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fgo-game-data/ScriptActionEncrypt/94/9408/9408690610.txt
2025-10-15 08:05:56 +00:00

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94-08-69-06-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 2050000 1 Ptolemaîos]
[charaSet B 2051001 1 "Sugitani Zenjubou"]
[charaSet C 1098214000 1 "Sì Bú Xiàng"]
[charaSet D 1098257310 1 "Da Vinci"]
[charaSet E 1098272500 1 "Shadow Knight 1"]
[charaSet F 1098272510 1 "Shadow Knight 2"]
[charaSet G 1098272520 1 "Shadow Knight 3"]
[charaSet H 1098272800 1 Giant]
[charaSet I 1098228200 1 Cerberus]
[charaSet J 2050000 1 "Ptolemaîos (Effects)"]
[imageSet K back10000 1 1]
[charaScale K 1.3]
[sceneSet O 193100 1]
[charaScale O 1.4]
[sceneSet P 193100 1]
[charaScale P 1.4]
[sceneSet Q 192900 1]
[charaScale Q 1.4]
[sceneSet R 192900 1]
[charaScale R 1.4]
[sceneSet S 193100 1]
[charaScale S 1.4]
[sceneSet T 193100 1]
[charaScale T 1.01]
[charaSet V 98115000 1 Effect]
[charaSet W 98115000 1 "Effect 2"]
[scene 192800]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_28 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
I see. So you went with this version of me.
[k]
[charaFace A 0]
Ptolemaîos
You chose well. This is my body from when I was actively going around laying siege to enemy strongholds.
[k]
Ptolemaîos
You need only say the word and I will lay low any fortification you like, be it the Persian Gate or the Rock of Chorienes.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Sugitani Zenjubou
Someone's having fun, huh? So what'm I supposed to do here?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Ptolemaîos
Support us, of course. First off, we're going to sneak back inside.
[k]
[charaFace A 0]
Ptolemaîos
Hold down the fort while we're gone, Sì Bú Xiàng. You're the only one we can trust with this.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Sì Bú Xiàng
Mo, mo, mo![charaMoveReturn C 0,10 0.3] (Attempt to salute)
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_MAP_28 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 192900]
[charaScale Q 1.2]
[charaFadein Q 0.1 -120,-230]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[bgm BGM_MAP_57 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth R 2]
[charaDepth E 2]
[charaDepth F 3]
[charaDepth G 4]
[charaDepth K 5]
[charaDepth B 2]
[charaDepth A 3]
[cueSe SE_21 21_ad1119]
[wt 0.4]
[charaFace E 0]
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[charaMoveFSL F -300,0 0.4]
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[charaEffect E bit_talk_11 0,-100]
[charaEffect F bit_talk_11 0,-100]
[charaEffect G bit_talk_11 0,-100]
[wt 0.4]
[cueSeStop 21_ad1119 0.4]
[wt 0.8]
[charaMoveReturnFSR G 300,-10 0.5]
[wt 0.9]
[charaMoveReturnFSL F -300,-10 0.6]
[wt 1.2]
[cueSe SE_21 21_ad1119]
[charaMove E 50,0 0.4]
[charaMoveFSL F -250,0 0.4]
[charaMoveFSR G 350,0 0.4]
[charaFadeout E 0.4]
[charaFadeout F 0.4]
[charaFadeout G 0.4]
[cueSeStop 21_ad1119 1.2]
[wt 0.2]
[charaEffectStop E bit_talk_11]
[charaEffectStop F bit_talk_11]
[charaEffectStop G bit_talk_11]
[wt 1.4]
[charaMoveScale Q 1.01 1.2]
[charaMove Q 0,-200 1.2]
[wt 1.7]
[se ad452]
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[se ad60]
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[wt 0.4]
[seStop ad452 0.2]
[seStop ad60 0.2]
[wt 0.4]
[charaTalk on]
Ptolemaîos
Okay, let's walk and talk. But quietly.
[k]
Sugitani Zenjubou
Understood.
[k]
1Got it.
