fgo-game-data/ScriptActionEncrypt/03/0300050640.txt
2021-12-01 08:05:45 +00:00

1053 lines
18 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-05-06-4-0
[soundStopAll]
[charaSet A 1098183200 1 "Hestia Island Resident"]
[charaSet B 2038000 1 Orion]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 8001410 1 Mash]
[charaSet E 1098124500 1 "Da Vinci"]
[charaSet F 9005001 1 Holmes]
[charaSet G 1098123200 1 Goredolf]
[charaSet H 4034000 1 Bartholomew]
[charaSet I 4034000 1 Bartholomew_Silhouette]
[charaFilter I silhouette 00000080]
[charaSet J 5009000 1 "Effect Dummy"]
[scene 85100]
[fadein black 1.5]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_25 0.1]
Hestia Island Resident
Hm? Oh, hey, Orion.
[k]
[charaFace A 1]
Hestia Island Resident
What's going on?[sr]It's not like you to return from a hunt so soon.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
Let's just say I happened across something rare and unusual.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Hestia Island Resident
Hm? You mean you found someone too?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Orion
“Too”?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Hestia Island Resident
Oh yeah, some people showed up here asking for help.
[k]
Hestia Island Resident
I tell you, I hadn't seen anyone that badly wounded in a long, long time.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
Well damn, that's a hell of a coincidence.[sr]So where are these people now?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Hestia Island Resident
They're staying at the tavern for the time being. Apparently, The Courier happened to know who they were.
[k]
Hestia Island Resident
I was going to have them head for the temple once they got their bearings, but now that you're back, this works out nicely.
[k]
Hestia Island Resident
Why don't you escort them there?
[k]
Hestia Island Resident
Turns out none of them had an offering from the gods, just like you didn't.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Orion
Did you hear that, [%1]?
[k]
1You think it might be them!?
[charaFace B 1]
Orion
Hell yeah I do. There's no way this is just a coincidence. Come on, the tavern's this way!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Charlotte Corday
W-wait for meee!
[k]
[messageOff]
[se ad55]
[se ad184]
[wt 0.1]
[seStop ad55 1.0]
[seStop ad184 1.0]
[charaMove C -100,0 0.4]
[charaFadeout C 0.4]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_25 1.0]
[wait wipe]
[scene 85200]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[wt 0.2]
[se ad533]
[wt 1.4]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.4 1]
[wt 0.4]
Mash
...[sr]...
[k]
[messageOff]
[wt 1.2]
[charaFace D 6]
Mash
[f large]!!!
[k]
[bgm BGM_EVENT_77 0.1]
[charaFace D 1]
Mash
Senpai... Senpai!!!
[k]
1Mash!!!
[messageOff]
[charaMoveScale D 1.2 0.2]
[charaMove D 0,15 0.2]
[wt 0.1]
[se ad215]
[wt 0.1]
[charaShake D 0.02 2 2 0.3]
[wt 0.3]
[seStop ad215 0.2]
[wt 0.5]
Mash
You're all right! Oh, thank goodness!
[k]
Mash
I mean, well...
[k]
[charaFace D 12]
Mash
I knew you were still alive and uninjured thanks to your vital readings on the Shadow Border...
[k]
Mash
But since we couldn't contact you, I was worried that you might be trapped or imprisoned somewhere...
[k]
[charaFace D 13]
Mash
I can't tell you how relieved[sr]I am that you're all right!
[k]
1I'm so relieved to see you're all right, too!
Mash
Yeah.
[k]
Mash
Luckily, I got off with only a few bumps and scratches, since I was using the enhanced Ortinax at the time.
[k]
2What about the others?
Mash
Oh yes, they're all okay too.[wt 0.5][charaFace D 4][sr]Although...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaScale D 1.0]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Da Vinci
[%1]! You're all right!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Holmes
Though we did have empirical evidence of your[sr]well-being, we were all still going out of our minds with worry.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Goredolf
I'll say. This whole sorry state of affairs just goes to show how much you still have to learn.
