922 lines
14 KiB
Plaintext
922 lines
14 KiB
Plaintext
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$94-06-04-08-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001600 1 Mash]
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[charaSet B 1098215400 1 "Da Vinci"]
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[charaSet C 4029300 1 Achilles]
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[charaSet D 4008300 1 Blackbeard]
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[charaSet E 4039300 1 Mandricardo]
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[charaSet F 1098216800 1 "Okita Alter"]
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[charaSet G 1098220500 1 Caenis]
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[charaSet H 1098220610 1 Kama]
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[charaSet I 1098220400 1 "Sei Shounagon"]
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[imageSet J back10000_fs 1]
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[charaScale J 1.5]
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[charaDepth J 1]
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[charaDepth E 2]
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[charaDepth C 3]
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[charaDepth D 4]
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[charaDepth F 6]
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[charaDepth G 5]
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[scene 130600]
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[se ad2]
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[seVolume ad2 0 0]
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[seVolume ad2 0.7 1.0]
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[fadein black 1.0]
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[wait fade]
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[wt 0.5]
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[seStop ad2 1.5]
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[se ad892]
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[wt 1.5]
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[seStop ad892 0.7]
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[wt 0.1]
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[cueSe SE_21 21_ade613]
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[se ad82]
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[seVolume ad82 0 0]
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[seVolume ad82 0 0.7]
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[wt 0.4]
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?1:Easy does it...
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?!
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[bgm BGM_EVENT_62 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Mash
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How are you doing, Master?
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[k]
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?1:All good here!
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?2:I'm getting the hang of these ice axes.
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?!
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[charaFace A 1]
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@Mash
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Understood. Just let me know if you need anything.
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[k]
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@Mash
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That ledge is nice and spacious. Why don't we take a short break once we get there?
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[k]
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?1:Sounds good!
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?!
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[messageOff]
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[bgm BGM_EVENT_62 0.5 0.5]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_62 0.5 1.0]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 0,-20]
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[se ad977]
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[wt 0.7]
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[charaMove C 0,0 0.3]
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@Achilles
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Hup. You know, this is pretty fun. Good training, too.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Blackbeard
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Nope, definitely still a man of the sea. Why can't the land just carry us the way the sea carries ships?
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[k]
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[messageOff]
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[bgm BGM_EVENT_62 0.5 0.5]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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[charaFadeout D 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_62 0.5 1.0]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Mandricardo
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Don't worry, Da Vinci. Even if you fall, I'll hold onto you with every fiber of my being.
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[k]
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@Mandricardo
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That's what it means to be part of a buddy system.
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[k]
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[charaFace E 2]
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@Mandricardo
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You kept me from being the odd man out. I'll never let you down!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Da Vinci
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Wow, you're weirdly fired up about this, aren't you!? It's really encouraging.
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[k]
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[charaFace B 0]
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@Da Vinci
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Incidentally, don't worry if you fall, either.
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[k]
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@Da Vinci
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My mecha arms can grab you, compensate for our weight difference, and hold our position all at once!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Mandricardo
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'Preciate it!
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[k]
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[messageOff]
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[bgm BGM_EVENT_62 0.5 0.5]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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[charaFadeout E 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_62 0.5 1.0]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 -75,-20]
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@Okita Alter
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Hup,[wt 0.2][se ad73][charaMove F -175,0 0.2] hup,[wt 0.2][se ad73][charaMove F -75,20 0.2] hup! Come on, let's keep going!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 8]
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[charaFadein G 0.1 1]
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@Caenis
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Whoa, whoa, slow the hell down. You'll never make it to the top if you wear yourself out so early.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 -75,0]
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@Okita Alter
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I'll be fine! I've got plenty of energy!
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 18]
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[charaFadein G 0.1 1]
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@Caenis
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Hmph. Gonna have to apply a little force then, I guess.
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk G]
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[charaFace G 18]
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[charaFadeinFSL G 0.1 0]
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[charaFace F 0]
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[charaFadeinFSR F 0.1 181,0]
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[wt 0.5]
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[charaMoveReturnFSL G -276,0 0.2]
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[se ad532]
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[charaShake F 0.05 2 2 0.3]
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[charaFace F 2]
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@Okita Alter
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Gurk! The rope! It's so tight!
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[k]
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[charaFace G 0]
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@Caenis
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We're taking a short break in this crevice. Got it?
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[k]
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[charaFace F 11]
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@Okita Alter
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But, I still want to[line 2]
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[k]
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[charaFace G 8]
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@Caenis
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Got.[wt 0.5] It?