[messageOff]
[charaTalk off]
[se ad452]
[seVolume ad452 0 0.4]
[se ad60]
[seVolume ad60 0 0.4]
[charaMoveFSR A 206,0 0.4]
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[seVolume ad452 1.2 0.2]
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[wt 1.6]
[charaScale R 1.2]
[charaFadein R 1.0 -120,-260]
[charaMove R 120,-260 60.0]
[wt 1.0]
[charaFadeout Q 0.1]
[wt 0.6]
[subCameraOn 1]
[charaLayer A sub #A]
[charaLayer Q sub #A]
[subCameraFilter #A maskEdge cut359_mask07 4 255,255,255,255]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth A 2]
[charaScale A 1.2]
[charaScale Q 1.4]
[charaFace A 0]
[charaFadein A 0.1 0,225]
[charaFadein Q 0.1 -120,-125]
[charaMove Q 120,-125 60.0]
[charaTalk on]
[charaTalk A,Q]
[subRenderFadein #A 0.4 0,-300]
[subRenderMove #A 0,-250 0.4]
[charaPut K 1]
[charaFadeTime K 0.4 0.5]
[wt 0.6]
Ptolemaîos
The first thing you need to know is that laying siege to a castle like this is done in two phases.
[k]
Ptolemaîos
The first phase is a battle to infiltrate the castle. The second is a battle to capture it.
[k]
[charaFace A 3]
Ptolemaîos
In this case, we're already inside, so we don't have to worry about infiltration. All we have to do now is capture it.
[k]
[charaFace A 16]
Ptolemaîos
The only problem is the general.
[k]
1General?
2Problem?
Ptolemaîos
You'll see soon enough.
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_MAP_57 1.0]
[seStop ad452 1.0]
[seStop ad60 1.0]
[wait wipe]
[charaFadeout R 0.1]
[charaFadeout K 0.1]
[subRenderFadeout #A 0.1]
[charaFadeout A 0.1]
[charaFadeout Q 0.1]
[subCameraOff]
[charaLayer A normal]
[charaLayer Q normal]
[charaScale A 1.0]
[charaScale Q 1.0]
[scene 10000]
[wt 0.2]
[wipein rightToLeft 0.1 1.0]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[scene 193100]
[charaTalk off]
[charaDepth O 1]
[charaDepth P 2]
[charaDepth H 3]
[charaDepth I 3]
[charaFadein O 0.1 -260,-140]
[wt 1.0]
[charaMove O -160,-140 4.5]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[charaFadein P 1.0 150,-320]
[charaMove P 150,-420 5.0]
[wt 1.0]
[charaScale O 1.01]
[charaPut O 0,-200]
[wt 3.0]
[charaFadeout P 1.0]
[wt 1.6]
1This must be the throne room. And, is that...
2No way. Is that...
[messageOff]
[charaMoveScale O 1.2 1.6]
[charaMove O 0,-270 1.6]
[wt 2.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.7 0,-50]
[wt 1.6]
[bgm BGM_EVENT_90 0.1]
1A giant!?
[messageOff]
[subCameraOn 3]
[charaLayer A sub #A]
[charaLayer P sub #A]
[charaLayer B sub #B]
[charaLayer S sub #B]
[charaLayer J sub #C]
[charaLayer T sub #C]
[subCameraFilter #A maskEdge cut359_mask16 4 0,0,0,255]
[subCameraFilter #B maskEdge cut359_mask10 4 0,0,0,255]
[subCameraFilter #C through]
[subRenderScale #C 1.01]
[subRenderDepth #A 1]
[subRenderDepth #B 2]
[subRenderDepth #C 3]
[charaTalk on]
[charaTalk depthOff]
[charaDepth P 1]
[charaDepth S 1]
[charaDepth A 2]
[charaDepth B 2]
[charaDepth T 1]
[charaDepth J 2]
[charaScale A 1.0]
[charaScale B 1.0]
[charaScale P 1.4]
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[charaFace A 0]
[charaFace B 14]
[charaFadein A 0.1 -35,225]
[charaFadein B 0.1 35,225]
[charaFadein P 0.1 -820,0]
[charaFadein S 0.1 820,0]
[charaFace J 0]
[charaFadein J 0.1 1]
[charaFadein T 0.1 0,-200]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.4 -440,-300]
[subRenderMoveFSSideL #B -450,-250 0.4]
[wt 0.55]
Sugitani Zenjubou
Aw c'mon, is that thing even alive? It's got freaking dust on it.
[k]
[messageOff]
[charaTalk A]
[subRenderFadeinFSSideR #A 0.4 440,-300]
[subRenderMoveFSSideR #A 450,-250 0.4]
[wt 0.55]
Ptolemaîos
It is, unfortunately. And take a look at its feet.
[k]
[messageOff]
[charaTalk H]
[charaMoveEase H 0,150 2.9 easeInOutQuad]
[charaMoveEase O 0,-160 2.9 easeInOutQuad]
[wt 0.7]
[wipeout rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[charaFadeout H 0.1]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[wt 0.7]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.8]
[se ad526]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 2.0]
1Cerberus!