[k]
Goredolf
Now you listen to me. It's every soldier's duty to always contact their superiors, no matter what their situation.
[k]
[charaFace G 18]
Goredolf
If you're all right, we'll know to breathe a sigh of relief. If you're wounded, the shock will take our collective breath away.
[k]
Goredolf
Either way, once we have contact, then we can take action. But, if you never contact us at all...
[k]
[charaFace G 15]
Goredolf
My point, [&boy:girl], is that it's about time you took[sr]your responsibilities as the last Master of humanity seriously.
[k]
1Well, uh, funny story...
Goredolf
Hmph. Let me guess:[sr]Your communicator was broken, right?
[k]
Goredolf
Well, given that you are uninjured, I'll overlook it just this once. The fact is, we cannot solve this Lostbelt problem without a Master, and as I just said, you're the last one we've got.
[k]
2I'm so sorry...
[charaFace G 16]
Goredolf
I don't want to hear your exc[line 2][wt 0.6][charaFace G 7][sr]What's that? Your communicator was broken?
[k]
[charaFace G 10]
Goredolf
...Well, in that case, I suppose there genuinely wasn't anything more you could have done... All right, here, I'll lend you mine. Just try not to break this one, too.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
At any rate, though it is a great weight off all our shoulders to know everyone survived the attack...
[k]
Holmes
I'm afraid the situation we find ourselves in is both highly complex and time sensitive.
[k]
[charaFace F 4]
Holmes
Hmm. Where to begin...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Goredolf
Where else?[sr]The first order of business has to be Captain.
[k]
1You mean Nemo? What about him?
[charaFadeout G 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Mash
Well...
[k]
Mash
The whole reason we survived is thanks to Captain Nemo forcefully initiating a Zero Sail.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 24]
[charaFadein E 0.1 1]
Da Vinci
Usually, Zero Sailing in the state we were in would've gotten us killed for sure, and should never have been attempted...
[k]
Da Vinci
...but this time, it turned out to be the right call.
[k]
1What happened?
[charaFace E 25]
Da Vinci
I took a look at the data we[sr]collected during the attack...
[k]
Da Vinci
...and it said that the beam that came down from the sky tore the Border to pieces.
[k]
Da Vinci
So even though our Zero Sail came to an end successfully, albeit half-assedly, our existence was still ever so slightly unstable.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
Are you familiar with a Rider by the name of Astolfo?
[k]
1Oh yes. Very.
Holmes
Then perhaps you're also familiar with his Noble Phantasm, the Hippogriff?
[k]
Holmes
Since it is not of this world, and its existence is so ill-defined, the Hippogriff is able to travel freely between truth and fiction.
[k]
Holmes
This enables it to temporarily evade attacks that are rooted in reality.
[k]
2Not really, no...
Holmes
Well, one of the legends he shares with Bradamante involves a Phantasmal Beast called Hippogriff.
[k]
Holmes
Hippogriff is a mythical creature that can travel freely to the Reverse Side of the World and back thanks to its ill-defined existence.
[k]
Holmes
In our case, under most circumstances, our predicament would normally have led to one of two outcomes.
[k]
Holmes
Either that light from the heavens would have torn the Nautilus to pieces, or the forced Zero Sail would have resulted in us no longer being able to verify our own existence.
[k]
Holmes
However, it is here where Captain's decision truly shines.
[k]
Holmes
Sustaining damage in a neither-here-nor-there state served to verify our existence through external means...
[k]
Holmes
...and in turn, the Zero Sail helped keep the light's destruction within manageable levels.
[k]
[charaFace F 4]
Holmes
Though not without significant cost, I'm afraid.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Mash
Captain Nemo was integrated into the Nautilus, so when it was nearly destroyed, the damage to him was catastrophic, and has left him comatose.
[k]
1...Is he going to be okay?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Holmes
Unfortunately, it seems his recovery will be neither swift nor simple.
[k]
Holmes
But recover he must, for we cannot hope to cross the Sea of Atlantis without the Nautilus.
