr]Let's go!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 1]
|
||
@Goredolf
|
||
Hold it, hold it! Don't you think our Servant allocation is a little, er, unbalanced right now?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Nemo
|
||
...I'll go back to the Border.[sr]There's no point in me being here, anyway.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 10]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Fine with me.[sr]Now, you. The one with the twisted personality.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Mandricardo
|
||
Who, me? Yeah, that's fair.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 10]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
You stay on my ship.[sr]That goes for you too, Orion.
|
||
[k]
|
||
|
||
@Jason
|
||
Corday...you can go.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Charlotte Corday
|
||
Aww, are you sure? I'm happy to help.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Your “help” is more than a little overbearing,[sr]physically AND mentally.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 10]
|
||
[charaFadein G 0.1 1]
|
||
@Charlotte Corday
|
||
Okay...
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut J 1]
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Bartholomew
|
||
In that case, I would be delighted to have you join me on my ship, Milady Mash Kyrielight. Oh, and Master too, of course.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
[charaEffectStop J bit_talk_10_LowLevel]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I, uh, I see...
|
||
[k]
|
||
|
||
[charaSet J 98002000 1 Fou]
|
||
|
||
?1:Can't let our guard down for a moment...
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Fou
|
||
Fou fou.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Sounds good!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Fou
|
||
Fou, fou!
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Nemo
|
||
Oh, now that I'm feeling better, I can make more selves again. They should at least be able to handle the ships' odd jobs.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
@Nemo
|
||
All right... You're up, brave and easygoing marines!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaSet A 1098181900 1 "Nemo Marine"]
|
||
[charaSet B 1098181900 1 "Nemo Marine"]
|
||
[charaSet C 1038000 1 Jason]
|
||
[charaSet D 1098181900 1 "Nemo Marine"]
|
||
[charaSet E 1098181900 1 "Nemo Marine"]
|
||
[charaSet F 1098181900 1 "Nemo Marine"]
|
||
[charaSet G 1098181900 1 "Nemo Marine"]
|
||
[charaSet H 1098181900 1 "Nemo Marine"]
|
||
[charaSet I 1098181900 1 "Nemo Marine"]
|
||
[charaSet J 5009000 1 "Effect Dummy"]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 5]
|
||
[charaDepth B 4]
|
||
[charaDepth D 3]
|
||
[charaDepth E 2]
|
||
[charaDepth F 9]
|
||
[charaDepth G 8]
|
||
[charaDepth H 7]
|
||
[charaDepth I 6]
|
||
|
||
[charaTalk off]
|
||
[charaFace A 1]
|
||
[charaFace B 1]
|
||
[charaFace D 1]
|
||
[charaFace E 1]
|
||
[charaFadein A 0.1 -300,0]
|
||
[charaFadein B 0.1 -150,0]
|
||
[charaFadein D 0.1 150,0]
|
||
[charaFadein E 0.1 300,0]
|
||
@Nemos
|
||
Yaaaaaay![sr]We've so got this!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad348]
|
||
[charaMove A -800,0 0.4]
|
||
[charaMove B -650,0 0.4]
|
||
[charaMove D 650,0 0.4]
|
||
[charaMove E 800,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout B 0.4]
|
||
[charaFadeout D 0.4]
|
||
[charaFadeout E 0.4]
|
||
[wt 1.8]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Aah! So that's what you meant!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk off]
|
||
[charaFace A 0]
|
||
[charaFace B 0]
|
||
[charaFace D 0]
|
||
[charaFace E 0]
|
||
[charaFadein A 0.1 -300,0]
|
||
[charaFadein B 0.1 -150,0]
|
||
[charaFadein D 0.1 150,0]
|
||
[charaFadein E 0.1 300,0]
|
||
@Nemo Marine Group A
|
||
We'll go to the Royal Fortune and start by scrubbing the deck! Woohoo!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad348]
|
||
[charaMove A -800,0 0.4]
|
||
[charaMove B -650,0 0.4]
|
||
[charaMove D 650,0 0.4]
|
||
[charaMove E 800,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout B 0.4]
|
||
[charaFadeout D 0.4]
|
||
[charaFadeout E 0.4]
|
||
[wt 1.8]
|
||
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
[charaFace I 0]
|
||
[charaFadein F 0.1 -300,0]
|
||
[charaFadein G 0.1 -150,0]
|
||
[charaFadein H 0.1 150,0]
|
||
[charaFadein I 0.1 300,0]
|
||
@Nemo Marine Group B
|
||
Then we'll stay on the Argo! Woohoo![sr]We've always wanted to sail on a legendary ship!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad348]
|
||
[charaMove F -800,0 0.4]
|
||
[charaMove G -650,0 0.4]
|
||
[charaMove H 650,0 0.4]
|
||
[charaMove I 800,0 0.4]
|
||
[charaFadeout F 0.4]
|
||
[charaFadeout G 0.4]
|
||
[charaFadeout H 0.4]
|
||
[charaFadeout I 0.4]
|
||
[wt 1.8]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
I-is that so? Well, if you're all Nemo clones, you should have no problem keeping a boat shipshape, right?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Nemo Marine
|
||
Of course!
|
||
[k]
|
||
|
||
@Nemo Marine
|
||
After all, we're Nemos with the power of Triton.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Nemo Marine
|
||
...That said, I don't think we'll get along with our father, Poseidon, very well.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
@Jason
|
||
Not a problem. All right...[sr]Set sail for Hecate Island!
|
||
[k]
|
||
|
||
[charaFace C 2]
|
||
@Jason
|
||
We can worry about what sort of hellscape awaits us there after we've finished making our getaway!
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_82 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|