[messageOff]
[charaScale P 1.4]
[charaScale S 1.4]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 -35,225]
[charaFadein P 0.1 -820,0]
[charaFace B 0]
[charaFadein B 0.1 35,225]
[charaFadein S 0.1 820,0]
[subRenderFadeinFSSideR #A 0.2 450,-250]
Ptolemaîos
Oh, so you know about him. Yes, that's the very beast who guards the gates to the Greek underworld.
[k]
[charaFace A 0]
Ptolemaîos
Now you can see why I didn't feel confident trying to capture this castle on my own.
[k]
[messageOff]
[charaTalk B]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Sugitani Zenjubou
Gotcha. So this is why you were looking to bolster your forces. You're more cautious than I thought, Ptolemaîos.
[k]
[charaFace A 0]
Ptolemaîos
One should act recklessly only in extremis. It's always better to build things up properly when you can.
[k]
Ptolemaîos
Ideally, we would assassinate the pair of them right now, but I doubt a single shot from that matchlock will be sufficient to instantly kill them both.
[k]
[charaFace B 12]
Sugitani Zenjubou
Yeah, no way I could do that. This thing's meant for people. Maybe I could take down one of the tengu underlings, but that's it.
[k]
[charaFace B 0]
Sugitani Zenjubou
The only way I could handle something like a Daidarabotchi or an uwabami would be if we worked together.
[k]
[charaFace A 4]
Ptolemaîos
Does that mean you could handle them if we did?
[k]
[charaFace B 13]
Sugitani Zenjubou
If that's what that sounded like to you, then sure, why not?
[k]
[charaFace A 0]
Ptolemaîos
Understood. Are you ready, Master?
[k]
1Leave it to me. What do I do?
2Sure am. What's the plan?
Ptolemaîos
Take another look at the throne.
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout O 0.1]
[charaFadeout I 0.1]
[charaFadeout B 0.1]
[charaTalk depthOff]
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[charaDepth A 3]
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[charaScale O 1.2]
[charaFadein O 0.1 0,-240]
[wt 0.6]
[wipein rectangleStripDownToUp 0.5 1.0]
[wait wipe]
[se ade404]
[seVolume ade404 0 0]
[wt 0.3]
[charaScale V 1.2]
[charaPut V 0,50]
[charaEffect V bit_talk_light_throne01]
[seVolume ade404 1.0 0.1]
[wt 1.5]
[charaLayer D sub #B]
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[charaFadein D 0.1 50,225]
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[charaEffect W bit_talk_10_LowLevel]
[wt 1.5]
[seStop ade404 1.5]
[charaTalk D]
[subRenderFadeinFSSideL #B 0.2 -450,-250]
Da Vinci
I see it too. That whole throne is covered in very, very potent magical energy.
[k]
[bgmStop BGM_EVENT_90 1.5]
1Magical energy? You mean[line 2]
2Then, does that mean[line 2]
[messageOff]
[charaTalk A]
[charaFace A 8]
[subRenderFadeinFSSideR #A 0.2 450,-250]
[bgm BGM_SEIHAI_4 0.1]
Ptolemaîos
That's right. The Holy Grail is inside that throne.
[k]
[charaFace A 0]
Ptolemaîos
Which is why our primary objective in this battle is to defeat the giant and claim that throne for ourselves.
[k]
Ptolemaîos
Once the giant is defeated, we should be able to stop the shadow knights from endlessly spawning.
[k]
1Got it.
2Then that's what I'll do.
[messageOff]
[charaTalk A,J]
[subRenderFadein #C 0.8 0,0]
[wt 0.9]
[charaFadeout O 0.1]
[charaPut V 2000,2500]
[charaPut W 2000,2500]
[wt 0.1]
[charaEffectStop V bit_talk_light_throne01]
[charaEffectDestroy W bit_talk_10_LowLevel]
[subRenderFadeout #A 0.1]
[subRenderFadeout #B 0.1]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaFadeout B 0.1]
[charaFadeout P 0.1]
[charaFadeout S 0.1]
[wt 0.3]
[charaTalk on]
[charaFace J 15]
JPtolemaîos
Let's go, Master!
[k]
[messageOff]
[wt 0.5]
[fadeout black 1.5]
[bgmStopEnd BGM_SEIHAI_4 1.5]
[wait fade]
[wt 0.5]
[soundStopAllEnd]
[end]