[k]
Holmes
It is absolutely essential for[sr]us to navigate the terrain.
[k]
2Where is he now?
Mash
They're letting him use the bed on the second floor of this tavern. He still hasn't woken up.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[charaFace F 0]
Holmes
Under normal circumstances, the best thing to do would be to send him back to Novum Chaldea, turn him into his spirit form, and give him the time he needs to restore himself...
[k]
Holmes
But our plan hinges on the Nautilus, and with that out of commission, our hands are firmly tied.
[k]
Holmes
For one thing, we can no longer escape even if we wanted to.
[k]
1What about Sion?
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 24]
[charaFadein E 0.1 1]
Da Vinci
As far as I can tell, we're almost completely cut off.
[k]
Da Vinci
We've been able to transmit a tiny bit of data[line 2]just enough to let her know we're still alive[line 2]but that's all.
[k]
[charaFace E 14]
Da Vinci
It takes forever to send, too. To give you an idea of the scale and difficulty, it's like sending signals from Earth to Mars.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Goredolf
Then, right when everything was looking abjectly hopeless...
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.6]
[charaFadeout G 0.1]
[wt 0.4]
[charaDepth H 3]
[charaDepth I 4]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.8]
I???
That's when I showed up and said:
[k]
I???
“You look like you're in distress,[sr]o beautiful lady with the hidden eyes!”
[k]
1Who're you!?
I???
Ask, and you shall receive![sr]My name is Bartholomew Roberts!
[k]
[messageOff]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.4]
[charaFadeout I 0.7]
[wt 1.5]
[bgm BGM_EVENT_94 0.1]
[charaTalk on]
Bartholomew
I'm a professional pirate in the prime of my youth,[sr]and most importantly...
[k]
[charaFace H 1]
Bartholomew
[f large]I'm single!!!
[k]
[charaFadeout H 0.1]
[wt 0.1]
2Th-that voice! That line!
I???
Hehehe, I take it we've already met then.[sr]Perhaps there's a version of me there in Chaldea?
[k]
I???
Still, I'm a firm believer in proper introductions,[sr]so don't mind me if I do just that!
[k]
I???
My name is Bartholomew Robeeerts!!
[k]
[messageOff]
[charaTalk off]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.4]
[charaFadeout I 0.7]
[wt 1.5]
[bgm BGM_EVENT_94 0.1]
[charaTalk on]
[charaFace H 1]
Bartholomew
[f large]I'm single!
[k]
[charaFace H 3]
Bartholomew
(Glance)
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Bartholomew
[f large]I said, I'm single!!!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 1]
Da Vinci
Here, Mash, why don't you come[sr]stand next to me for a while?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Mash
Um, okay...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
Indeed, it was through meeting Mr. Roberts[sr]that we managed to arrive at this village.
[k]
Holmes
What about you, Master?[sr]How did you find your way here?
[k]
1Orion helped me.
[messageOff]
[wipeout rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[charaFadeout F 0.1]
[wt 1.0]
[wipein rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[wt 1.4]
[wipeout rectangleStripLeftToRight 0.5 1.0]
[wait wipe]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.5 1.0]
[wait wipe]
[wt 0.3]
Holmes
Hm?
[k]
Holmes
There doesn't appear to be anyone else here.[sr]Though it does smell faintly of game.
[k]
Holmes
Perhaps this means the Servant who escorted you to this village was here not too long ago?
[k]
[charaFace F 6]
Holmes
Orion, hmm...[sr]...The human version?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Mash
There's a human Orion too!?[sr]Not just a bear!?
[k]
Mash
Oh wow... I wish I could have seen that for myself!
[k]
[charaFace D 0]
Mash
In the meantime, um... I noticed you also seem to have brought a very beautiful woman with you. May I ask your name?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Charlotte Corday
?