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[k]
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[charaFace F 4]
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@Okita Alter
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...'Kaaay.
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[k]
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[messageOff]
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[bgm BGM_EVENT_62 1.0 0.5]
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[wipeout rollRight 1.0 1.0]
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[wait wipe]
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[charaFadeout F 0.1]
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[charaFadeout G 0.1]
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[wt 1.5]
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[bgm BGM_EVENT_62 1.0 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.4]
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?1:(Huff, huff... This is tough, even with regular breaks.)
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?2:(I can't help but feel...a little tired...)
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?!
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[charaTalk depthOn]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Whatever you do, Master, please don't push yourself too hard!
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[k]
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@Mash
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I can always pull your weight by myself for a while if you need to rest!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[se ad2]
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[seVolume ad2 0 0]
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[seVolume ad2 0.7 1.0]
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[wt 1.5]
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[seStop ad2 1.0]
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[wt 1.0]
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[bgmStop BGM_EVENT_62 1.0]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Achilles
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Guess it's no surprise the wind would pick up the higher we go. Let's hope it doesn't get any harder from here on[line 2]Hm?
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[k]
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[messageOff]
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[se ad892]
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[wt 1.5]
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[bgm BGM_EVENT_3 0.1]
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[charaFace C 2]
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@Achilles
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Aw crap! Falling rocks incoming! All of you, hug the wall as close as you can!
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[k]
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[messageOff]
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[bgm BGM_EVENT_3 0.5 0.5]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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||
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[charaFadeout C 0.1]
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[wt 0.5]
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||
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[bgm BGM_EVENT_3 0.5 1.0]
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||
[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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||
[wt 0.4]
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||
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||
[charaTalk E]
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[charaFace E 5]
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[charaFadeinFSL E 0.1 0]
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[charaFace B 5]
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[charaFadeinFSR B 0.1 2]
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@Mandricardo
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Khh...!
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[k]
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[messageOff]
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||
[bgm BGM_EVENT_3 0.5 0.5]
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||
[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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||
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||
[charaFadeout B 0.1]
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[charaFadeout E 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_3 0.5 1.0]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.4]
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[se ade478]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Stay below me, Master!
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[k]
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[messageOff]
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[seStop ade478]
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[se ad1014]
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[se ad170]
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[effect bit_talk_14]
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[charaShake A 0.05 2 2 0.5]
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[wt 1.0]
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[bgm BGM_EVENT_3 0.5 0.5]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[wait wipe]
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||
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[charaFadeout A 0.1]
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[wt 0.5]
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[bgm BGM_EVENT_3 0.5 1.0]
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||
[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.4]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 -75,0]
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@Okita Alter
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Heh.
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[k]
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@Okita Alter
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It'll take more than a few rocks to stop me. I'll cut them down to size with a slash of my sword!
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[k]
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[messageOff]
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[charaMoveReturn F -65,0 0.2]
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[effect bit_talk_kengekiall02_fs]
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[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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[se ad1053]
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[wt 1.0]
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[effectDestroy bit_talk_kengekiall02_fs]
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[se ad1057]
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[wt 0.4]
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[charaMove F -65,-50 0.3]
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[charaFadeout F 0.4]
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[wt 1.0]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 1]
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@Caenis
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Idiot! You can't hold your sword with both hands up here!
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 -75,50]
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[charaMove F -75,0 0.1]
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[se ade533]
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@Okita Alter
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Hrrk.[charaShake F 0.05 2 2 0.2][sr](Rope suddenly taut)
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[k]
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[messageOff]
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||
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||
[bgm BGM_EVENT_3 0.5 0.5]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout F 0.1]
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||
[wt 0.5]
|
||
|
||
[bgm BGM_EVENT_3 0.5 1.0]
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||
[wipein rectangleStripRightToLeft 0.5 1.0]
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||
[wait wipe]
|
||
[wt 0.4]
|
||
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||
[charaTalk D]
|
||
[charaFace D 5]
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||
[charaFadein D 0.1 1]
|
||
[se ad892]
|
||
[charaShake D 0.05 2 2 0.2]
|
||
@Blackbeard
|
||
Yeow![wt 0.3][charaShake D 0.05 2 2 0.3][seStop ad892 1.5] Ow ow ow!
|
||
[k]
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||
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@Blackbeard
|
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Dammit! Why do I have to get hit with rocks from a mountain instead of marshmallows from a cute girl!?