[k]
[messageOff]
[wt 0.1]
[charaFace C 10]
[charaMoveReturn C 20,0 0.8]
[wt 0.8]
[charaMoveReturn C -20,0 0.8]
[wt 1.4]
[charaFace C 9]
Charlotte Corday
O-oh, I'm sorry.[sr]Were you talking to me?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 1]
[charaFace C 9]
[charaFadein D 0.1 2]
[charaFadein C 0.1 0]
Mash
I was!
[k]
[charaFace C 0]
Charlotte Corday
My name is Charlotte Corday.[sr]I'm an Assassin!
[k]
[charaFace C 9]
Charlotte Corday
U-um...
[k]
[charaFace D 0]
Mash
?
[k]
[charaFace C 9]
Charlotte Corday
Mash, was it?[sr]Are you [%1]'s Servant?
[k]
[charaFace D 1]
Mash
Yes, that's right.[sr]I'm Mash Kyrielight.
[k]
[charaFace C 0]
Charlotte Corday
Well, as a fellow Servant,[sr]it's a pleasure to meet you!
[k]
[charaFace C 7]
Charlotte Corday
Oh, and please, call me Corday.
[k]
[charaFace D 13]
Mash
Not at all. The pleasure's all mine.
[k]
Mash
So are you the one who escorted[sr]Master here then, Corday?
[k]
[charaFace C 4]
Charlotte Corday
Oh no, it wasn't me! If anything, I was being helped much more than I was helping...
[k]
[charaFace C 2]
Charlotte Corday
Neither [%1] nor I would have made[sr]it back here if it hadn't been for Orion!
[k]
[charaFadeout D 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Bartholomew
Aha... No wonder I haven't seen you around then.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Charlotte Corday
Yes, I'm afraid I got hopelessly lost.[sr]I'm sorry for worrying you, Mr. Courier.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Bartholomew
Oh, that's quite all right. Just grow out your bangs, and it'll all be water under the bridge.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Charlotte Corday
Huh?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Bartholomew
Damn, I guess she didn't get it.
[k]
[charaFace H 0]
Bartholomew
Anyway, is Orion gone now then? Well, that's too bad.[sr]Guess I'll have to go after him.
[k]
[charaFace H 4]
Bartholomew
Then again, I don't really want to go after another man... Then again AGAIN, I think I have to[line 2]
[k]
1Just make up your mind already, will you?
Bartholomew
Oh man... How am I ever going to decide?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 10]
[charaFadein G 0.1 1]
Goredolf
Oh, don't bother. We don't have the time or the resources to spare running after someone who's already left.
[k]
[charaFace G 6]
Goredolf
Besides, we still need information first and foremost! Just what in the world is going on with this Lostbelt, anyway!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Da Vinci
Okay, Bartholomew.
[k]
Da Vinci
I know you already told Holmes and me earlier, but would you mind going over this Lostbelt again for everyone else?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Bartholomew
Not at all! Would you mind lowering your bangs?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Da Vinci
Uh, why? I'm already perfect as I am, so no.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Bartholomew
Tch.
[k]
[messageOff]
[bgmStop BGM_EVENT_94 0.8]
[wt 1.0]
[bgm BGM_EVENT_70 0.1]
[charaFace H 0]
Bartholomew
...All right, moving on.
[k]
Bartholomew
We know exactly why this Sea of[sr]Atlantis ended up as a Lostbelt.
[k]
[messageOff]
[wt 0.1]
[se ad786]
[wt 0.2]
[charaMoveReturn H 0,-3 0.3]
[wt 0.4]
[charaMoveReturn H 0,-3 0.3]
[wt 1.0]
Bartholomew
Did you notice anything unusual about this village?[sr]I'm betting you did.
[k]
1Those enormous metal structures...
Bartholomew
Right.
[k]
Bartholomew
As I'm sure you can imagine, those giant buildings you saw are not of human design.
[k]
Bartholomew
They were made by...well, there's no[sr]better word for them than gods.
[k]
Bartholomew
What's more, these gods still hold the[sr]reins of power here even to this day.
[k]
Bartholomew
That's right. Here in this Lostbelt,[sr]the gods of Olympus are alive and well.
[k]
[messageOff]
[wt 1.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_70 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]