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[k]
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||
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||
[se ade478]
|
||
[charaFace D 7]
|
||
@Blackbeard
|
||
Aw crap, we've got a big one incoming! Gaaah!
|
||
[k]
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||
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||
[messageOff]
|
||
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||
[seStop ade478]
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||
[bgmStop BGM_EVENT_3]
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||
|
||
[se ad678]
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||
[fowardEffect bit_talk_13]
|
||
[wt 0.2]
|
||
|
||
[cameraFilter gray]
|
||
[charaShake D 0.05 2 2 0.2]
|
||
[wt 0.2]
|
||
[charaMove D 0,-200 15.0]
|
||
@Blackbeard
|
||
(Welp, guess this is how I die.)
|
||
[k]
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||
|
||
[charaFace D 11]
|
||
@Blackbeard
|
||
(Dammit! Now my dream harem will never get beyond the candidate selection stage!)
|
||
[k]
|
||
|
||
@Blackbeard
|
||
(There were just too many...hotties...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaDepth C 3]
|
||
[charaDepth D 4]
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||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.5]
|
||
|
||
[cameraFilter normal]
|
||
[charaTalk C]
|
||
[charaFace C 2]
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||
[charaFadein C 0.1 -100,0]
|
||
@Achilles
|
||
Hrah!
|
||
[k]
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||
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||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
|
||
[messageOff]
|
||
[charaMoveReturn C -100,10 0.2]
|
||
[se ad85]
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||
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||
[charaFace D 6]
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||
[charaFadein D 0.4 100,-100]
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||
[charaMove D 100,0 0.3]
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||
[wt 0.3]
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||
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||
[se ad77]
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||
[wt 1.0]
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||
|
||
[cueSe SE_21 21_ade588]
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||
[backEffect bit_talk_yume01]
|
||
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||
[effect bit_talk_valentine_brilliant_fs]
|
||
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||
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||
[charaTalk on]
|
||
[charaFace C 1]
|
||
@Achilles
|
||
Sheesh. Why you gotta make me work like that, huh? Anyway, glad I made it in time.
|
||
[k]
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||
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||
[charaFace D 10]
|
||
@Blackbeard
|
||
Oh wow. I never noticed how strong your arms are before... (Heart fluttering)
|
||
[k]
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||
|
||
@Blackbeard
|
||
Oh gosh. My badump circuit is overloading...
|
||
[k]
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||
|
||
[messageOff]
|
||
[seStop 21_ade588 0.5]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[effectDestroy bit_talk_valentine_brilliant_fs]
|
||
[backEffectDestroy bit_talk_yume01]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 15]
|
||
[charaFadein H 0.1 1]
|
||
@Kama
|
||
Hmph. This would've been a perfect chance to get close to Master if only I'd been buddies with [&him:her].
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 12]
|
||
[charaFadein I 0.1 1]
|
||
[charaShake I 0.05 3 3 0.3]
|
||
@Sei Shounagon
|
||
W-waaah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se ad75]
|
||
[charaMove I 0,-100 0.3]
|
||
[charaFadeout I 0.4]
|
||
[wt 0.5]
|
||
|
||
[seStop ad75 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
@Kama
|
||
Hey! What're you doing!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se ad532]
|
||
[charaFace H 14]
|
||
[charaShake H 0.05 2 2 0.5]
|
||
[wt 0.5]
|
||
@Kama
|
||
Ghh... You're a lot...heavier...than you look...
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk I]
|
||
[charaFace I 7]
|
||
[charaFadein I 0.1 1]
|
||
@Sei Shounagon
|
||
Hehe. If it wasn't for this rope tying us together,[sr]I'd be plummeting down headfirst right now.
|
||
[k]
|
||
|
||
[charaFace I 13]
|
||
@Sei Shounagon
|
||
Unfortunately...it looks like this is as far as I go.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 20]
|
||
[charaFadein H 0.1 1]
|
||
@Kama
|
||
Huh???
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_62 1.0]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 10]
|
||
[charaFadein I 0.1 1]
|
||
@Sei Shounagon
|
||
I must've hit my head pretty hard. Don't think I can move so much as a finger anymore...
|
||
[k]
|
||
|
||
@Sei Shounagon
|
||
But we shouldn't both die.
|
||
[k]
|
||
|
||
[charaFace I 2]
|
||
@Sei Shounagon
|
||
Cut the rope, Kamacho!!!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadeinFSL H 0.1 0]
|
||
|
||
[charaFace I 2]
|
||
[charaFadeinFSR I 0.1 2]
|
||
[wt 1.0]
|
||
|
||
[charaFace I 0]
|
||
@Sei Shounagon
|
||
...That's from a movie I saw recently. What would you do in that situation, Kamacho[line 2]
|
||
[k]
|
||
|
||
[cueSe SE_21 21_ade608]
|
||
@
|
||
[charaTalk A]
|
||
(Snip)
|
||
[k]
|
||
|
||
[charaFace H 20]
|
||
@Kama
|
||
Huh?
|
||
[k]
|
||
|
||
[charaFace I 12]
|
||
@Sei Shounagon
|
||
Huh?
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[se ad75]
|
||
[charaFace I 11]
|
||
[charaMoveFSR I 256,-100 0.3]
|
||
[charaFadeout I 0.4]
|
||
|
||
[wt 1.0]
|
||
|
||
[seStop ad75 1.0]
|
||
[wt 0.5]
|
||
|
||
[charaTalk H]
|
||
|
||
[charaFace H 19]
|
||
[wt 0.8]
|
||
|
||
[charaFace H 13]
|
||
[wt 1.2]
|
||
|
||
|
||
[charaFaceFade H 4 0.3]
|
||
@Kama
|
||
Later, moron. I'll be climbing for both us from now on.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_27 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
[charaFadein B 0.1 1]
|
||
@Da Vinci
|
||
Wow, you didn't hesitate...at all.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 21]
|
||
[charaFadein H 0.1 1]
|
||
@Kama
|
||
W-well, can you blame me!?
|
||
[k]
|
||
|
||
@Kama
|
||
It's her fault! Saying something like that, under circumstances like this! What an idiot!
|
||
[k]
|
||
|
||
[charaFace H 9]
|
||
@Kama
|
||
Who WOULDN'T think she was serious!? Besides, she was really heavy, and I didn't have any reason to hold on, anyway!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaPut J 0,-200]
|
||
[charaFadeTime J 0.2 0.5]
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Mandricardo
|
||
(Part of me feels sorry for her... But I think she kinda brought it on herself...)
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
@Da Vinci
|
||
W-well... You've got a point...
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
@Da Vinci
|
||
And at least she should survive thanks to her safety device!
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_27 1.0]
|
||
|
||
[charaFace B 6]
|
||
[charaShake B 0.05 2 2 0.3]
|
||
@Da Vinci
|
||
...Huh? Aah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad673]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 8]
|
||
[charaFadein I 0.4 0,-50]
|
||
[charaMove I 0,0 0.3]
|
||
@Sei Shounagon
|
||
Oh man, I thought I was done for!
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
@Sei Shounagon
|
||
But I guess people really can do crazy things if they put their mind to it! And that's how I skateboarded back up here!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 16]
|
||
[charaFadeinFSL H 0.1 0]
|
||
|
||
[charaFace I 8]
|
||
[charaFadeinFSR I 0.1 2]
|
||
@Kama
|
||
Ugh... You really need to work on your sense of humor.
|
||
[k]
|
||
|
||
[charaFace I 10]
|
||
@Sei Shounagon
|
||
I'm sorry! For realsies!
|
||
[k]
|
||
|
||
[charaFace H 16]
|
||
@Kama
|
||
Well... If you're really sorry, and won't do it again...I guess I can find it in my heart to forgive you.
|
||
[k]
|
||
|
||
@Kama
|
||
Here. If you want to tie our ropes back together, go ahead. I won't stop you.
|
||
[k]
|
||
|
||
@Kama
|
||
Not that I, um, care either way, of course.
|
||
[k]
|
||
|
||
[charaFace I 20]
|
||
@Sei Shounagon
|
||
Hehe... Yeah, you're right. It doesn't matter how many times our bonds come undone. We can always tie them again.
|
||
[k]
|
||
|
||
@Sei Shounagon
|
||
That goes for our physical bonds...and our emotional ones.
|
||
[k]
|
||
|
||
[charaFace H 17]
|
||
@Kama
|
||
I could also just cut the rope again and send you down for good this time.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 -75,0]
|
||
@Okita Alter
|
||
Those two bicker constantly, but they also seem like good friends. How strange.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
@Okita Alter
|
||
I wonder if...we seemed that way, too...
|
||
[k]
|
||
|
||
@Okita Alter
|
||
Rengoku...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Caenis
|
||
...Ugh.
|
||
[k]
|
||
|
||
[charaFace G 8]
|
||
@Caenis
|
||
All right, no more falling rocks, and we're almost done with this damn cliff! Let's keep moving!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_77 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|
||
|